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Old 11/29/12, 8:49 AM   #29791
Tahiri
Glass Joe
 
Worgen Warlock
 
Frostmourne (EU)


183k dps? Is there a bug in the sims?

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Old 11/29/12, 1:11 PM   #29792
poloqq
Glass Joe
 
Blood Elf Paladin
 
Burning Legion (EU)
From my experience judgement does not hit harder than CS as it does not proc our mastery (as I've written in this post and retracted the statement in this one). Did I miss something there?

On the side note, did anyone do any conclusive calculation as to which weapon is superior - gemmed normal shin'ka or heroic starshatterer? I'm still struggling with this choice

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Old 11/29/12, 5:58 PM   #29793
• Meaning
King Hippo
 
Meaning's Avatar
 
Orc Warlock
 
Mal'Ganis
Whatever you're trying to highlight, looks like it got updated? So the answer to your question: yes.

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Old 11/29/12, 6:51 PM   #29794
seqo
Glass Joe
 
Draenei Shaman
 
Kel'Thuzad
Edit: misunderstood previous post.

Last edited by seqo : 11/29/12 at 7:40 PM.

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Old 11/29/12, 8:56 PM   #29795
Chantuk
Glass Joe
 
Blood Elf Death Knight
 
Thunderlord
Originally Posted by 7alisman View Post
After some further investigation, the variance between haste values and mastery values doesn't appear to be linked to the 2pc, but rather the use of Plague Leech/Blood tap vs unholy blight/runic empowerment. Changing these spec choices seems to relatively drastically alter the values of haste and mastery.

I would link my results, but until asked I'll leave them out to prevent confusion (no sense bringing another profile into the mix, and it would probably be better discussing the differences based on the BiS profile as opposed to my personal profile). However, as far as my own personal gear setup is concerned, I'd like to hear opinions of why haste would be so much more valued with RE then with BT. My best guess is the interaction benefits, but the data is quite skewed because I am not seeing in game what sim craft is suggesting with haste having a higher value then mastery.

For example with identical gear/stats, only changing the spec:

RE/UB:

DPS: 90,329
Str: 3.25
Haste: 1.50
Mastery 1.29
RP In\out: 6.9
Waiting: 12.69%
APM: 52.8

BT/PL:
DPS: 93,458
Str: 3.4
Haste: 1.28
Mastery: 1.39
RP In/Out: 7.2
Waiting: 4.39
APM: 66.0

Only thing I can imagine is that the abilitiy BT provides from having the rune on demand, as opposed to RE's random chance, that creates the void and therefor devalues the haste. I'd appreciate anyone else's theories.
So with this setup, are we gemming/reforgeing the way 2H'ers are? I just switched to DW but i've gotten so used to UB/RE

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Old 11/30/12, 6:04 AM   #29796
Debby
Von Kaiser
 
Orc Death Knight
 
Sylvanas (EU)
Originally Posted by Tyhma View Post
Trinket information have always been wrong in the OP, because the tooltips use to evaluate them are wrong.

Using OP's SW for both spec, but with the right stats amount, I'm ending up with these ranking :

2H

1 Lei'Shi's final Orders HM
2 Darkmist Vortex HM
3 Lei'Shi's final Orders
4 Relic of Xuen
5 Darkmist Vortex
This is a bit weird. I have both Darkmist and final orders from normal and wanted to sim which one to use along with Relic of Xuen. Although at the moment I am 2xHaste>1xstrength (so I should gem haste to yellow and prismatic) I still get more dps using the Darkmist. For a small margin but still more. Haven't simed since I got my new neck but I doubt it would change anything.

P.S. Mollywhomp @ Sylvanas - Community - World of Warcraft is the toon

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Old 11/30/12, 11:32 PM   #29797
Dragonspear
Von Kaiser
 
Dragonspear's Avatar
 
Human Paladin
 
Gorgonnash
According to a blue post, mages were hit in the 29 NOV hotfix patch.

Mage
Fire
The periodic damage from Combustion has been reduced by 50%.
The critical strike chance multiplier from Critical Mass has been reduced to 1.25 (was 1.5).
source: Patch 5.1 Hotfixes - November 29 - MMO-Champion BlueTracker

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Old 12/01/12, 8:08 AM   #29798
Cessna
Glass Joe
 
Blood Elf Mage
 
<MoX>
Grim Batol (EU)
Does Sims still put fire ahead of the others or is it time to regem before next raid?

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Old 12/01/12, 10:07 AM   #29799
dascott
Glass Joe
 
Undead Mage
 
Sen'jin
Sims for fire are terribly off anyway. They just can't model ideal combustion setups. But adding 10% on top of whatever Simcraft shows has been pretty damn close for me. My 92k simcrafted gear did 101k to Feng for example, and it wasn't some crazy "60% crit rate!" RNG fest.

But the changes should be in 510-3 whenever its available. You'd have to sim for BIS because all our current gear is of course completely wrong for Frost.

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Old 12/01/12, 9:10 PM   #29800
lysharp
Glass Joe
 
Troll Hunter
 
Arak-arahm (EU)
Did someone solo rank 8 in brawler's guild?

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Old 12/02/12, 3:51 AM   #29801
Sizzurps
Glass Joe
 
Orc Rogue
 
Arthas
I've been scouring pages for the following info... here's my conundrum...

I'm currently a Orc Frost DK (2H) that does high level raiding. I've lately taken an interest to PvP. Now, all of my arena buddies are saying to go Undead for WOTF and TOG. Does anyone know how much DPS I would potentially lose if I were to go Undead? TOG (a bit like life steal - heal and damage) vs Blood Fury. Does anyone have any raw numbers that I could work from? Do they break about even? Or, is Blood Fury exponentially better? Any help would be greatly appreciated.

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Old 12/02/12, 6:18 AM   #29802
Fastfingaz
Glass Joe
 
Fastfingaz's Avatar
 
Undead Rogue
 
Andorhal
Originally Posted by Kodjin View Post
This topic needs to die. If you understand how Killing spree works you can use it with no issues on Garalon, glyphed OR unglyphed. If you don't understand it, you will cause a crush.
QFT

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Old 12/02/12, 1:02 PM   #29803
Devilbus
Glass Joe
 
Devilbus's Avatar
 
Human Death Knight
 
<GG>
Alterac Mountains
Great thread, excellent info and tips given here!! Keep up the good work!!


Dev

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Old 12/02/12, 8:02 PM   #29804
Akumasama
Glass Joe
 
Draenei Shaman
 
Runetotem (EU)
Very nice data Therya, thanks for compiling it

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Old 12/03/12, 5:53 AM   #29805
Mórgoth
Glass Joe
 
Mórgoth's Avatar
 
Pandaren Monk
 
Lightbringer (EU)
tnx for your fast reply my friend. About the fistweaving monks can someone tell us his ideas about a ratation so someone can handle better his mana, but get a nice healing output at the same time? Im practising on it so i bring my ideas about that.

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