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Old 05/24/12, 2:39 AM   #29356
 Seonid
Commander Nexus
 
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Seonid
Human Mage
 
No WoW Account (EU)
Deleted.

Last edited by Seonid : 05/24/12 at 3:05 AM.

The Mage theme song.
From the moment that the trading ship, Avalonia, slipped its orbital berth above the planet Lave, and began to manoeuvre for the hyperspace jump point, its measureable life-span, and that of one of its two-man crew, was exactly eighteen minutes.

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Old 05/24/12, 1:48 PM   #29357
shazam606060
 
Dwarf Druid
 
Farstriders (EU)
Lol GG noobs. Way to play the most UP class in the game. Just go roll a spriest or something if you wanna do dmg. Or a pally if you want to tank. Noone in they're right mind would play a DK. Even fags on my server know how to do deeps or tank like men. I rename Death knights to Dumb Kids. Loool YOu guiz blow for palying a DK. All DK players should uninstall.

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Old 05/25/12, 10:18 AM   #29358
smn
Glass Joe
 
Orc Warrior
 
Zenedar (EU)
Is rotting skull better than eou normal for prot's dps?

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Old 05/25/12, 3:39 PM   #29359
Fincher
Glass Joe
 
Draenei Hunter
 
Ravencrest (EU)
Oke I got 2 simple Questions again, they referr to pve:
1a) What are best Enchants for BM Hunter Gloves and Back
b) for MM Hunter Gloves and Back; I ask because different sources claim different Enchants to be BiS


2a) Is it worth for MM to reforge crit away to get to or below 40% due to it being Redundnt during Creful Aim or is it still better than Haste/Mastery
b)Is Haste or Mastery better for MM Hunter? I remember Haste was but I wonder if the 4piece and the Heroic Skyshatter Compass Haste Proc give you a quick enough Haste Speed that it is better to reforge mastery.

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Old 05/27/12, 8:50 AM   #29360
Kapaya
Glass Joe
 
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Orc Death Knight
 
Outland (EU)
Originally Posted by Kapaya View Post
I got 2545 Haste is that abit much or shall i keep reforge to haste?

My question did not get answer so i try again

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Old 05/29/12, 7:27 PM   #29361
Doogal
Glass Joe
 
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Human Paladin
 
Azjol-Nerub (EU)
There seems to have been a lot of discussion about the viability of Fel Flame but no real conclusion, I have taken a look at this over a few evenings to see if I can see anything specific and it does look like it would be better.


disclaimer: no real figures logged and this is for affliction only.

Comparison 1:

refreshing UA and Corr costs 2x GCD and the cast time of UA.
refreshing UA and Corr by FF costs 2x GCD and also adds 8k damage/16k crit

gain of 1.5s for FF and the added damage, loss of 2s of Corr duration which at level 85 is ~4-5k tick maximum.


Comparison 2:

refreshing UA or Corr as a hard cast will only put it back to the original duration of the spell
refreshing UA or Corr using FF x2 will refresh both by 16 seconds, this is equal to the original cost of UA and -2s on Corr.
refreshing UA or Corr while on the move constantly will stack the debuff length of UA to 25s and Corr to 29, this allows for MUCH more mobility.



Again, I don't have any actual figures but these look far more positive on the use of FF

Last edited by Doogal : 05/29/12 at 7:29 PM. Reason: Clarifying Comparison 1

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Old 05/31/12, 12:48 PM   #29362
Trueblade
Glass Joe
 
Human Paladin
 
Drenden
Originally Posted by Liagala View Post
If you're using Glyph of Seal of Truth to hit expertise cap (+10 expertise with seal up), is it still worth it to use Seal of Righteousness for the cleave effect in AoE
The Glyph of Seal of Truth applies to both Seal of Truth and Seal of Righteousness, so you will get the expertise bonus no matter which seal you are using. (I'd suggest that both this post and this reply be removed in a couple of days. Give people a chance to read it, then discard it, as it should be common knowledge.)

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Old 05/31/12, 2:45 PM   #29363
GPSRT
Glass Joe
 
Borris
Tauren Warrior
 
Non-US/EU Server (EU)
Originally Posted by Muspel View Post
The older version wouldn't be remotely accurate anyways, because talents and rotations have changed significantly since Burning Crusade.
I'm aware, but that's not the point. I'm looking for a trophy character, and I forgot the BiS gear that took place at that time. The objective is BiS pieces for both Raid & PvP.

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Old 06/02/12, 1:10 AM   #29364
darknick1230
Glass Joe
 
Orc Shaman
 
Mal'Ganis
What in the world is goin on here

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Old 06/05/12, 9:59 AM   #29365
Lordkirigi
Glass Joe
 
Night Elf Druid
 
Outland (EU)
If with [Gurthalak, Voice of the Deeps], the hit to cap weight is higher than strenght, then why stat priority does not say that hit is more important than strenght?

I dont really understand this concept of "GCD lock", can someone enlight it a bit more? And how it is possible that blood tap does not help if you are GCD locked. If I understand this right, GCD means that you are constantly using spells when GCD is available, but as far as I know, you achieve this by using blood tap for an example.

Last edited by Lordkirigi : 06/05/12 at 10:12 AM.

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Old 06/05/12, 2:57 PM   #29366
Lordkirigi
Glass Joe
 
Night Elf Druid
 
Outland (EU)
What does mean "yellow" hit to cap?

Also, why does this guide tells to use frost strike while blood stirke probably does more damage. Even though frost strike has chance to renew some runes, is it really worth it to give up damage output?

What does mean "fully depleted" rune, when after obliterate is cast, the runes already have started their refreshing and thus not being "fully depleted" anymore by the time frost strike is cast?

Last edited by Lordkirigi : 06/06/12 at 5:53 AM.

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Old 06/06/12, 2:16 PM   #29367
gharnef
Von Kaiser
 
Orc Death Knight
 
<TM>
Zul'Jin
Originally Posted by Lordkirigi View Post
If with [Gurthalak, Voice of the Deeps], the hit to cap weight is higher than strenght, then why stat priority does not say that hit is more important than strenght?

I dont really understand this concept of "GCD lock", can someone enlight it a bit more? And how it is possible that blood tap does not help if you are GCD locked. If I understand this right, GCD means that you are constantly using spells when GCD is available, but as far as I know, you achieve this by using blood tap for an example.
You'll never be in a situation where you will have to trade off Str for hit ever since reforging came out, so your 1st point is entirely moot.

GCD capping is where you either can barely spend all of your resources or cannot spend all of your resources as fast as you get them. If you already can't spend your resources, why would you want to cast Blood Tap to create more of them? Blood Tap creates a rune, yes, but one rune is hardly creating a cap. The times when you get capped are when movement is needed and you can't spend runes or when you proc runic corruption too many times in a row. Or at least those are the two primary causes.

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Old 06/06/12, 2:19 PM   #29368
gharnef
Von Kaiser
 
Orc Death Knight
 
<TM>
Zul'Jin
Originally Posted by Lordkirigi View Post
What does mean "yellow" hit to cap?

Also, why does this guide tells to use frost strike while blood stirke probably does more damage. Even though frost strike has chance to renew some runes, is it really worth it to give up damage output?

What does mean "fully depleted" rune, when after obliterate is cast, the runes already have started their refreshing and thus not being "fully depleted" anymore by the time frost strike is cast?
Yellow hit cap is your special abilities hit cap. Special abilities damage appears as yellow in scrolling combat text.

Blood strike costs a blood rune, you don't have any of those.

Fully depleted = cannot be used.

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Old 06/06/12, 4:16 PM   #29369
Lordkirigi
Glass Joe
 
Night Elf Druid
 
Outland (EU)
Death rune works as blood rune so that reasoning does not work.

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Old 06/06/12, 4:40 PM   #29370
Lordkirigi
Glass Joe
 
Night Elf Druid
 
Outland (EU)
Originally Posted by gharnef View Post
You'll never be in a situation where you will have to trade off Str for hit ever since reforging came out, so your 1st point is entirely moot.

GCD capping is where you either can barely spend all of your resources or cannot spend all of your resources as fast as you get them. If you already can't spend your resources, why would you want to cast Blood Tap to create more of them? Blood Tap creates a rune, yes, but one rune is hardly creating a cap. The times when you get capped are when movement is needed and you can't spend runes or when you proc runic corruption too many times in a row. Or at least those are the two primary causes.
You did not answer to my first question.

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