I guess you have missunderstood voidstar's thread which is rather clear.
He never state that haste is useless but that tweaking your char to reach haste treshold is not worthy. Some people still think that replace int gem by haste gem or choose haste enchant could be interesting to reach haste treshold.
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Second of all, having an extra tick on Drain Soul is not a waste, it means it will tick more often and the time between the ticks will be shorter.
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Extra tick only allow you to save some gcd because you'll have to refresh your dot less often. Tick frequency is not influence by any treshold.
For DS,(15 sec dur, 5 tick every 3 sec) the first treshold is 9,990838 % which give you a tick speed of 2,727 sec.
However having 5 tick every 2,726 or 6 tick every 2,727 is not different in term of tick frequency. The only difference is that you'll have to recast DS less often since it would last 16,362 per cast for 6 tick instead of 13,63 per cast for 5 tick
The problem is that that you never channel your DS till the last tick because you have to refresh your haunt before. This make the extra-tick useless.
For affliction, only UA manualy refreshed has some benefit for the extra tick. However, the gain is smal cause. It only save a GCD every X UA. X is the number of tick. If UA tick 6 times, you'll gain 1 gcd every 6 UA .
So as VoidStar state: getting haste is good but sacrifying int for haste treshold is bad.
PS: VoidStar is according to me one of the smartest guy here which post regulary priceless hint and ideas.