Originally Posted by Rapparee
None of the above are set in stone. If all we get is more health; I'll be happy.
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And I'll be very disappointed.
More base health is almost purely a pvp thing. It's not as stark of a difference as it's been made out. It'll be about 1-2k more hp at most.
But fixing the outdated totem mechanics, fixing outdated chain heal mechanics, fixing outdated or weak talents, fixing poorly scaling mechanics, fixing the fact that we're somehow artificially eHPS capped in many scenarios, fixing the fact that our mana regen is the weakest and the most vulnerable.
There's a laundry list and if our base HP is the only thing fixed I'll probably shelve my shaman permanently, even if they promise changes in the next patch...
This class has changed so little in the past expansion and still little change in this expansion for healing- it's apparent that we need to either be fixed or it's not worth sticking around unless you're safe in a firm dps position.
I could go elemental, but I love healing... there's no point sticking to a sinking ship when there's a perfectly good yacht in priests or druids.