Originally Posted by Lordkirigi
If with [Gurthalak, Voice of the Deeps], the hit to cap weight is higher than strenght, then why stat priority does not say that hit is more important than strenght?
I dont really understand this concept of "GCD lock", can someone enlight it a bit more? And how it is possible that blood tap does not help if you are GCD locked. If I understand this right, GCD means that you are constantly using spells when GCD is available, but as far as I know, you achieve this by using blood tap for an example.
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You'll never be in a situation where you will have to trade off Str for hit ever since reforging came out, so your 1st point is entirely moot.
GCD capping is where you either can barely spend all of your resources or cannot spend all of your resources as fast as you get them. If you already can't spend your resources, why would you want to cast Blood Tap to create more of them? Blood Tap creates a rune, yes, but one rune is hardly creating a cap. The times when you get capped are when movement is needed and you can't spend runes or when you proc runic corruption too many times in a row. Or at least those are the two primary causes.