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Old 01/11/11, 3:41 PM   #22711
Machinae
Glass Joe
 
Goblin Rogue
 
Terokkar (EU)
Quicksilver Alchemist Stone - Items - Sigrie

Can anyone speculate as to whether this will be a better option than (H) Tia's Grace.

Last edited by Machinae : 01/11/11 at 4:02 PM.

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Old 01/11/11, 3:53 PM   #22712
Carrellex
 
Human Mage
 
Stormrage
I'm currently raiding as Arcane and am consistently 3rd in DPS (behind a rogue and a DK).

I have been using the main rotation of AB (2 or 3) followed by AM, or Barrage (if no proc).

I've been told by a few people in my guild that I should switch to a rotation of AB (2 or 3) followed only by barrage to clear the stacks, never using AM, at all.

I haven't seen this discussed here directly (although I've seen various arcane rotations list AM above Barrage), so I just figured I would ask.

I have made some major improvements with my gear over the last week, so I think I can climb into at least 2nd in DPS regardless, but I would like to get every bit out of my spec as I can.

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Old 01/11/11, 3:54 PM   #22713
sedrikk
Von Kaiser
 
Human Rogue
 
Skywall
My math puts it at a much lower EP

After reforging:
351 agility + 116 crit + 78 mastery

351*2.6 + 116*.9 + 78*1.3 = 1118.4

Last edited by sedrikk : 01/11/11 at 4:15 PM. Reason: Typo

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Old 01/11/11, 3:58 PM   #22714
Dharenna
Glass Joe
 
Pandaren Rogue
 
Draenor (EU)
edit: ops i cant read. forget it.

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Old 01/11/11, 4:02 PM   #22715
Machinae
Glass Joe
 
Goblin Rogue
 
Terokkar (EU)
Not sure how I came up with that figure, I ran it again for BiS EP values and my current EP values from Shadowcraft and it's pretty underwhelming:

(351 * 2.57) + (116 * 0.84) + (78 * 1.12) = 1,086.87
(351 * 2.6) + (116 * 0.9) + (78 * 1.3) = 1,118.4
Not sure where you got 1.9 for Mastery from? Either way I don't think it's going to challenge Tia's Grace.

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Old 01/11/11, 4:05 PM   #22716
Tyfon
Von Kaiser
 
Tyfon's Avatar
 
Worgen Mage
 
Suramar
Originally Posted by Teetanov View Post
For a 2H staff enchantment. Enchant Weapon - Hurricane or Power Torment? Are they both still on a 45 ICD or has it changed? I'm an Arcane mage and got the 359 Chelly's staff.
Power Torrent is vastly, vastly superior to Hurricane.

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Old 01/11/11, 4:11 PM   #22717
Yakobo15
Glass Joe
 
Night Elf Death Knight
 
Bronzebeard (EU)
Virulence no longer increases chance to hit with spells. Now increases the damage done by your diseases by 10/20/30%.

Runic Focus now also increases spells change to hits by 9%. Spells are all Death Knight abilities that are not direct weapon strikes.
Source

Not final but looks like I can free up those points in Virulence finally

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Old 01/11/11, 4:17 PM   #22718
sedrikk
Von Kaiser
 
Human Rogue
 
Skywall
Typo on my part, fixed my original post

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Old 01/11/11, 4:56 PM   #22719
Hiddenshadows57
Glass Joe
 
Draenei Warrior
 
Maelstrom
"Virulence no longer increases chance to hit with spells. Now increases the damage done by your diseases by 10/20/30%"

Datamined.

Because of this change. Would we be dropping 3 points out of the blood tree to respec here?

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Old 01/11/11, 5:01 PM   #22720
cadavus
Glass Joe
 
Blood Elf Hunter
 
Stonemaul
According to MMO-Champion, the news is not good. Not good I say!

Beast Mastery
•Master's Call now has a 40 yards range, up from 25 yards. Cooldown reduced to 35 sec, down from 1 min.

Marksmanship
•Concussive Shot now dazes the target for 6 sec, up from 4 sec.

Survival
•Black Arrow base damage has been reduced by 25%, down from 2400 to 1800.
•Explosive Shot now deals [ 20.5% of Ranged AP + 340 ] damage, down from [ 27.3% of Ranged AP + 454 damage ]
•Deterrence now increases the chance melee attacks will miss you by 100% instead of increasing your parry chance.
•Hunter vs. Wild now increases your total Stamina by 5/10/15%, up from 4/7/10%.
•Serpent Spread now affects up to 4 targets.


I thought I read somewhere that they were going to buff BM and MM and slightly nerf Surv. Well, no buffs for the other two, but Surv got hammered.
ES and BA take a 25% hit. Those two abilities account for roughly 35% of our total damage. Which means our total damage takes an (.35 * .25) 8.75% hit.
Additionally, serpent spread now hits up to 4 targets, instead of hitting everybody

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Old 01/11/11, 5:03 PM   #22721
Gloinn12
Glass Joe
 
Gloinn12's Avatar
 
Goblin Mage
 
Arthas
delete please.

Last edited by Gloinn12 : 01/11/11 at 5:20 PM.

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Old 01/11/11, 5:25 PM   #22722
Khaosknight
Von Kaiser
 
Khaosknight's Avatar
 
Orc Death Knight
 
Kargath
I was thinking the other day about the usefulness of improved blood tap now that we can safely say that DW is no longer going to be viable, and we won't be needing the blood tap cooldown to activate dark transformation as frequently, Runic corruption being buffed into what will most likely end up being a near constant buff on ourselves, and with Scourge Strike only costing 1 unholy rune, could it be a DPS increase to make a macro that includes blood tap as part of our scourge strike cast? something along the lines of :

 
#showtooltip Scourge Strike
/cast Blood Tap
/cast [target=pettarget,harm,nodead][] Claw
/cast Scourge Strike

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Old 01/11/11, 5:40 PM   #22723
Rekpami
Glass Joe
 
Blood Elf Paladin
 
Magtheridon
Can someone help me out with a current problem. I'll ask the question first then tell why so if you don't care then you need not read further.
Would you think that the talents Last Word and Eternal Glory must be maxed out for 25 man raiding currently with the Tower of radiance and subsequent Light of Dawn nerf?
*end of question, reason following*
Reason being I had just gotten back from Iraq and missed release, finally got to 85 got full heroics gear and started raiding with my old guild. Right when I joined the raid i started getting harassed by another holy pal that my spec was wrong (i had used the cookie cutter build at the start of this forum with the last 4 points going into enlightened judgments, blessed life, and improved judgments). Another pally took his side and i told them to look at elitist jerks and they said EJ was wrong. They got the healing officer on their side and he said i had to leave. Do you think they were justified in that? My guess is that there were already 2 holy pals and they were "butt hurt" that another one has come so they found something they could just flip out about, and they overreacted to the tower of radiance/holy light nerf. thus their "right" spec. Been a long time reader of EJ and made a profile to ask this question as i respect the opinions of all here. thank you for reading.

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Old 01/11/11, 5:46 PM   #22724
Biophilia
 
Gnome Mage
 
Aegwynn (EU)
Hopefully this is the right place to ask, as I don't want to enjoy a banhammer with my first post, but are there some real numbers regarding the stats priority of a Frost Mage? I can only find a general guideline ( int very important, crit losing importance after reaching the soft cap etc. ), but can't find real values in relation to each other as stated in the Fire Mage Compendium.

Edit: Disregard the first part, deleted it, changes to mastery are gonna be multiplicative not additive, but can't figure it out myself correctly. :'D

Last edited by Biophilia : 01/11/11 at 6:01 PM.

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Old 01/11/11, 5:59 PM   #22725
mityayak
Banned
 
GFY
Human Rogue
 
No WoW Account
I have looked at one of the top combat rogue and seems like he is not following to reforging recommendations:
Killars @ Alterac Mountains - Game - World of Warcraft
He is not capped in expertise and put almost everything into hit.
I think he is doing this on purpose. Could anybody please explain?
Another strange thing is that he is using [Glyph of Eviscerate] instead of [Glyph of Slice and Dice].
Any thoughts?

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