Originally Posted by Asmodaeus
I doubt this is the best option. The Immolate dot is one of the spells with the highest DPET and a clipped Immolate only does 4/5 of the dot damage. Not only that, but if you clip an Immolate when it's 1 second away from expiring, you're doing the same thing as reducing Immolate uptime by 2 seconds.
Now that we have a new PTR builld with the announced changes to F&B, it would be really interesting if someone could determine how exactly F&B works, how it stacks with talents like Emberstorm, etc.
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Just hopped on and did a very rough test.
1965 sp (random set of gear with no procs), no fel armor, no stone, no incin glyph. Did not test chaos bolt.
Incin hit damage:
Avg damage without immolate down, just 20 hits:
Base: 2028
w/F&B: 2035*
w/F&B, ember: 2333
These are pretty close to what we'd expect, no surprises there.
Avg with immolate down, differet number of hits for first two:
Base: 2191 (20 hits)
w/F&B: 2532 (20 hits)
w/F&B, ember: 2890 (50 hits, trying to get it nailed down more)
Expected w/F&B, w/o Ember: 2519, fairly close given the sample size.
Expected w/F&B, w/Ember is the big question:
If they add, we expect 2847
If they multiply, we expect 2897
That would seem to suggest F&B and emberstorm multiply.
However, throw S&F in the mix, just did some tests with immo down.
Average hit was 3267 after 50 casts.
If incin with these talents and immo is calculated like:
[(base * 1.25) + (0.7143*1.2)*SP ] * 1.15(F&B) * 1.15(ember)
Then we expect 3266 average.
So it looks like they multiply.
As an aside, how long has S&F multiplied onto coefficients, rather than added? Tooltip still feels misleading to me.
*Edit:
Originally Posted by Robi
Shouldn't the damage without immolate be the same with and without F&B? Why is there an increase in damage? Did you spec the same just without F&B/ember?
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Copied wrong line from my notes. Sorry.