I'm at a point of complete loss. I've played assassination since Cata came out, and before patch 4.2 did an average dps of 17 on training dummy. With new gear, item levels going up, stats going up, patch buffs, everything should be increasing. Yet it has not. I have trolled, and trolled, swapped out so many gear pieces, tested and tested, and I am at a steady DPS loss, and doing an average of 14k on a training dummy. I am at the point of leaving the game. In 4+ years, across all expansions and patches, I've never had anything like this happen. There is no solid question here, and am just wondering if anyone, at all, is having the issues I'm having. How can I lose my average dps, when all stats have gone up? Any advice at all?
What sort of content are you working on? Training dummy numbers aren't helpful - even though it may feel conclusive to have done 17k on a dummy once and 14k another time.
Many of the early firelands bosses are very unfavorable for rogues. You'll most likely be hitting the legs on rhyolith which is going to drop you a lot, there's no small amount of time-off-target and target swapping on shannox, beth'tilac has plenty of target swaps and so does alysrazor. Baleroc and staghelm are basically the only point-and-shoot bosses. So if you're working on FL bosses, that may have something to do with it.
If you can't find any answer, maybe it's time to give combat a try. The playstyle might suit you better or you'll find more enjoyment. There's not really going to be a magic answer as to why your dps feels like it's gone down so significantly. The only thing I can really say is that, frankly, it probably hasn't. It just feels like it has. Or other dps are passing you by. There was a similar problem for rogues in general up till 4.2.
Hi, I'm new to the forums and rogues, but I've been enjoying leveling my rogue as Subtlety. I don't know the mechanics of many of the abilities, tho I'm doing my best to learn, so this may be a silly question: If you were to attempt to run a Hemo-based build, using Hemo as the main filler, would it make sense to use a build similar to: Talent Calculator - World of Warcraft ? I have no idea what the third glyph should be as I have a few questions that need to be clarified: Would using Hemo as the main builder overwrite the glyphed bleed on use?; Would the increased(?) use/importance of Eviscerate make up for the loss of Backstab damage?; and would the upped use of Eviscerate mess with Rupture damage due to refreshes? I'm aware that it's a sub-optimal build (I'd be surprised if it wasn't) but I'm interested in the math/reasonings behind not using it