Originally Posted by ZeroEdge
The simple reason is that the talent Nerves of Cold Steel only brings your Off-hand Damage up by 25%, for a total of 75% of full damage. Fury Warriors get the same buff (just for picking Fury), Shamans get no off-hand damage buff at all for Enhancement, and Combat Rogues get +75% Offhand weapon damage for going Combat (but, oddly enough, I don't recall my Rogue's OH doing more than MH, so I dunno what that is about).
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I would think that that's because the 50% damage reduction is still in place.
If a weapon did 1-2 damage and was 1 handed, it would do 1-2 in main hand, but the base damage for offhand would be 0.5 - 1.
The class damage buffs would be applied on top of that base damage, resulting in the following:
Rogue - Combat: 0.875 - 1.75
Warrior - Fury: 0.625 - 1.25
DK - Frost DW: 0.625 - 1.25
Shaman - Enh: 0.5 - 1
So really, nerves of cold steel is only bringing your offhand up to 62.5%.
I don't know if my math is 100% correct, but it makes a lot more sense this way.
Hope that helps,
aitsu