Since there is no fully hardcasting-AiS (when ypu shoot casted Aimed Shot in every phase) prio-list here, I would like to paste here mine.
(With this I got somewhat lower DPS since patch, than the default MM rotation (non-hardcasting AiS), so every other actions is welcome there too.)
Okay guys I need a bit of help here, my issue is what trinkets should I be using. Currently I have the Vibrant Alchemist Stone and Jar of Ancient Remedies. I do plan to replace the alchemy stone with darkmoon card in a few days with the fair coming into town. The problem comes in the fact I look at a site called Mr Robot I found in the DK thread to find bis gear, it says I should be using Mandala of Stirring Patterns. I did try this out in a heroic, but I didn't really notice it proccing much at all. From experience and talking to others about the card, they are both up the whole fight. So for me I think that is what I am going to stay with, but what are you guys using in raids??
Side note, just standing around I have 2333 spirit, with food flask add basically another 400, and with both trinket procs another 900, so I would be like 3600 spirit, though my intell is bit low just under 4k atm but will be 4200ish with card..
I have been hearing that warriors have been putting more weight behind mastery. Is our stat priority still the same:
Strength > Hit to 8% cap > Haste > Mastery > Expertise > Crit > Agility
Or has mastery moved ahead of Haste?
I'm not sure how you could ever make that connection as a warrior's mastery description is completely different from ours. No, Mastery stays the same until blizzard changes something again with how much damage certain abilities do.
Hate to do this to everyone, but I can't seem to find anything on dodge/parry caps prior to diminishing returns taking effect... Where did I miss this, and what kind of dodge/parry numbers should I be shooting for before reforging those to mastery?
I have a question. If we are willing to use Sandshift Relic instead of Relic of Golganneth. Why hasn't anybody talked about using Maimgor's Bite in off-hand instead of second Crul'korak, the Lingtning's Arc? Also why not use Treads of Malorne instead Boots of Vertigo.?
Maimgor's Bite both stats are better then cirt haste on Crul'korak
Treads of Malorne the mastery is better than haste.
Also has anyone tested Unheeded Warning since it has been redisgned?
Question: How comparable are the ilvl 359 trinkets? They seem too different to be close. I'm specifically interested in Darkmoon Card: Tsunami and Tyrande's Favorite Doll as compared to Fall of Mortality. Which two trinkets do you use when given a choice between the three?
I've read on some of the posts on this website that people said mastery might be more apealing than agility and since it has been establish that Sandshift Relic is better than the Valor point epic. I thought that maybe Maimgor's Bite would be better than Crol'korak as an off had and that Treads of Malorne would be better than Boots of Vertigo. Seeing that both of them have better secondary stats than the heroics being used. I would test this myself but I dont have EnhSim and when I tried downloading never understood how to use it. So if someone could try this out for me it would be appreciated. Thanks for helping the computer illiterate.
I am currently faced with quite a dilemma. I recently acquired heroic heart of rage to replace license to slay wich has left me 9 expertise points above cap even though every single piece of gear I have with expertise on it has been reforged. If I reforged my libram back to expertise, I'd be exactly 10 points above cap. Would it be worth dropping glyph of seal of truth for glyph of crusader strike? Or should I just stick with license to slay until I can replace my shoulders and weapon?
Generalizations are gross; don't make them.
In 10-man raid environments, the 4% increase over a non-elemental shammy's buffs isn't clearly better. In our case, we raid with a Ret pally and a DPS warrior, leaving three spell DPS(strictly speaking). Add to this the difference in Dark Intent proc rates between specs and who is benefiting from your DI (read: do you have a shadow priest?), and you've created a more complicated model. Lastly, a 500-900 simulation dps difference isn't ignorable. Common sense and napkin math are good ideas.