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Old 02/04/11, 11:10 AM   #23881
solacespecs
Glass Joe
 
Blood Elf Paladin
 
Kil'Jaeden
Originally Posted by ironspants View Post
i did some math on it with redcapes new numbers.

Crushing Weight: 321 str and 385 haste -> 321*2,32+385*0,67=1002

Fury of the Angerforge: 321 str, 128 mastery (reforged from crit), 192 crit -> 321*2,32+128*0,99+192*0,94=1051

Volatile Alchemy Stone: 351 str and 194 mastery -> 351*2,32+194*0,99=1006

Impatience of Youth: 267,5 str and 321 mastery -> 267,5*2,32+321*0,99=938

so, Fury will pull ahead, followed by Weight and VAS tied, with Youth on third place.
Where is License to Slay in this?

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Old 02/04/11, 11:22 AM   #23882
Grigorim
Piston Honda
 
Blood Elf Paladin
 
Llane
License to Slay: 367 str (per Lorayth's calcs on p24), 321 hit -> 367*2.32 + 321*1.75 = 1413, of course assuming you're using all the hit rating. Str component drops on fights with extended periods with nothing to hit, as you need to rebuild stacks. The other trinkets have similar problems, so this is not unique to LtS.

Last edited by Grigorim : 02/04/11 at 12:05 PM.

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Old 02/04/11, 11:23 AM   #23883
Vigilanti
 
Human Paladin
 
Kel'Thuzad
where does heroic heart of rage place?

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Old 02/04/11, 11:55 AM   #23884
Lutfisk
Glass Joe
 
Blood Elf Warrior
 
Jaedenar (EU)
If you don't have access to raiding gear, are any of the epic plate/str tanking items from rep factions worth getting for dps/fury if you reforge them, since they have more +str than the blue ilvl346 items?

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Old 02/04/11, 12:05 PM   #23885
Vigilanti
 
Human Paladin
 
Kel'Thuzad
As Derzorvadur said above, my guild is currently working through the heroic content, and I was wondering; would it be worth using Heroic Pauldrons of the Great Ettin and Regular Tier gloves, or Regular Tier Shoulders and the Vicious Gloves?

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Old 02/04/11, 12:33 PM   #23886
ironspants
Glass Joe
 
Human Paladin
 
Alexstrasza (EU)
first of all, i can only recommend using redcapes/exemplars spreadsheets to optimize and plan your equip.


to your question, in my opinion you are right. with the lack of hit on most 359 and 372 items, LtS and Ashkandi are the best source for hit.

here are my results for the heroic trinkets to compare with my posting above. i assume the exp on heart of rage reforged to mastery (with the resulting 217 exp needed to cap) because there should be no lack of exp items.

CW: 1134
Heart: 1277

so even CW heroic is worse than Fury used under AW.

Last edited by ironspants : 02/04/11 at 12:42 PM.

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Old 02/04/11, 12:41 PM   #23887
Missbrooklyn
 
Missbrooklyn's Avatar
 
Human Warlock
 
Farstriders
With mastery getting buffed, how will that work in reforging? And also the 4pc. Will it actually be worth to go for?

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Old 02/04/11, 12:42 PM   #23888
terence20
Glass Joe
 
Orc Death Knight
 
Ravenholdt (EU)
I got a question...I am level 20 and I like going tank and dps equally. The thing is I have to choose often between agility and stamina.. Is stamina way better than agility when tanking?

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Old 02/04/11, 1:19 PM   #23889
Hamsda
Piston Honda
 
Hamsda's Avatar
 
Goblin Priest
 
Mannoroth (EU)
I can't test it right now, but they should stack.
Haste modifiers from external sources do not stack but at the end of WotLK I tested various things with PI:
A mage with IV got the haste increase from PI but with BL already up he didn't gain any additional benefit.
A shaman on the other hand still got PI's haste even with BL up!
So BL (external) + PI (own) should stack.

There are only 10 types of people... those who understand binary and those who don't.

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Old 02/04/11, 1:43 PM   #23890
Chaley
Von Kaiser
 
Undead Warlock
 
Illidan
Originally Posted by perezno View Post
Based on the formula I found in the forums for haste break points, to get 3 extra ticks, with no haste, you need 2287 haste. With 5% haste buff you need 2440 for 4 extra ticks or 1569 for 3 extra ticks.

So it seems fairly easy to get a 14.28% increase in damage without a haste buff, 2 extra ticks with 3 easily attainable as well, or 28.57% increase in BoA damage with 5% haste. It would take over 3300 haste to get 5 ticks though.
I wasn't asking about how haste affects BoA. I already got that from the threads here. What I was wondering is how the Glyph of BoA affects this formula. I have never been a fan of nightfall procs when you're stacking haste as it doesn't give you all that much of a increase, but have always been a fan of talents/glyphs that do more damage or extend durations. I assumed that the glyph of BoA is better than corruption, but I wondered if anyone had done some naked testing as well as gear testing to see how haste affects BoA when BoA is glyphed. If the glyph of BoA is better than corruption I'm definitely going that route, or even if it's a wash as I'd rather have a defined benefit than a proc benefit.

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Old 02/04/11, 1:53 PM   #23891
Darkerpulse
Glass Joe
 
Worgen Death Knight
 
Thorium Brotherhood
I think (and don't quote me on this) that this is because the more you go into haste, the more of it you start to need to outweigh crit.

In retrospect, this goes against what I said last thread. Hmmmm...

You sir, have piqued my curiosity. I'll give both stat weights a test run in some heroics. I'll be sure to share my results.
Regretfully, I too am pre-raid, and may be of a similar gear level.

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Old 02/04/11, 1:57 PM   #23892
alitzia
Glass Joe
 
Human Rogue
 
Stormrage
Quick Question. Was wondering if the relative EP of the 2 pc and 4 pc bonuses (both for assasination and combat) have been spec'd out. thanks in advance.

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Old 02/04/11, 2:08 PM   #23893
Roop
Von Kaiser
 
Human Death Knight
 
Turalyon (EU)
Originally Posted by Bart00 View Post

I guess they were just fixing the tooltip (it says 25% on live but its 20%) and lowered it too much.
So yeah, DS was not nerfed
Its simple glass half empty view from myself, but I would not raise the bunting and call out the parade just yet. As you said, "they where just fixing the toolip". Now forgive me for being silly here, but if you are going to fix something, correcting it from 25% to 15% instead of 20% on a tooltip just seems like its a bit of a retarded mistake to make. Trying to correct a tooltip and then get it compleatly wrong unless there was something in the planning to change it in the 1st place. Lets just put a little cavet to your last line

So yeah, DS was not nerfed....for now

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Old 02/04/11, 2:17 PM   #23894
Derzorvadur
Glass Joe
 
Blood Elf Paladin
 
Mal'Ganis
I apologize for sort of repeating myself but I just want to make sure I have an understanding.

If I were to more or less following the -normal- list that was posted and upgraded it with heroic gear. " Ring from Sinestra being one of the variants " the two trinkets to use would be: License to Slay and Fury of Angerforge? This is with the understanding that it's a fight where I can keep the stack rolling continuously and make full use of the hit rating it gives. Which means not reforging the haste and other secondary stats as the list posted suggested. This, if I'm not mistaken, would also require the acquisition of Ashkandi from Nefarion to supplement any left over hit.

Also, only one person mentioned it, but after the patch will the Hurricane trinket not be a factor as well anymore?


And, one last question. I believe it was Redcape in a previous post that mentioned how that despite one of the secondary stats having a higher weight " crit rating before information about the patch " that purely stacking it only increased the value of the other stats " in this case being haste " Which meant that you more or less had to have a closer balance between the two, rather than purely stacking one over the others. With the changes coming for Mastery, will it follow that same mold? That stacking it over all else and scaling it to much higher percentages than the others, makes the other stats worth more than the general stat weights show and should require us to have more of a balance?

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Old 02/04/11, 3:48 PM   #23895
Postre
Banned
 
Gnome Mage
 
Ragnaros
Question about live dps

I have a question about current live dps. Since they managed to set ignite munching dps lose in simcraft, frost appears to pull more dps than fire in single target fights. Simulationcraft Results

Is this correct? should we respec Frost for single target fights?

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