Originally Posted by Darkdep
You shouldn't do this in a raid, ever.
Imagine a 6-toon raid (bear with me). 3 locks, 3 shadow priests (to pick something at random). If the Locks DI each other, you get this:
Lock: 6% haste, 9% damage bonus
Lock: 6% haste, 9% damage bonus
Lock: 6% haste, 9% damage bonus
SP: No bonus
SP: No bonus
SP: No bonus
If the locks each DI one of the Shadow Priests, you get:
Lock: 3% haste, 9% damage bonus
Lock: 3% haste, 9% damage bonus
Lock: 3% haste, 9% damage bonus
SP: 3% haste, 9% damage bonus
SP: 3% haste, 9% damage bonus
SP: 3% haste, 9% damage bonus
Overall, that is much more output. The 3% haste from DI is nice, but the potential 9% higher damage / healing output is the real beauty of this talent. Don't DI another Lock. It's wrong.
|
Yup, for the raid profit it is not good and I know it. But only with dual-DI I reach haste softcap in 4.0.5 (ISF nerf 4.0.6 will fix it).
So the question wasn't "is it wrong or right".
And btw when warlocks cast DI to each other they have better chance of gainig DI-DoT-stack(for 3+ locks).
For example, if i will buff lock (2), and lock (3) will give me his buff I will have proc when both of them gain crit with dots. That raises the uptime of DI-DoT-stack.
One more question: maybe anybody tested on PTR. Demonology now has +6 sec immo in talents. Number of ticks of demonology immo depending on haste now counts from 7 base ticks(15+6/3) or remains as 5 base ticks ?