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Old 06/15/09, 7:07 PM   #5276
Terrified
Glass Joe
 
Blood Elf Paladin
 
Bronzebeard (EU)
confused pally

Hi, I'm a longtime reader of this post and Im slightly confused on a very specific gear question.

I am soon going to be replacing my Spiked Titansteel Helm. But, I am going to go from 267 hit --> 207+12 (changing boot enchant) = 219.

At this point should I socket to 8% or should I just wait till it comes with gear?

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Old 06/15/09, 7:24 PM   #5277
pindle
Piston Honda
 
Blood Elf Paladin
 
Emeriss (EU)
Originally Posted by Bsiddiq View Post
Glyph Howling Blast (as Frost) and watch arena become a joke. Also, what the above poster said is true. You're sacrificing useful things to get something that isn't useful at all, and can even mess up your rotation at times (i.e. two unholy runes refresh at the same time, instead of U/F)
Agree. Also keep in mind that on most occasions, you will only really need to tank the two melee adds. The rest of them don't hit that hard and should go down very fast anyhow. Besides an occasional DnD or (DC) glyphed HB works wonders, as said.

What I found helps, if you tank them in the middle like we do, is to grip the evokers right when they appear and mark them with skull. That way they go down fast and don't cast nasty shields/heals on any other adds.

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Old 06/15/09, 7:52 PM   #5278
Ophylia
Glass Joe
 
Blood Elf Paladin
 
Bloodscalp (EU)
Originally Posted by Terrified View Post
Hi, I'm a longtime reader of this post and Im slightly confused on a very specific gear question.

I am soon going to be replacing my Spiked Titansteel Helm. But, I am going to go from 267 hit --> 207+12 (changing boot enchant) = 219.

At this point should I socket to 8% or should I just wait till it comes with gear?
Assuming you are in a stable raiding guild getting at least 1 item a week on average I'd say just wait with the gear. It's not like you miss a whole lot with 219 hit rating.

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Old 06/15/09, 8:28 PM   #5279
Therulian
 
Night Elf Death Knight
 
Shadowsong (EU)
Tier8 4 piece set bonus

Hi, our guild got vezax 25man down tonight and i got [Helm of the Faceless].

i am currently sitting in 4 pieces of tier8 and was wondering if the set bonus (10% dmg reduction from AMS) is worth keeping the Tier8 helm, or if using helm of the faceless is better?

EDIT ------

Im using the Tier8 helm, not the Tier8.5 one

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Old 06/15/09, 9:02 PM   #5280
J1M
Von Kaiser
 
Blood Elf Paladin
 
Nathrezim
Originally Posted by Terrified View Post
Hi, I'm a longtime reader of this post and Im slightly confused on a very specific gear question.

I am soon going to be replacing my Spiked Titansteel Helm. But, I am going to go from 267 hit --> 207+12 (changing boot enchant) = 219.

At this point should I socket to 8% or should I just wait till it comes with gear?
This is really a question of whether you are poor or not. If you can't afford to regem every time you get a new piece of gear, then don't. You will see a damage boost if you do. To me not doing so would be like leaving a socket empty. Sure you can raid like that, but it is not optimal.

Last edited by J1M : 06/15/09 at 9:12 PM.

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Old 06/15/09, 9:54 PM   #5281
jasonjklaus
Glass Joe
 
Blood Elf Paladin
 
Balnazzar
Divine Guardian Use

this may seem like a stupid question but i am just enter the world of hardcore raiding and i was wondering if divine guardian kills you and if it does how/can it be prevented?

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Old 06/15/09, 9:58 PM   #5282
Maerae
Glass Joe
 
Blood Elf Paladin
 
Destromath
Originally Posted by jasonjklaus View Post
this may seem like a stupid question but i am just enter the world of hardcore raiding and i was wondering if divine guardian kills you and if it does how/can it be prevented?
If you use Divine Sacrifice without bubbling first, yes, it will probably kill you. Bubble first, problem solved.

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Old 06/15/09, 10:12 PM   #5283
Diefje
Glass Joe
 
Gnome Rogue
 
Burning Legion
combat fist/sword

I won a Rune-etched nightblade, but I'm currently wearing Calamity's Grasp/Golem Shard Sticker. I've been fiddling around with aldriana's sheet for a while, so that probably already answers my question.

Are dual weapon specs dead?

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Old 06/15/09, 10:20 PM   #5284
Bungie
Von Kaiser
 
Bungie's Avatar
 
Draenei Death Knight
 
Hellscream
Originally Posted by thecaveman666 View Post
So I have some guildies using Talent Calculator - World of Warcraft

It seems like all the points there in the UH tree are less beneficial than the points in the Blood tree. Thoughts?
There not, specs have been slammed through raids and simulators since 3.1 launched, it's been proven that subspecing into blood is superior dps over unholy.

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Old 06/16/09, 12:15 AM   #5285
birdy
Glass Joe
 
Human Rogue
 
Baelgun (EU)
For Thorim i can suggest this method for the arena:
Everyone except 1-2 healers go to the center.
Just AoE everything until a Warbringer spawns - focus him then and burn him down (let your rogues and warriors disarm him, make a rotation). Then just continue AoEing everything until the next warbringer.
Sorry for being offtopic. But i just NEEDED to give that "hint". My guild needed almost two weeks for thorim..we just failed so much. Then we tried this method and killed him in the second try.

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Old 06/16/09, 1:15 AM   #5286
Vonhinten
Banned
 
Dwarf Rogue
 
Garona
Originally Posted by Duilliath View Post
Any particular reason you chose to ignore the previous thread made on this topic?
I'm glad the OP did. As much as I appreciate the free forums at EJ, gleaning good information from dozen and dozen of pages of discussion is really quite frustrating.

I guarantee you there would be more players of higher caliber if they came here and got what they were looking for without having to read for hours, only to read for hours more to find that what they read hours before was outdated and inaccurate.

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Old 06/16/09, 3:11 AM   #5287
Oroles
Glass Joe
 
Tauren Druid
 
Lightning's Blade (EU)
hi, i used to MT most of the bosses (Ulduar25) but in past weeks since dps improved their gear i realised that my main problem now is TPS.

I usualy do 5000 - 6000 tps. What is a good TPS for a druid MT and how can i improve that ?

i mostly use maul + mangle + lancerate + ff

i've read that i should include swipe too ... included but didnt improved much.

Thnx

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Old 06/16/09, 3:33 AM   #5288
Ephedrafree
 
Draenei Shaman
 
Arthas
Originally Posted by Dev0 View Post
Hi, all been a reader here for awhile now but I just now finaly decided to sign up basicly because I've finaly just had enough of the WoW forums.

Onto my topic I'm a Feral Druid and I main/OT for my guilds raids I consider myself fairly well geared and will be even better when then 2.1 comes out. However I am slowly getting more and more of a Threat issue as the rest of my raid team gears up. Which I've never had before alot of times my guild loves me tanking because as they say "I'm a Threat Beast".

I've pretty much concluded that this is a issue of +hit and the lack of it in my current/future tanking gear. When 2.1 comes out I will be switching to using all 3 pieces of the Clefthoof Set which is going to be monster. Currently I have all + stam gems in the sockets and now I'm thinking I will put afew +8 hit gems in to replace some stam or in my arena shoulders, I haven't decided yet.

My Question on this is what should I be aiming for in terms of +hit while not depleting my stamina too much.

The World of Warcraft Armory

my armory shows my current gear except the wrong neck for some reason I have the badge turn in neck after the patch I will be using the clefthoof legs and chest instead of the current setup.
Well, with the armor penetration buff, I would hit more for staminda instead of hit. With + hit it would deplete your stamina. Stay with what you have in my opinion.

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Old 06/16/09, 4:13 AM   #5289
Thairne
Von Kaiser
 
Tauren Warrior
 
Nathrezim (EU)
Care to share that macro?
Just a row of keypresses bound to one G-Button?

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Old 06/16/09, 6:13 AM   #5290
CFF
Banned
 
Tauren Shaman
 
Stormscale (EU)
I picked up that slow is the way to go in terms of offhand nowadays but is Flametongue still the most viable weaponenhancement, for your offhand that is, or is WF finally back in buisness?

Dont have the time nor the energy to go through 48 pages trying to find the answer..

Last edited by CFF : 06/16/09 at 7:00 AM.

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Old 06/16/09, 6:53 AM   #5291
Skiace
Don Flamenco
 
Skiace's Avatar
 
Troll Shaman
 
Dalaran
Originally Posted by CFF View Post
I picked up that slow is the way to go in terms of offhand nowadays but is Flametongue still the most viable weaponenhancement or is WF finally back in buisness?

Dont have the time nor the energy to go through 48 pages trying to find the answer..
then maybe you should look here instead: Shaman: Enhancement

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Old 06/16/09, 7:27 AM   #5292
Racetrack
Glass Joe
 
Human Warrior
 
Thunderhorn (EU)
First time poster, sorry if this has been answered but i tried using the search and it yielded no results as it was too short.

Question: Can i have a definitive answer on what the HIT cap i need as a level 80 Fury Warrior with Titan's Grip raiding for Ulduar. I do also have precision for the extra 3%.

Would i therefore be right in assuming i need 361 HIT for this?

Any help is appreciated, thanks.

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Old 06/16/09, 7:51 AM   #5293
wizzywiz
Banned
 
Blood Elf Warlock
 
Tichondrius
I know it's been said several times but nothing has changed. Your demo/dest imp build and its testing needs to be replaced by the decimation/pyroclasm build. Even with my own lowely testing on recount it proved much better. How much stam and int would we have to stack to make our imp give us enough sp to beat out fire and brimstone talents ha?
http://talent.mmo-champion.com/?warl...0&version=9947


I also have a question about your deep demo build with suppression. Like, really? Really? How is this not better dps? http://talent.mmo-champion.com/?warl...0&version=9947
I thought the whole point of the sbolt cast metamorph spec was for the raid buff.

Last edited by wizzywiz : 06/16/09 at 8:10 AM.

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Old 06/16/09, 7:58 AM   #5294
ZeTodu
Von Kaiser
 
Human Warrior
 
Neptulon (EU)
164 hit reiting...
and next time try in combat retings........

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Old 06/16/09, 8:09 AM   #5295
Warlocomotif
Don Flamenco
 
Warlocomotif's Avatar
 
Human Warlock
 
Emerald Dream (EU)
Originally Posted by wizzywiz View Post
I know it's been said several times but nothing has changed. Your demo/dest imp build and its testing needs to be replaced by the decimation/pyroclasm build. Even with my own lowely testing on recount it proved much better.
No it shouldn't, it should be entirely removed from the list. The only reason it's still in the list is to show people "Really guys, this isn't viable anymore". It has no utility at all, and yet is fighting over the last spot on the damage meters with a spec that has insane aoe potential and provides around ~370 spellpower and 5% crit.

[edit to anwser what you edited into your post]
I also have a question about your deep demo build with suppression. Like, really? Really? How is this not better dps? http://talent.mmo-champion.com/?warl...0&version=9947
I thought the whole point of the sbolt cast metamorph spec was for the raid buff.
For one because your felguard actually needs to crit to give the raid the demonic pact buff. Uptime of the buff will be much lower without improved demonic tactics.

The mind is like a parachute. It works best when it's open.

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Old 06/16/09, 8:16 AM   #5296
wizzywiz
Banned
 
Blood Elf Warlock
 
Tichondrius
so your saying a little more crit for the felguard yeilds more dps than the buff being up as little as say 50% of the time? (thats a severe underestimate) I still dont think so.
oh and that extra point in molten core... hah

Last edited by wizzywiz : 06/16/09 at 8:26 AM.

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Old 06/16/09, 8:34 AM   #5297
Warlocomotif
Don Flamenco
 
Warlocomotif's Avatar
 
Human Warlock
 
Emerald Dream (EU)
Originally Posted by wizzywiz View Post
so your saying a little more crit for the felguard yeilds more dps than the buff being up as little as say 50% of the time? (thats a severe underestimate) I still dont think so.
oh and that extra point in molten core... hah
What buff being up as little as 50% of the time? If you're talking about molten core- molten core is a pretty shitty talent when most of the damage you do is shadow damage. Not having improved demonic tactics means roughly -10% crit for your felguard, that's a decently significant decrease in demonic pact uptime for the raid.

Maybe you could argue that the spec should go for 1 point in molten core and 1 point in suppression, I do suspect that if you managed to properly gear for the +hit you'd need that that could indeed be a dps increase. But we're seriously talking about 5-15 DPS here, it's seriously not worth the hassle. I'd much rather have 2 dual specs that need the same amount of hit.

The mind is like a parachute. It works best when it's open.

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Old 06/16/09, 8:48 AM   #5298
wizzywiz
Banned
 
Blood Elf Warlock
 
Tichondrius
Not what I was saying at all.

"""Your saying roughly 10% more crit for the felguard is better than the demonic pact buff being up "frequently"?"""
When the whole point of taking imp demonic tactics is to proc demonic pact.

You press another good point however. 1 point in imp demonic tactics would be better than 2 in molten core.
http://talent.mmo-champion.com/?warl...0&version=9947
Maybe 1 point in molten core isn't enough to keep it up durring 1:1 decimation. Personal testing and preference would test it. That's really not the point we should focus on though.

All you really did was click over 2 points in suppression to imp demonic tactics.. I may not be able to convince you personally if you have it in your head that demonic pact is only worth it if you take imp demonic tactics.

Of course you contradict yourself saying improved demonic tactics is more dps than having demonic pact.

Last edited by wizzywiz : 06/16/09 at 8:57 AM.

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Old 06/16/09, 8:57 AM   #5299
Warlocomotif
Don Flamenco
 
Warlocomotif's Avatar
 
Human Warlock
 
Emerald Dream (EU)
Originally Posted by wizzywiz View Post
Not what I was saying at all.

"""Your saying roughly 10% more crit for the felguard is better than the demonic pact buff being up "frequently"?"""
When the whole point of taking imp demonic tactics is to proc demonic pact.

You press another good point however. 1 point in imp demonic tactics would be better than 2 in molten core.
http://talent.mmo-champion.com/?warl...0&version=9947
Maybe 1 point in molten core isn't enough to keep it up durring 1:1 decimation. Personal testing and preference would test it. That's really not the point we should focus on though.
But that's exactly my point. The talent spec you suggest moves 3 points from improved demonic tactics into suppression. My point is that not having improved demonic tactics (As your spec suggests) will result in a decrease of demonic pact uptime that would easily outweigh any benefit you could get from picking suppression instead.

The mind is like a parachute. It works best when it's open.

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Old 06/16/09, 9:09 AM   #5300
wizzywiz
Banned
 
Blood Elf Warlock
 
Tichondrius
Haha. Your on crack. Ok I'll just say screw the suppression and be under hit capped.
The WHOLE point of the spec is to gear for 11% hit, take suppression, and have a less frequent demonic pact buff. I was asking, how is 1 point in molten core, 1 point in cataclysm and 10%crit for your pet better than the DEMONIC PACT raid buff being up even if its less frequent.
http://talent.mmo-champion.com
http://talent.mmo-champion.com/?warl...0&version=9947
VS.
http://talent.mmo-champion.com/?warl...0&version=9947

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