Originally Posted by robotsdontdie
Regarding hit capping as DW frost: since Nerves doesn't affect spell hit, then getting to the 8% "special" cap using this talent will leave us a bit short on spell hit. I have 481 hit rating so this puts me (being draenei) at 8.00% melee hit, and 14.70% spell.
Has somebody actually done the calculations to show that getting to 17% spell hit is not worth it? Being insufficiently knowledgeable (and somewhat too lazy) to attempt the calculations myself, I certainly have no right to "demand" that they be done before claiming such a result. Im just curious.
Rough arguments for why hitting the spell cap might be favorable:
- outbreak can miss (annoying as all hell)
- HB can miss. besides just the missed damage and not refreshing HB, missing will also consume rime if you had it
- the extra hit rating contributes to melee swing hit, and this leads to more KM.
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It is best to go for the spell cap (which is 820 hit rating, not counting any racial bonusses) because if you don't, you risk missing all the stuff you mentioned above, which outweighs IE having those 340 ratings in haste I think. I can't be 100% certain though, so you'll have to do some testing yourself in-game.
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Question:
I'm currently trying both Frost DW and Frost 2H. for DW I use [Zulian Slasher] from the new ZG dungeon and [Dawnblaze Blade] from the JP vendor. For 2H I'm using [Akirus the Worm-Breaker] HC version.
Now, for DW I get ~15k dps on dummy, and for 2H I get ~17k. can this 2k dps gap be caused by the weapon-level difference on its own, or is there anything I might be missing?
(Of course I'm using correct runeforges, correct reforging for both and correct priorities)
E: Grammar