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Old 01/10/11, 9:47 AM   #22591
SMeltn
Glass Joe
 
SMeltn's Avatar
 
Draenei Mage
 
Nazgrel
Originally Posted by Loecke View Post
Hello,

I'm posting under my original reg toon, my main is an 85 fire Mage and i have a question that i hope all of you extremely intelligent folks here can answer for me and the question is this: going from; Gloves of Aetherial Rumors - Item - World of Warcraft to; , how is it possible for me to lose more than 2k mana and have no change in Spell Power with +54 int on the Flamebloom Gloves. For my question assume both gloves have +20int gems and get the +10 int socket bounus.

I thank you in advance very much for your assistance, i just don't understand the loss of mana and no change in sp w/the new gloves.


It takes a lot more than 54 int to increase spell power. You should see your crit % go up more than your spell power I believe.

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Old 01/10/11, 9:47 AM   #22592
Elerion
Great Tiger
 
Worgen Priest
 
Ravencrest (EU)
This is a pretty thin excuse for a thread. The only difference from a normal Atonement healing spec is whether you should spec Twisted Faith to be able to use non-Smite damage spells, and whether you target the boss or the tank with Penance.

The absolute minimum required to make this worth discussing would be calculations of how much DPS you would gain from doing this instead of standard Atonement healing.

Basically, until you can provide numbers, this belongs in the Disc thread.

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Old 01/10/11, 9:49 AM   #22593
AceRider
Von Kaiser
 
Blood Elf Mage
 
Chamber of Aspects (EU)
Out of curiosity did you fit Zealotry anywhere into it ? At the minute I find myself barely using it but am starting to wonder where I could best place it.

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Old 01/10/11, 9:59 AM   #22594
Erdluf
Great Tiger
 
Night Elf Druid
 
Echo Isles
Originally Posted by Loecke View Post
Hello,

I'm posting under my original reg toon, my main is an 85 fire Mage and i have a question that i hope all of you extremely intelligent folks here can answer for me and the question is this: going from; Gloves of Aetherial Rumors - Item - World of Warcraft to; , how is it possible for me to lose more than 2k mana and have no change in Spell Power with +54 int on the Flamebloom Gloves. For my question assume both gloves have +20int gems and get the +10 int socket bounus.

I thank you in advance very much for your assistance, i just don't understand the loss of mana and no change in sp w/the new gloves.
Most likely you lost 54 Int and 2% Mana by failing to meet your Meta requirement (2 yellow gems, with a yellow socket on Rumors).

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Old 01/10/11, 10:04 AM   #22595
Loecke
Glass Joe
 
Draenei Mage
 
Aerie Peak
Originally Posted by Erdluf View Post
Most likely you lost 54 Int and 2% Mana by failing to meet your Meta requirement (2 yellow gems, with a yellow socket on Rumors).

I believe you to be 100% correct, thank you so much to those with input i do appreciate it.

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Old 01/10/11, 10:50 AM   #22596
emeril80
Glass Joe
 
Human Paladin
 
Stormrage
Is Rebuke on the GCD? Or is it always available like the warrior interrupt? I've checked wowhead and searched a bit here without success.

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Old 01/10/11, 11:04 AM   #22597
RGValdearg
Glass Joe
 
Blood Elf Warlock
 
Hakkar
Just a heads up, in case it passed under anybody's radar: They will be adding a new Burning Shadowspirit Diamond for the meta slot with Int/Crit Damage for the bonuses and a 3 red gem requirement to activate. Now, assuming that it is +54 int/3% Crit Damage, which would make sense given Blizzard's itemization of the [Ember Shadowspirit Diamond], it easily becomes our best meta.

If I'm not mistaken, this change should be occurring this Tuesday, Jan. 11th, though it's always possible it could be delayed at any given moment. Such is the way of software deveolpment!

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Old 01/10/11, 11:13 AM   #22598
Karunga
Glass Joe
 
Tauren Shaman
 
Nethersturm (EU)
I have simmed a DPS gain around 1k with this Setup: chardev 8 - Cataclysm Beta

Also OP please consider the possibility of Star Chaser Belt - Item - World of Warcraft and Mistral Circle - Item - World of Warcraft dropping. I also sim Relic of Golganneth - Item - World of Warcraft as an upgrade.

My test was done with mainhand dps set to 72.4 and I reduced the Meleehaste buff to 10% down from 20%. Weirdly top DPS I would sim is 21831dps.

Edit: Elementium Hammer - Item - World of Warcraft still 403DPS ingame - yet: expensive.

Last edited by Karunga : 01/10/11 at 12:00 PM.

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Old 01/10/11, 11:20 AM   #22599
Swylen
Glass Joe
 
Night Elf Druid
 
Kargath
Muti Target

I'm really having a hard time with multi target tanking. I charge in and throw a swipe then thrash. Then I have issues because my tab target doesn't work. I have tried running zero addons and checked all my configurations. Its really hard to click individual targets manually with any consistency when they're in one big group. I read that glyphed maul works really good if you spread it around a bit too. I'd like to get a get a tab target Lacerate on each one at least. I'm about to ask a GM what could be causing this tab issue.

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Old 01/10/11, 11:25 AM   #22600
Wolfbeckett
Glass Joe
 
Orc Warlock
 
Aegwynn
Originally Posted by arhmudo View Post
Hi there everyone. I apologize in advance if this question has been answered before. I would like to inquire about the overall raid DPS/healing gain when using a Demonology warlock for Demonic Pact's 10% spell power buff.

Basically, I sometimes run into a first occasion where our 10 man raids do not have a elemental shaman to give the 10% spell power buff, and sometimes I face a second occasion where no shaman and no class/spec that can even give the 6% spell power buff.

What is the best thing to do in these circumstances? I am usually running affliction (which favors haste primarily). I am trying to find out if using Demo as secondary spec (since it also favors haste, and has much better AOE when desired) during either of the above occasions would be considered the wisest thing to do for the overall better performance of the raid? Does the first occasion warrant decreasing my personal for additional 4% spell power? And what about the second occasion where no spell power buff is being given at all? Thanks a lot..
It's difficult to say because it's going to be very situational. Obviously the more casters in the raid the better an idea this becomes. If it's you and a bunch of rogues/arms warriors/cat druids this obviously doesn't help the overall DPS ability of the group at all. If it's you and 4 mages/other locks... Probably would be worth it. The only problem is determining where the cutoff is and I don't have an answer to that. I'm not sure it's even possible TO have an answer since it's also going to depend on relative gear levels (for example if it's you and 1 other caster and you outgear him, you losing power matters more than him gaining it). My feeling is that you'll just have to play it by ear in any given raid, see how the raid makeup looks and make a judgement call on the spot if it's worth it.

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Old 01/10/11, 11:34 AM   #22601
CaseyTheRetard
Von Kaiser
 
CaseyTheRetard's Avatar
 
Orc Shaman
 
Stormreaver
Originally Posted by emeril80 View Post
Is Rebuke on the GCD? Or is it always available like the warrior interrupt? I've checked wowhead and searched a bit here without success.
Rebuke is off-GCD.


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Old 01/10/11, 12:08 PM   #22602
Valestik
Glass Joe
 
Valestik's Avatar
 
Worgen Death Knight
 
Anvilmar
^he beat me to it, deleted.

Anyway, I totally agree that a 12% increase to everything but disease damage, and howling blast damage should be just about as much as MoTFW specs need to catch up.

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Old 01/10/11, 12:16 PM   #22603
Frostedblaze
Glass Joe
 
Night Elf Druid
 
Thunderhorn
This question was asked on Page 2, but received no answer. I am curious to the answer as well, so I will re-ask it (hopefully without getting in any trouble.) Is it worth while to use Fire Blast anywhere in a fire mages single target rotation? This is assuming the user is specced 2/2 into Improved Fire Blast. Also, if it is not worthwhile to replace a Fireball with a Fire Blast, what about replacing a Scorch with a Fire Blast in a movement intensive part of a fight?

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Old 01/10/11, 1:50 PM   #22604
TelFiRE
 
Troll Shaman
 
Moonrunner
Originally Posted by Finnober View Post
I have 2 elemental raiding speccs, one with earthquake and the typical dps-talents and one without and some survival-talents.

There are situations where you have to use earthquake, and it'll do high dps if you can manage to stack cds. Maloriak hero is a fine example for effective use of earthquake. Also Magmaw is a possible candidate.

There are only few encounters where it's usefull, if you can afford 2 elemental speccs go for one with EQ and one without. resolve of the ancient or elemental warding can be very useful on some bossfights, so skipping EQ will be an advantage. ( on Chimearon hero you can survive almost 2 minutes or longer if your specced/gyphed right, at nearly no loss of dps )

And I'm also concerned that the spell has way to high manacosts, I can't aoe the adds @ Halfus hero I would run oom after merely 30 seconds.
Hey,
Thanks for answering my question even though some elitist jerk felt it was a n00b question and deleted it so that no one could benefit from it . . . . . . .

I have a followup since you say you use it for adds on Magmaw/Maloriak.. I was wiping on Magmaw the other day because we couldn't kill adds fast enough. When I used Earthquake they went down only slightly faster, and I was literally out of mana before the first set of adds went down (the second set didn't go down faster because I literally couldn't use EQ any more and my dps dropped to like 9k because I didn't have the mana for other spells I wanted to use). What am I doing wrong? I use Thunderstorm on cooldown and we have a mana spring, I'm just not seeing how it's feasible to use this without running OOM immediately.

It's not even as if it makes it challenging to deal with mana, it just runs me flat OOM immediately and my DPS drops to however many lightning bolts worth of regen I get.

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Old 01/10/11, 2:22 PM   #22605
thunderfunk
 
Human Warrior
 
Auchindoun
Hello Warrior Tank Community,

First Time Caller, Long Time Listener:

I have been going back through this post, and with all of the new school Cata line of thought regarding Mastery>Parry(HtL)>Dodge all within the context of Stam Stacking in order to smooth out incoming damage, I wanted to ask all of you if there is a 'Tipping Point' at which I should start to forgo extra Stamina in order to swap out for Mastery?

In other words, is there what would be considered a minimum amount of Health that I should be shooting for?

I know of course that 'there is no minimum amount of stamina' that I would want, of course more is better, but is it better for me in Cata to entirely forgo stamina whenever a chance to swap in Mastery is possible?

for example 130k health, 51% Mastery

instead of 150k health, 34% Mastery

Figurine - Earthen Guardian - Item - World of Warcraft
or
Figurine - King of Boars - Item - World of Warcraft
or even
Impetuous Query - Item - World of Warcraft over either of the above?

for example...

As well as the meta gem question earlier, and forgoing all +60 stamina gems where possible? Please keep in mind that my math skills essentially consist of 2+2 = Jell-o, so if you have higher nerding capabilities than me, please do fill me in as I would be very interested in hearing the community's overall opinion on this.

I know of course that when speaking of a specific encounter, much of it will depend upon the accompanying strategy, but as a whole, should I be rolling with Mastery maxx'd come hell or high water?

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