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Old 03/02/11, 2:18 PM   #25261
KergeKacsa
Piston Honda
 
Troll Hunter
 
Ragnaros (EU)
Since there is no fully hardcasting-AiS (when ypu shoot casted Aimed Shot in every phase) prio-list here, I would like to paste here mine.
(With this I got somewhat lower DPS since patch, than the default MM rotation (non-hardcasting AiS), so every other actions is welcome there too.)

glyphs=aimed_shot/kill_shot/steady_shot
actions=flask,type=winds
actions+=/food,type=seafood_magnifique_feast
actions+=/hunters_mark
actions+=/summon_pet
actions+=/tolvir_potion,if=!in_combat|buff.bloodlust.react|target.time_to_die<=60|buff.rapid_fire.react
actions+=/auto_shot
actions+=/snapshot_stats
actions+=/aspect_of_the_hawk,moving=0
actions+=/aspect_of_the_fox,moving=1
actions+=/serpent_sting,if=!ticking&target.health_pct<=80
actions+=/chimera_shot,if=target.health_pct<=80&dot.serpent_sting.remains<3
actions+=/berserking,if=!buff.bloodlust.up|target.time_to_die<=30
actions+=/rapid_fire,if=!buff.bloodlust.up|target.time_to_die<=30
actions+=/readiness,wait_for_rapid_fire=1
actions+=/steady_shot,if=buff.pre_improved_steady_shot.up&buff.improved_steady_shot.remains<3
actions+=/kill_shot
actions+=/aimed_shot,if=buff.master_marksman_fire.react
actions+=/aimed_shot,if=target.health_pct>=80|(target.health_pct<80&((dot.serpent_sting.remains>4&focus>=60)|(dot.serpent_sting.remains<=4&focus>90)))
actions+=/steady_shot
The latest Aimed line would like to makle it sure that I don't shoot aimed, if I need to refresh SrS with Chimera, and needed to save focus for it.

Last edited by KergeKacsa : 03/02/11 at 2:19 PM. Reason: type

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Old 03/02/11, 2:41 PM   #25262
slipstrm
 
slipstrm's Avatar
 
Undead Death Knight
 
Zul'Jin
I have been hearing that warriors have been putting more weight behind mastery. Is our stat priority still the same:

Strength > Hit to 8% cap > Haste > Mastery > Expertise > Crit > Agility

Or has mastery moved ahead of Haste?

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Old 03/02/11, 3:03 PM   #25263
Terradoc
 
Orc Death Knight
 
Cho'gall
Okay guys I need a bit of help here, my issue is what trinkets should I be using. Currently I have the Vibrant Alchemist Stone and Jar of Ancient Remedies. I do plan to replace the alchemy stone with darkmoon card in a few days with the fair coming into town. The problem comes in the fact I look at a site called Mr Robot I found in the DK thread to find bis gear, it says I should be using Mandala of Stirring Patterns. I did try this out in a heroic, but I didn't really notice it proccing much at all. From experience and talking to others about the card, they are both up the whole fight. So for me I think that is what I am going to stay with, but what are you guys using in raids??

Side note, just standing around I have 2333 spirit, with food flask add basically another 400, and with both trinket procs another 900, so I would be like 3600 spirit, though my intell is bit low just under 4k atm but will be 4200ish with card..

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Old 03/02/11, 3:05 PM   #25264
Indyy
Glass Joe
 
Orc Death Knight
 
Mannoroth
Originally Posted by slipstrm View Post
I have been hearing that warriors have been putting more weight behind mastery. Is our stat priority still the same:

Strength > Hit to 8% cap > Haste > Mastery > Expertise > Crit > Agility

Or has mastery moved ahead of Haste?
I'm not sure how you could ever make that connection as a warrior's mastery description is completely different from ours. No, Mastery stays the same until blizzard changes something again with how much damage certain abilities do.

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Old 03/02/11, 3:11 PM   #25265
gabej
Banned
 
Gnome Mage
 
Perenolde
Hate to do this to everyone, but I can't seem to find anything on dodge/parry caps prior to diminishing returns taking effect... Where did I miss this, and what kind of dodge/parry numbers should I be shooting for before reforging those to mastery?

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Old 03/02/11, 5:27 PM   #25266
darqueseid
Glass Joe
 
Orc Warlock
 
Gorgonnash
Originally Posted by Demonfire View Post
If you had an elemental shaman in your raid he would already bring a 10% spell power buff, so you being demonology would have no additional effect.
Ahh yes, I thooght the tooltip showed it as 6% for the elemental shaman, its 10%, so no difference. The question still stands in regards to a mage's arcane brilliance though.

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Old 03/02/11, 5:52 PM   #25267
vikeenlol
Glass Joe
 
Dwarf Warrior
 
Hellscream
Just had an odd thought come up today at work. I don't have access to a simcraft source at the moment, so if someone would be willing to try a quick idea out for me.

As a dwarf I was thinking of comparing the tank mace from maloriak to lava spine from magmaw for SMF.

The ilvl 372 values of each are:

Mace:
110 mastery (.61)
44 crit (refoged @ .25%)
3 expertise (dwarf)

Sword:
110 crit (.61%)
66 haste (.51%)
44 mastery (reforged @ .24)

Maces Equipped:
+3 expertise
+.98 mastery
-.72% crit
-1.02% haste


Thanks in advance for any input towards this.

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Old 03/02/11, 6:35 PM   #25268
yasin61
 
Draenei Shaman
 
Burning Legion (EU)
Hey i need some advice
I have Marshmallow @ Burning Legion - Game - World of Warcraft this char and i am doing very bad dps on cho'gall.I did min 10k max 11.5k.I will get volcano trinket maybe that trinket help me a little

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Old 03/02/11, 6:40 PM   #25269
Soltara
Glass Joe
 
Goblin Shaman
 
Crushridge
I have a question. If we are willing to use Sandshift Relic instead of Relic of Golganneth. Why hasn't anybody talked about using Maimgor's Bite in off-hand instead of second Crul'korak, the Lingtning's Arc? Also why not use Treads of Malorne instead Boots of Vertigo.?

Maimgor's Bite both stats are better then cirt haste on Crul'korak
146 Agility
97 hit
97 mastery

Treads of Malorne the mastery is better than haste.
233 Agility
149 hit
169 mastery

Also has anyone tested Unheeded Warning since it has been redisgned?

Last edited by Soltara : 03/02/11 at 6:48 PM.

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Old 03/02/11, 6:57 PM   #25270
clearsimpleplain
Glass Joe
 
clearsimpleplain's Avatar
 
Human Mage
 
Mannoroth
Question: How comparable are the ilvl 359 trinkets? They seem too different to be close. I'm specifically interested in Darkmoon Card: Tsunami and Tyrande's Favorite Doll as compared to Fall of Mortality. Which two trinkets do you use when given a choice between the three?

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Old 03/02/11, 8:04 PM   #25271
Soltara
Glass Joe
 
Goblin Shaman
 
Crushridge
I've read on some of the posts on this website that people said mastery might be more apealing than agility and since it has been establish that Sandshift Relic is better than the Valor point epic. I thought that maybe Maimgor's Bite would be better than Crol'korak as an off had and that Treads of Malorne would be better than Boots of Vertigo. Seeing that both of them have better secondary stats than the heroics being used. I would test this myself but I dont have EnhSim and when I tried downloading never understood how to use it. So if someone could try this out for me it would be appreciated. Thanks for helping the computer illiterate.

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Old 03/02/11, 10:15 PM   #25272
Trademark
Glass Joe
 
Blood Elf Paladin
 
Skullcrusher (EU)
I am currently faced with quite a dilemma. I recently acquired heroic heart of rage to replace license to slay wich has left me 9 expertise points above cap even though every single piece of gear I have with expertise on it has been reforged. If I reforged my libram back to expertise, I'd be exactly 10 points above cap. Would it be worth dropping glyph of seal of truth for glyph of crusader strike? Or should I just stick with license to slay until I can replace my shoulders and weapon?

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Old 03/02/11, 11:14 PM   #25273
Aurvangr
Glass Joe
 
Dwarf Paladin
 
Ravenholdt
Thanks for the reply, I hadn't seen either brought up in the thread and did not know how they compared to the Mastery enchants.

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Old 03/03/11, 2:58 AM   #25274
Zurriel
Glass Joe
 
Blood Elf Warlock
 
Arthas
Generalizations are gross; don't make them.
In 10-man raid environments, the 4% increase over a non-elemental shammy's buffs isn't clearly better. In our case, we raid with a Ret pally and a DPS warrior, leaving three spell DPS(strictly speaking). Add to this the difference in Dark Intent proc rates between specs and who is benefiting from your DI (read: do you have a shadow priest?), and you've created a more complicated model. Lastly, a 500-900 simulation dps difference isn't ignorable. Common sense and napkin math are good ideas.

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Old 03/03/11, 3:03 AM   #25275
Eurk
Glass Joe
 
Eurk's Avatar
 
Undead Mage
 
Suramar (EU)
With the deathrune plus howling and frost strike damage increase would it not put 2H back into frost pressence and put mastery ahead of haste?

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