I have been reading with the recent hotfix to our 4p bonus that some are looking for 2p heroic t12 but I am unable to get a herioc Rag kill for the helm unless I pay for it, so I have this question. If you cannot get that heroic t12 2p, would it be better to go for the t13 4p?
i have some question , i never pve much with my hunter before but after transferring to new realm i bring my hunter and decide to do PvP. Last night my guild ask me to help them bring down deathwing (not spide of deathwing). I have 2 primary question :
1. When you're under GCD, ton of haste buff with lust and rapid fire, should i use aimed back to back even if enemy health is not > 90%?furthermore, should i keep Improved steady shot buff? Sometimes to get ISS buff, my focus is rapidlly charging and i don't have enough gcd to burn it all, is this a dps loss?
2. Should i use rapid fire back to back?this will also answer question above why my focus is overcapped at lust
I'm not really bad at PvE, in dungeon my dps around 18-24k with average gear 373, including 2 ruthless shoulder and head since it's hard to get them back then. In Deathwing my best dps is 33-34k, most of the time i'm below 30k because i didn't watch my cooldown such rabid etc.
Has anyone tried to invis/block the shattered ice on hagara?
I'm not sure what you would do with shattered ice, but if you mean the ice tomb she puts out, yes I tried it. I iceblocked as the frost ball hit me and I got ice tombed around my ice block. It didn't prevent it, but while I was in my personal iceblock, I didn't take any damage. When my iceblock expired, I started taking damage just as normal.
Anyone can tell how the new Weapons work out for us? Would be cool, if anyone can sim for like evere heroic and non-heroic weapon (+offhand) there is. :> Just don't know how the DoT of Rathrak works with Felhunter etc. :>
Since you get a larger number of Main Gauche procs with the dagger, you do get more energy from Combat Potency. That cuts into the loss from each MG hitting softer and, one would guess, is what lead to Blizzard removing the 45% buff for it.
However; it does not make up the difference (from what I'm seeing, equal ilvl 2.6s weapons do anywhere from 1-3% more dps). It also contributes to more frantic play since combat already suffers from energy overflow. Would be nice if they could nudge both problems in the right direction, but my guess is they will just leave it be.
So, anyone who can tell if the Kiroptyric Sigil trinket is right or wrong in SC? On my char i SC I get Sigil as BiS pre HC together with Wrath of Unchaining. I would really like a good answer for this, cause I want to spend my valorpoints to their full potential.
I also would like to know if it is as good as SC makes it out to be. Replacing either my Arrow of Time or Hungerer gives me 1k dps increase in SC. Replacing either of my rings with the vp rings only gives me 200 dps. I would sure like to know if this is accurate, because if so, it is a no brainer.