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Old 03/18/09, 6:56 AM   #2866
Vicerious
Glass Joe
 
Undead Rogue
 
Turalyon (EU)
3.1 frost changes....

im leveling a frost tank atm and progressing towards this build: Talent Calculator - World of Warcraft

as would be good practice to get in some rotations while leveling as per wowwiki:

This build focuses on a new Death Knight that wants to Tank in the future, but also realizes that Lv. 80 is a long way. It will allow you to practice with two rotations designed for single targets/bosses or multiple mob AOE encounters. The build also focuses on big two-hander weapons. Leveling is extremely quick due to the crit heavy nature of this build. Even at starting levels, expect 1.2k to 2k crits. Most mobs will fall in seconds. It also gives you the most important frost survival tools (Lichborn, Deathchill, and Unbreakable Armor). Having tested this build from 58 - 80, I'm please to say that death was extremely rare. The build is designed to get you started from day one (Lv. 58). Completely fill out the frost tree first, then make your way to the Blood and Unholy trees. As far as the rotations go at Lv. 58:

Single target/boss DPS/Tanking : Icy Touch ->> Plague Strike ->> Blood Strike ->> Blood Strike ->> Howling Blast ->> Frost Strike

Multiple target AOE DPS/Tanking: (Death&Decay once acquired) Icy Touch ->> Plague Strike ->> Pestilence ->> Howling Blast ->> Blood Boil ->> Frost Strike (Switch enemies as current target's health depletes below 30%)


Problem I now have is that with 3.1 coming out this tree is all shuffled and howling blast now a 51 point talent...any suggestions around this as where i should drop my other 2 points from?

Thanks.

Last edited by Vicerious : 03/18/09 at 7:26 AM.

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Old 03/18/09, 7:40 AM   #2867
KingZer0
Glass Joe
 
Human Rogue
 
Sen'jin (EU)
First of all i have to say that HaT wasn`t really a spec of choice foe me cause i always thought it is very limited in its potential and more or less restricted to show its full potential in static fight like patchwork only.

But as i read to all this pages (which i haven`t completed yet) i guess HaT is worth considering and maybe i underestimated it.

Can someone of the more experienced HaT people here explain if HaT is always a DPS Increase compared to combat even if you don`t have the optimal raid setup which pushes HaT to the limit?

As it seems HaT dps is really varing from encounter to encounter and of course dependent on your raid setup.
This question is even if we don`t assume the optimal raid setup is HaT still competitive to combat, cause this is the question which bothers me the most.

And what predictions for HaT can we make when 3.1 arises?
Its kinda difficult to get the information out of this thread entirely so allow me this questions to get an more concrete idea of what HaT is all about.

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Old 03/18/09, 7:40 AM   #2868
Nakaya_kilrogg
Glass Joe
 
Orc Warrior
 
Hellfire
With all the changes in 3.1, which spec does it seem will be the highest dps? Did the ES nerf really make that much of an impact on the PTR? How does Black Arrow compare to tossing on a SS, and do they stack? I'd like to see some spec examples, if you guys wouldn't mind posting what you're going with after the patch. Glyphs included.

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Old 03/18/09, 8:32 AM   #2869
Mavanas
Great Tiger
 
Night Elf Rogue
 
Lightning's Blade
KingZero,

the answer to your question is still on this page. A few posts above I posted a comparison between combat, mutilate and HaT.

"Another question before was to find a breakeven point in crit/sec rate at which HaT surpasses Mutilate and Combat. The results might be off a little bit because to calculate Mutilate and Combat dps before I used optimal gear and gemming for each spec, but nonetheless I obtained about 6200 dps for mutilate and about 5500 dps for combat. Spec A which does more dps at lower crit/sec rates, matches combat dps at around 1.05 crit/sec and mutilate dps at around 1.63 crit/second."

In addition to that you should know that achieveing 1.05 crit/sec is no big deal at all. A reasonably geared fury warrior adds 0.3 crit second, so 4 of them will give you 1.2 crit/sec. To get to 1.63 crit/sec, you will probably need some hunters in your group. Their crit/sec rates should be around 0.5-0.7 depending on gear and pet. If you want to know about how much HaT ppm each class is worth, look back a few pages or you can also get an idea from a library of crit rates I started building in my simulation spreadsheet.

I'd say if you have 2 hunters in your group, you should have no problem beating combat and mutilate rogues in dps in live right now.

It's too early to say anything about 3.1 because they are putting effort in balancing rogue dps across different trees before it goes live. But it's going to take a big change to HaT to make sure it does not scale faster than other specs.

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Old 03/18/09, 9:08 AM   #2870
KingZer0
Glass Joe
 
Human Rogue
 
Sen'jin (EU)
Thanks for your kind reply Mavanas i will try to dive more deeply into the HaT mechanics to improve my understanding of it. You may allow a few further questions.

Am i right to assume that HaT is foremost a viable spec in 25 instances cause in 10 man raids the chance is pretty high that you havent the appropriate setup to beat mutilate/combat?

If the answer is no would you recommend Webbed Death and Hailstorm for a HaT Build as the weapon choice?
On live fast/fast seem to be the soulution to prefer so i could give it a try tonight.

Am i right to conclude that esspecially on setups where the average critraid of each raidmember isn`t all to good for HaT you are better off with spaming evisverate instad of rupture + eviscerate?

As for my gear u may want to take a look at it to recommend geming otherwise or playing around with other stats if its neccesary for HaT:

The World of Warcraft Armory

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Old 03/18/09, 9:08 AM   #2871
Failin
 
Human Death Knight
 
Tichondrius
Here is my WMO for our 25man PATCHWERK from last night. I think our kill time was 2:31.

51/0/20

The World of Warcraft Armory

WoW Meter Online - Combatlog Replay in Engrish

I hope it helps.

edit: btw, I did not use AOTD; Also, I have Flasks and food buffs.

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Old 03/18/09, 9:24 AM   #2872
Sepultura
Von Kaiser
 
Orc Hunter
 
Aggra (EU)
Hi all, my 1st post here but I follow this foruns often
Im writing cause i dont realy know if I should use [Valorous Cryptstalker Legguards] or [Leggings of Failed Escape]. Im asking cause I only got one of them and i dont know if needing others are a waste of dkps or not...

Tks in advance

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Old 03/18/09, 10:21 AM   #2873
Milbo
Glass Joe
 
Gnome Rogue
 
Draenor
thank you for the info. =)

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Old 03/18/09, 10:54 AM   #2874
DrizztDoUrden
Glass Joe
 
Night Elf Druid
 
Azshara (EU)
Buff Food for DK Tank?

Could not find an answer for this while searching...

For DPS DK ist is quite obvious, Strength is the Food to go for, but AP is accepted in case there is a feast.

But for tanking I wonder...

I'd also take the feast in the raid, but what for 5mas etc or if there is no feast?

I think, all of the Food does provide the same amount of Stamina, so..

- Strength: More Parry, More AP, More Threat
- Agility: More Dodge, More Crit, Slightly more Armor

What else?

Haste?
Armor Pen?

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Old 03/18/09, 11:04 AM   #2875
Ashur25
Piston Honda
 
Human Death Knight
 
Kargath (EU)
Originally Posted by DrizztDoUrden View Post
Could not find an answer for this while searching...

For DPS DK ist is quite obvious, Strength is the Food to go for, but AP is accepted in case there is a feast.

But for tanking I wonder...

I'd also take the feast in the raid, but what for 5mas etc or if there is no feast?

I think, all of the Food does provide the same amount of Stamina, so..

- Strength: More Parry, More AP, More Threat
- Agility: More Dodge, More Crit, Slightly more Armor

What else?

Haste?
Armor Pen?
Expertise and Hit are probably the best threat food recipes (exp till dodge cap then hit), agility is probably the best damage reduction one. Haste isn't very good and ArP is even worse (unless you're blood)

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Old 03/18/09, 11:31 AM   #2876
DrizztDoUrden
Glass Joe
 
Night Elf Druid
 
Azshara (EU)
Originally Posted by Ashur25 View Post
Expertise and Hit are probably the best threat food recipes (exp till dodge cap then hit), agility is probably the best damage reduction one. Haste isn't very good and ArP is even worse (unless you're blood)
Guess Expertise it is then.

Much easier to get as well as it is based on meat and not fish

Thanks!

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Old 03/18/09, 11:38 AM   #2877
Sulihin
Glass Joe
 
Human Death Knight
 
Silver Hand
You can also get [Worg Tartare] as meat-based hit food if you hit expertise soft cap but aren't hit capped yet.

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Old 03/18/09, 12:51 PM   #2878
zeheres
Von Kaiser
 
zeheres's Avatar
 
Orc Death Knight
 
Destromath (EU)
Rubbish post, deleted it.

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Old 03/18/09, 1:11 PM   #2879
Rehril
 
Draenei Shaman
 
Aszune (EU)
Resto specs

Hey all im new here, i just wonder could any of you help me find an Resto specc i currently respeced from ench and dont know how to spec, would love it if u could help me or direct me to the right thread




//Rehril, Aszune, Lvl 80 Shaman, Rimfrost

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Old 03/18/09, 1:20 PM   #2880
Daidalos
Great Tiger
 
Tauren Shaman
 
Korgath
Originally Posted by Rehril View Post
Hey all im new here, i just wonder could any of you help me find an Resto specc i currently respeced from ench and dont know how to spec, would love it if u could help me or direct me to the right thread




//Rehril, Aszune, Lvl 80 Shaman, Rimfrost
This is what the wiki is for
http://elitistjerks.com/f47/t24796-shaman_restoration/


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