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06/16/09, 1:35 PM
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#5326
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Blood Elf Hunter
Twisting Nether
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Originally Posted by Gozardina
Wyvern Sting is required to take 3/3 Noxious Stings. Each point in Noxious Stings increases your damage by a percent per point on a target afflicted by your Serpent Sting.
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Thanks, I'd never made the connection between the increase damage to SS and NS
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06/16/09, 2:02 PM
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#5327
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Glass Joe
Night Elf Rogue
Burning Legion
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thankyou!
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06/16/09, 2:28 PM
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#5328
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Glass Joe
Tauren Death Knight
Aggramar
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ShakeNbake, I like your talent build, it sounds interesting, I certainly see the benefit in having spell deflection for several bosses, but didn't want to go full blood tanking.... I will play with it for a while and see what happens.
Just out of curiosity which rotation have you been using with it? for Single target, and aoe tanking.
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06/16/09, 2:46 PM
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#5329
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Glass Joe
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Yea, at first it was not allowing me to type in the cell. After I downloaded it again, it worked. Thanks for the info.
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06/16/09, 2:55 PM
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#5330
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Glass Joe
Human Warlock
Tichondrius
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Worst lock ever
Originally Posted by krilz
The correct rotation is COD -> Immolate -> Conflagrate -> CB -> Incinerate. Note however that some players experience lag between Immo and Conflag which might give you a second of "dead time" so you can cast COD/Corruption here or just wait for Conlag (hopefully to proc a Pyroclasm) and then put down COD.
As for Corruption or not... Corruption has slightly lower DPCT than Incinerate but if you still carry around 2pT7 it's still worth casting it somewhat. Once that is gone however, Corruption can be left out entirely (but cast on heavy movement fights).
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Let me preface my comment/question by saying that I'm probably the worst desto lock playing on Tichondrius, nay, in all of WoW, but I really want to get better, ie, not get thrown out of a group cause of really low dps, hehe. Against the advice of every single post I ever have read, I have been playing desto since I could accrue talent points, not the most practical, but I love it. So, anyway, as a lowbie, with bad gear, would this rotation provide a significant increase in DPS?
Thanks 
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06/16/09, 3:39 PM
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#5331
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wierd ret spec idea.
Ok, brand new to the paladin pvp scene, i decided to respec my freshly 80 retribution spec paladin. I am well aware of the burst dps that they are capable of, also their defensive capabilities. But idk what drove me to come up with this spec, just check it out and see if its really worth it.
The World of Warcraft Armory
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06/16/09, 4:32 PM
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#5332
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Von Kaiser
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here's some heavy lifebloom usage (52% effective)
Emalon 10 man:
I don't have any T8 yet.
comments?
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06/16/09, 5:18 PM
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#5333
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This is my first post on Elitist Jerks and I wanted to start off by saying thanks to all of you who post on the warlock forms. I have followed your suggestions for many years on all aspects of the warlock and I look forward to participating in some of the talk.
I have read over a lot of posts since WOTLK was released and one thing that I still can’t seem to find a lot of info on is COE and have a few questions I was hoping to get some help with.
As a 0/13/58 deep destro I have been told that DK’s over right COE on boss fights but they do not during trash is this true? And if it is being overwritten then why does it not drop off of dotimer and still shows active and ticking on the bosses name plate?
The above question should answer my next question and that is should I be using COD on bosses instead of COE?
The last question is about stones. It seems there is a debate going about what one is truly the best for deep destro. Should the fire stone be used for extra crit or should we be sticking to the spell stone for the extra haste and 1% to Immolate? A clear cut answer to this would be great if anyone can help.
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06/16/09, 5:35 PM
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#5334
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Glass Joe
Human Warlock
Cenarion Circle
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Originally Posted by palp
This is my first post on Elitist Jerks and I wanted to start off by saying thanks to all of you who post on the warlock forms. I have followed your suggestions for many years on all aspects of the warlock and I look forward to participating in some of the talk.
I have read over a lot of posts since WOTLK was released and one thing that I still can’t seem to find a lot of info on is COE and have a few questions I was hoping to get some help with.
As a 0/13/58 deep destro I have been told that DK’s over right COE on boss fights but they do not during trash is this true? And if it is being overwritten then why does it not drop off of dotimer and still shows active and ticking on the bosses name plate?
The above question should answer my next question and that is should I be using COD on bosses instead of COE?
The last question is about stones. It seems there is a debate going about what one is truly the best for deep destro. Should the fire stone be used for extra crit or should we be sticking to the spell stone for the extra haste and 1% to Immolate? A clear cut answer to this would be great if anyone can help.
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It doesn't "override" your CoE, it just provides the same buff (13% spell damage). They can both be on the boss at the same time, so it wouldn't fall off the boss and thus your bosstimer
The answer to your CoE vs CoD question depends on raid composition. I would assume with any halfway decent constructed 25-man raid you'll have either a Boomkin or a DK, in which case you should definitely forget about CoE and go with CoD. However, in some 10-man raids composition might be a little bit trickier, so it depends on who you're raiding with. If there's a Boomkin or DK in your raid, go with the CoD. To be honest, CoE is a mostly forgotten spell at this point for most cases that matter.
I believe the general consensus on spellstone vs firestone is to take Firestone for a deep destro build. The haste/crit discussion is one thing, but 1% damage bonus to your DD spells is substantial when DD account for 80+% of your damage. I think I saw some numbers that indicated that the difference between the two isn't huge and in some cases you can justify spellstone, but I'd go with firestone myself.
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06/16/09, 5:57 PM
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#5335
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Piston Honda
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Originally Posted by palp
As a 0/13/58 deep destro I have been told that DK’s over right COE on boss fights but they do not during trash is this true? And if it is being overwritten then why does it not drop off of dotimer and still shows active and ticking on the bosses name plate?
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Unholy DKs get Ebon Plaguebringer. It provides the same 13% magic damage debuff that CoE does. It will be up 100% on a boss an Unholy DK is on.(Provided they aren't terrible) On trash, or aoe adds, it is far superior as they can spread the debuff to all mobs in 2 GCDs.
Moonkin also provide Earth and Moon, which is the same 13% magic damage debuff, and just like was stated earlier so long as your Moonkin is alive and not afk, E&M will be up.
If you lack both a Moonkin and Unholy DK, or your DK is perhaps attacking something different that your casters you should get a CoE up.
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06/16/09, 6:13 PM
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#5336
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Thanks
It has taken me awhile, but I have read through this thread and I'm going redo my talents, and look through my gear tonight.
Thanks for all the info
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06/16/09, 6:28 PM
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#5337
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Von Kaiser
Night Elf Druid
Altar of Storms
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Originally Posted by intrepidos
here's some heavy lifebloom usage (52% effective)
Emalon 10 man:
comments?
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90% of the damage in 10 man Emalon is tank damage so it doesn't surprise me that you can crush another healer with lifebloom. And not to come off as a dick, but Emalon is pretty trivial at this point. Last guild run (with a few under geared and/or non-practiced healers DPS-ing) we 3-healed 25 man. I'm not bragging, just rebutting.
That's also ignoring the fact that we don't know anything about the priest: Was he disc? Was he doing his nails during the encounter? Was he assigned to the virtually non-existent raid damage? Was he spamming Smite between CoH/PoM CDs? Was he spamming Greater Heal in a desire to see big numbers? A screen shot of Recount gives virtually zero meaningful information in regards to healing.
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06/16/09, 7:11 PM
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#5338
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Glass Joe
Undead Mage
Jaedenar (EU)
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Dint read all the reply's, but is there a best in slot gear for the arcane spec? Like using rawr and stuff.
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06/16/09, 7:11 PM
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#5339
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Piston Honda
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Originally Posted by Ellyh
Also of note they are curbing the ever increasing stampede towards jewel crafting.
from Bornak
This will bring it back into line with the other professions like enchanting and blacksmithing.
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And yet they buff tailoring to the stratosphere in the mean time?
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06/16/09, 8:26 PM
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#5340
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Thanks you 2 that's the info I was looking for! 
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06/16/09, 10:00 PM
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#5341
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Blood Elf Priest
Spinebreaker
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Hey guys, been reading through this thread and I have a few questions that I haven't seen clearly answered.
So you all wrote that SW:P will hold its crit and spell power rating when cast until it is refreshed by casting it again on the target, will refreshing it with mindflay reset these ratings to their current value when the spell is refreshed? If i cast SW:P with 2.5k sp and 27% crit and it ticks at that even when those buffs are over, will it continue ticking at those values when I refresh it with mind flay or will refreshing it with mind flay have it refresh with my current ratings the same as if i recast it?
Does devouring plague or vampiric touch maintain these exact mechanics as well??
Do dot ticks refresh your shadow weaving?
Thanks for the help
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06/16/09, 11:06 PM
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#5342
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Glass Joe
Undead Priest
Aszune (EU)
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Thank you for the deep analysed answer and thanks to cayaraa too, it really helped me. 
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06/17/09, 2:35 AM
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#5343
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Banned
wee
Blood Elf Druid
Non-US/EU Server
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I have a question on my daggers choice as a mut spec.
I'm currently using Daschal's Bite as my MH. I have Webbed Death (speed 1.4) and Sinister's Revenge (speed 1.8). Which one is a better choice as the OH? Shadowpanther.com seems to favor SR a bit while elitistjerks lists WD as the choice.
Please suggest and comment. thanks.
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06/17/09, 3:32 AM
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#5344
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Banned
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dps problem in big way
ok im an 80 mage with a 2300+ gear score ive read all the mage dps stuff rotations talked to other mages on the realm i play on (us dalaran) but what all this stuff is telling me is that my dps should be pushing 6k and the other mages tell me to switch this out for this and it should go up. but im still only geting out 2-3k. 4k on some boss in 25man naxx full raid buffed. what im trying to say is y is that. And how do i fix the problem. irishtheice
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06/17/09, 3:51 AM
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#5345
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Glass Joe
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Originally Posted by niner911
I have a question on my daggers choice as a mut spec.
I'm currently using Daschal's Bite as my MH. I have Webbed Death (speed 1.4) and Sinister's Revenge (speed 1.8). Which one is a better choice as the OH? Shadowpanther.com seems to favor SR a bit while elitistjerks lists WD as the choice.
Please suggest and comment. thanks.
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I would think that the Sinister Revenge would pull ahead a bit in damage and w/ 3/3 MP not suffer from slow DP stacking, but a spread sheet would probably be your best bet to check which is better.
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06/17/09, 4:27 AM
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#5346
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Can anyone find me a good pre-ulduar gear list?
I've been searching everywhere on google and am not finding anything good.
Thanks in advance.
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06/17/09, 4:47 AM
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#5347
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Glass Joe
Blood Elf Death Knight
Spirestone
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Am I making this up?...
Just after the reset this week... was there a patch or a hotfix or something?
my ss does 45% baseline damage now instead of 60? Maybe less? And the bonus from diseases scaled back a tad too(11 vs 12.5)? Olbiterate looks to have got the same treatment, 80% weapon instead of 100...
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06/17/09, 5:40 AM
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#5348
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I just bought the Egg of Mortal Essence (6/14/09), and I've been standing here testing it. It seems, now, to proc off of Life Tap, and not the healing tics of Fel Armor. It proc's every 1/10 Life Taps, or so ...
Not to rehash what's already been stated... but I have cruised around, and couldn't find a solid answer... What I'm wondering is: (Bottom Line, 6/14/09, Patch 3.1.x) is this is STILL a good raiding trinket. (going into Naxx 25, et al)
thanks for your input!
d3n
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06/17/09, 8:33 AM
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#5349
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Glass Joe
Night Elf Druid
Kil'Jaeden (EU)
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i understand tun, the same goes for me. i am topping the dps charts in our guild in almost every hm encounter in ulduar besides vezax and kologarn WITHOUT hysteria and tricks.
lately warlocks and hunter and rogues too beat me as they get better gear by some %. i think i'd say they scale better with hm gear.
but thats fine for me  i am playing a druid since release and 3.1 was the best thing ever that could happen for a feral druid like me.
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06/17/09, 8:34 AM
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#5350
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Glass Joe
Orc Death Knight
Barthilas
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Originally Posted by Sagakeeper
Am I making this up?...
Just after the reset this week... was there a patch or a hotfix or something?
my ss does 45% baseline damage now instead of 60? Maybe less? And the bonus from diseases scaled back a tad too(11 vs 12.5)? Olbiterate looks to have got the same treatment, 80% weapon instead of 100...
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SS has been 45% of wpn dmg with 11% bonus from disease and oblit 80% with 12.5% ever since static bonus damage from diseases were changed to % dmg increases.
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