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Old 02/10/11, 4:53 PM   #24361
Tibirinor
Glass Joe
 
Draenei Shaman
 
Malygos
I'm not saying I spam it, but it is very effective for a big heal!! On another note, I've reforged some items from Crit to Haste. As from what I read, should I undo those and reforge from mastery to haste instead?

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Old 02/10/11, 4:54 PM   #24362
haticK
 
Orc Warlock
 
Black Dragonflight
Going to try out using Succubus tonight. I switched to Imp and my DPS was about 3-4k less on Nefarian than it was before 4.0.6 (when I used Succubus). Also thought about taking Curse of Exhaustion and putting 2 in Fel Synergy since my pet likes to die.

Last edited by haticK : 02/10/11 at 5:02 PM.

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Old 02/10/11, 4:57 PM   #24363
Reddorina
 
Troll Hunter
 
Shadowsong (EU)
The talent tooltip for mana tide says it's raid wide.

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Old 02/10/11, 4:58 PM   #24364
Ezek
Glass Joe
 
Goblin Rogue
 
Darkspear
Originally Posted by Rambaral View Post
Considering there are no other PVE 1.4 daggers of that ilvl your options are pretty clear.
Oh, sorry I hadn't realized, could have sworn there was another PvE 1.4, must have been mistaken.

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Old 02/10/11, 4:59 PM   #24365
TrlstanC
Banned
 
None
Gnome Warlock
 
No WoW Account
Edit: removed useless post

Last edited by TrlstanC : 02/24/11 at 5:03 PM.

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Old 02/10/11, 5:02 PM   #24366
limejuice
 
Gnome Mage
 
Mok'Nathal
Now that Mastery is ranked above Expertise, does that mean that you should ignore reaching the expertise cap if mastery items/reforge is available?

e.g. you have an item with 208 expertise and 208 haste and you are well below the expertise cap. Should you reforge the expertise to mastery (provided you're hit capped)?

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Old 02/10/11, 5:08 PM   #24367
Thorgore
Glass Joe
 
Orc Warlock
 
Blackhand (EU)
Originally Posted by krilz View Post
AFAIK, the Monstrosity's starting HP can't be lower than 25%. One raid we ended up with every Ascendant at below 25% (between 20 and 25) and still the Monstrosity started with 25%. We've never had him start with lower than that.
Untrue. The monstrosity spawned today with 24.5% HP for us. I came out of the bubbled casted Corruption and there wasn't other damage on the boss until then (no debuffs etc).
link

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Old 02/10/11, 5:21 PM   #24368
Groven
Glass Joe
 
Blood Elf Paladin
 
Shandris
Rotation during Zealotry

When you have your cd's up (AW/Zeal) Do you follow the CS>TV>CS>TV....

Or is a greater gain to do CS>TV>HoW>CS>TV>filler>CS>TV

Meaning for the second filler if you don't have HoW up either an exo or a second TV if you get a DP proc.

I would imagine it being a dps loss if you used the second filler on anything other than HoW, exo, or a DP proc.

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Old 02/10/11, 5:33 PM   #24369
Elmi
Glass Joe
 
Elmi's Avatar
 
Orc Warlock
 
Nathrezim (EU)
Then explain this (Feb 6, 2011 20:49, 25HC)


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Old 02/10/11, 6:27 PM   #24370
Cinox
Glass Joe
 
Night Elf Druid
 
Aegwynn (EU)
Is there a list of enchants which a feral (cat) shoud use now?. I dont know if i shoud use 22 agi or krit rating for my back.

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Old 02/10/11, 7:03 PM   #24371
Nitz
Don Flamenco
 
Nitz's Avatar
 
Draenei Shaman
 
Ysondre (EU)
Unless you have a 3 sec cooldown CS (or approaching), you keep the same rotation.

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Old 02/10/11, 7:24 PM   #24372
Carlaena
Von Kaiser
 
Worgen Hunter
 
The Maelstrom (EU)
Originally Posted by Tyrik622 View Post
Does Marked For Death get any benefit that is applied to your Hunter's Mark (such as One With Nature)? Or does it simply apply a non-buffed HM to the target?
One with Nature buffs Aspect of the Hawk. There is no way to modify Hunters Mark anymore.

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Old 02/10/11, 7:33 PM   #24373
Snorre24
Glass Joe
 
Gnome Warlock
 
Dun Morogh (EU)
Do you think it would be worth to skill 3 points in Dark Arts instead of Demonic Embrance/Fel Synergy
and switch to

1.) to Felhunter. As Glyph i would replace Lash of Pain with CoA Glyph.
or 2.) use Imp and the Glyph for the Imp with 20% dmg bonus instead of Lash of Pain and maybe use @ 25% Felhunter.

What you think?
Thank you in advance for your feedbacks.

Snorre


PS: Anyone got the dps numbers for Demon Soul using a IMP/Fel Hunter/Sucubus?

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Old 02/10/11, 7:34 PM   #24374
blairvoyant
Glass Joe
 
Orc Death Knight
 
Mal'Ganis
Mana Tide Totem has been redesigned. The totem no longer multiplies the Spirit of those affected by it. It instead gives a flat amount of Spirit equal to 400% of the casting shaman's Spirit, exclusive of short-term Spirit buffs affecting the shaman when the totem is dropped. In addition, its effects are now raid-wide.
patch notes

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Old 02/10/11, 8:36 PM   #24375
pichuca
Piston Honda
 
Pandaren Hunter
 
Dun Modr (EU)
Originally Posted by Karlino View Post
I agree here. It seems that with the T11 4 set, the new rotations are all 3xCrS + 1 AS/BA, and all haste thereafter is only beneficial for reducing the amount of time that your explosive is delayed. Correct me if I'm wrong.

I guess the question is then, if you cannot support the focus cost of 3xCrS + 1 Arcane every single time, is a 4th cobra worth delaying explosive?
this evening I´ve played a few bosses as SV and was very pleased to see that the "nerf" didn´t hit the spec as hard as it has been estimated. Recently picked the 4 piece bonus, and with a cast time of 1.51 seg on CoS, I found plenty room to squeze an AS now and then or a fourth CoS. Arcane hits like a truck now (25k average crit), so I didn´t really bothered about delaying ES up to 1 sec every cycle. In fact, I made my personal DPS record on atramedes, 21k, while in Gong duty, and almost the same dps as prepatch in nefarian (20k prepatch 19200 post patch). All in all, SV can still be in the top5 DPS on any fight, even single target, and for movement or AoE fights it will beat MM easily.

Last edited by pichuca : 02/10/11 at 8:53 PM.

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