Originally Posted by Darya
I must have missed this in the Guide or the subsequent posts afterwards, but how much +hit does a DK tank need, or if we get our expertice to 26% this will be adequate? I have looked at several in game DK tanks and a few on the armory and none have any +hit except what is a base stat on a piece of gear. How do we get passed the miss/parry/dodge issues to ensure we are holding aggro? I am trying to get my DK geared enough to fill in if we don't have enough tanks for a our raids, but currently I am starting to run heroics and I have mobs that get away from me sometimes and I am trying to correct that.
Again if I missed that section could somebody link it?
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Riggins mentions it in the section on threat found in this post:
http://tinyurl.com/69yl9pd
The general consensus does seem to swing towards that threat is pretty much a non-issue. That being said, your mileage will probably vary.