
Originally Posted by rogard
So your saying drop my Expertise to nothing basically just what I get from gear naturally. Wow that seems so foriegn to me since I feel like my threat gen suffers everytime I have tried that and croud control is difficult on large groups. That gives a larger chance to all my targets for me to miss them. I thought the 781 expertise was still critical with threat and control? I know hit has taken a dive fromthe old 8% for taunts but to toss out expertise to me seems so foriegn. Lucky enough I got my 4 peice bonus tonight so now I have some better numbers so I decided to pull all my red into Parry gems and Yellow into Mastery and my 3 blue into stam but from what you are saying I should combo these reds possible to parry mastery? I see your point on the lava walker that could really help since I feel slow sometimes when need to move out of things like in the Rag fight. Good point though on the retalent I just always thought a bonus to my damage to my sheild slams was good to have but really since I have such a small crit anyway it doesnt really matter just constant damge is more import in threat gen. Hmm I will have to see this now.
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Expertise shouldnt affect your threat in large packs, TC can't be dodged/parried and rend will reapply even if TC missed. Besides that nothing is what it used to be, drop expertise to the minimum remaining from reforging it out, don't get stam until you're CTC, not including 4pc bonus.
If your threat is suffering you must be doing something wrong. As someone said before, Alysrazor and Rag both HC, are the only bosses that might require you to increase your dps by expertise, and the hatchlings are lvl 87, you only need 24 exp cap, but even less than that is ok, I go up to 18-20 by trinket mostly and I'm doing fine.
BTW does anyone has the exact number at which dodge and parry start suffering from DR?