I think Heart of Ignacious should be a little better than Bell of Enraging Resonance... but only by 40 dps.
As engineer you can't stack the trinket with the gloveenchant, so it'll propably better to choose Bell of Enraging Resonance.
Your gear set is using the Agi relic, rather than the int one. Also using Hurricane over Power Torrent?
I was just wondering if it is worth skipping the tier 11 4 set bonus as fire and instead going for three off set pieces? as I can't imagine a 10% haste increase on Fireball being a bigger bonus than off set pieces with lots of crit (for example, Flame Pillar Leggings from Magmaw).
I haven't done any math on this so if someone could clear it up I would appreciate it
Can someone please tell me what I'm doing wrong? I've tried tons of different rotations and spec changes. Nothing seems to be helping. I have a 342 item lvl and have tried to max hit, expertise and also bump haste in different combo's. I seem to always be rage starved during the fight for 2-3 secs at a time. My average DPS on bosses is @ 9-10K in ten mans. I'm thinking I should be closer to 15-16K. Awsomebeast @ Stormreaver - Game - World of Warcraft IDK but it seems to be something out there I'm missing?
I have always used what I believe to be a somewhat common stat prioritization guide listed here ( Get 8% Hit (including Precision), 26 Expertise. After that, Strength > Hit (up to 27%) > Crit > Haste == Mastery. ) and have found it to work well.
However I have been reading as of late that there may be more beneficial raid damage output by placing Crit over certain stats. I find it hard to accurately determine the optimum arrangement of stats, I am simply unaware of any way of measuring it other than simple recount data. My dps according to a target dummy, after about 3 mins is only 11k using trinket/cds, which I feel is a bit low. At the end of heroics I would say I average 12k dps. I have spiked for over 20k though many times but I need to use recklessness, berserker rage, blood fury and heroic magnetite mirror in order to do so and due to their non uniform CD time, I can't maintain this output unfortunately.
I am getting a bit confused over it and would like some more advice and input regarding it. Any help is always appreciated.
Regarding glyphs, unlike with demo and destro, affliction seems to have 3 major glyphs that provide minor dps increases. This leaves it in a bit of a sticky spot regarding glyph of fear, without which fear loses a great deal of usability in raids and heroics, something that in the current environement is rather valuable.
The question is, which glyph is best to drop for it?
-Shadowbolt is a mana efficiency glyph, good in single target, long fight situations, reduces how often you need to tap, meaning more dps.
-Life tap is a time efficiency glyph, reduces the time taken per tap, again, only really noticable in long fights where you tap a reasonably large number of times (3-4 taps gets you a shadowbolt at reasonable haste levels)
-Soul swap is another time efficiency glyph, brings what would take 3 gcd's and brings it down to two. It saves 1-1.5 seconds when dotting multiple mobs,
At first glance, in my mind at least, soul swap is the clear loser, between the cooldown (currently at 10 seconds maybe going to 15) and the minimal gain (1.5 seconds every ~18-20) that you only really get on dual mob fights it just dosn't bring enough to the table to justify its spot when you compare it to the glyphs of life tap or shadowbolt for fights longer than ~3 minutes.
Bearing in mind that most of this is based on napkin math that I just did and that I'm only semi confident in, and that the dps gains/losses in question are both minimal and situational, anyone else have any thoughts?
I've been running fury in arena lately and I really like the burst damage. But one question I had was, is there a different percent of hit I should be going for as fury in arena? Rather than just the 8%? and the 26 exp?
Whilst setting up WeakAura's for my druid i thought about posting about it on their forums as i did on the hunter forums after setting it up for him. I then thought why not just post it here and save me re-posting it everytime i set it up for one of my alts.
Here's the link to my post on the hunter forums with links to pics of how it is setup on my UI.
WeakAura's is what i replaced powerAura's with plus numerous other addons
Last edited by Bambislayer : 01/09/11 at 8:24 AM.
I have a question about gear and the relative value for intelligence.
Since I play a gnome mage the relative value for intelligence has to be higher because of "Expansive Mind" and "Wizardry", hasn't it? I am not familiar with your formula to calculate it on my own, but can anybody mention the value for int including the passive gnome abilities?