I'm currently in a very mediocre set of gear, and am almost at the 2005 haste breakpoint. However, with the 4.3 nerf to WG is it worth only getting Haste, or should I get myself some Mastery instead? (very low at the moment, only 11 Mastery)
i have 2 questions, u told that shadowfrost is beter than frost dw, and explain of shadowfrost told "forfeit using Obliterate", but in priority the second choice is obliterate, and in talents u use rime, if u dnot use obliterate rime never proc, i think is beter use another build to shadowfrost, with glyp of icy touch instead of obliterate, and some talents changed for rime, just like this WoW Talent Calculator - Sigrie
i have 1 question more, u never use plage strike? only for put blood plage on target, and later never spend uh runes?
please tell me if shadowfrost is going bether than dw frost, and sory for my inglish
Hello. I was wondering If I could get some help on my DW Frost rotation. Im pulling around 21k on the dummies but I rekon I can get more. I cant tell you my exact rotation but it go's a little something like this. PoF, trink(s), raise dead, spell that applies both diseases, Obliterate as much as possible (and using it when KM procs), use HB when Rime procs, and spam FS as possible when full on RP, while using HoW on downtimes. Blood taping as much as possible.
Last edited by Rougeyopants : 11/30/11 at 9:32 AM.
I haven't tried in 4.3, but in 4.2 I often found that trying to use 2 launched traps in a row would result in trap launcher not being ready yet and the second trap being planted at my feet because I'm used to things having a 1 second GCD (particularly on beth'tilac while killing spiderlings), and I suspect many people can relate to that frustration. Because of this, I think launching a trap incurs a 1.5 second cooldown on just trap launcher, since trap launcher doesn't activate but the trap does drop.
Edit: I guess it's also possible that I'm hitting the trap launcher button slightly before its cooldown is finished and the trap itself slightly after, causing the launcher to fail and the trap to drop even though both have the same 1.5 second cooldown.
I have 2 questions, with spec in 4.3 is better for dragon soul raid, assassination or combat , was reading couple new guides and it looks combat is still little better for most bsses, but want to know for sure, and 2nd question, now when rogue can use daggers in combat with would be better to use in MH: Shatterskull Bonecrusher NM or Feeding Frenzy HC? Im no good with all those number so woud be grateful if some one could answer that
While we still do not know a clear cut answer towards which horde race is best for us, I believe that it may be goblin. Orc was best last patch only by a little bit; however now with the ability to yield that MH dagger legendary (in COMBAT spec) the axe specialization bonus for orcs is somewhat thrown out the window. I would love to see some numbers to confirm this since I cannot really test this without paying to change races; however this is my opinion that at the moment goblin is probably slightly ahead of orc for us.
What are your thoughts on replacing slam entirely with HS, and using the 2 Improved Slam Points elsewhere, such as Incite? I find that removing slam simplifies my rotation, gives me 2 extra talent points to boost HS, which is now even more valuable with the new 2-piece T13 bonus.