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06/28/09, 5:00 AM
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#5726
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Glass Joe
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Originally Posted by Castrathene
Ok so I've been a reader for a while, first time posting, with that.. here goes.
I've been Arms since 3.1 and have been gemming ArP since I hit 30% from gear but I'm pretty sure I have the gear to go Fury now. I've decided i'm gonna go Imp Cleave spec but is rage regen that big of an issue? I'm still unsure whether or not I need to regem all my gear to +Str or keep the ArP. Also still a little unsure whether or not having 50% ArP w/ a Grim Toll or Mjolniir Runestone is good or if i should get more as far as going past the cap goes...
Any help would be nice ^^
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Downloading and using Landsoul's spreadsheet will answer these questions for you.
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06/28/09, 5:38 AM
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#5727
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Von Kaiser
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Originally Posted by Disargeria
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Isn't Naxx sub-optimal testing for the end game tanking thread?
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06/28/09, 6:41 AM
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#5728
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Glass Joe
Draenei Shaman
Lothar (EU)
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some cleanup in the comments section?
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06/28/09, 7:56 AM
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#5729
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Piston Honda
Tauren Death Knight
Dath'Remar
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Hi all,
I have written up two interviews which the readers of this thread will find interesting and relevant.
First is with Wrath, the second with Numen.
Numen are ranked 23 Europe, 38 in the world. They have Heroic Glory of the Ulduar Raider. I spent nearly two hours with them.
Includes:
* how they had 160 wipes on Freya 3,
* the most important quality they look for in a recruit,
* healer plan B,
* vent comms,
* learning new bosses,
* recruitment and interview processes,
* raid calendar, and some more.
Leadership interview: Numen pwnwear.com: wield epics, wear pwn
Wrath interview, ranked 58 in EU, 100 in world.
Covers:
* how they learn new fights before anyone has published strategies
* how recruit availability is in predictable waves
* about their preferred guild size to balance burnout and benching
* their culture which has high retention (lose very few players)
Hope you enjoy them.
Leadership interview: Wrath pwnwear.com: wield epics, wear pwn
- Gravity
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06/28/09, 9:19 AM
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#5730
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So I decided to try something new with the DP spec. Instead of using a felguard i went with an imp instead. Reason i choose to go with an imp was because of the new t9 2pc bonus which i thought was a great help with the uptime of demonic pact. For 1 it gives 10% critical strike for their abilities, 2nd when spec into demonic empowerment it increases the imps critical strike chance by another 20% for 30 secs which is great. Since im spec into nemesis the CD for Demonic Empowerment is 42 sec therefor there is a 12 secs that your imp may fail at doing a critical strike after. If he does a crit spell at the last sec of 30 secs then that should be enough tiem to reapply Demonic Empowerment. All in all i think its not bad of a spec. Here is the spec i tested it with, Improved Imp Pact. The 3 Major glyph that i used were Life Tap, Incinerate and Imp. With the new buff that life tap received which last for 40 secs i think its great.
The death coil at the end was to replenish my hp so that i can use a few more lifetaps for mana also i didn't want to do another meter without death coil (kinda lazy). Also you can see my imp did 49.5% crit which was 90 hits out of 182 firebolts. Here is a pic for the meter
Now i searched Elitist Jerks and couldn't find a topic of someone mentioning this spec nor couldn't see an optional spec in the Simulationcraft on post-3.1 specs and PVE Raiding Compendium V3.1. So as of now I hereby call this spec Improved Imp Pact.
Sincerely Diabolìst from Scilla
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06/28/09, 12:42 PM
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#5731
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Glass Joe
Draenei Shaman
Shadowsong (EU)
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Originally Posted by Luci666
I just RE-speced my ELE shaman into resto. Im aiming into making him really good at Healing in raids for single healing and multiple healing. Im just wondering on wat stats to stack on or have the most off for example: haste rating,intellect,crit strick, mana regen etc. And i also need some guidance on the enhancements ,enchantments and wat kind of gems to put on my gear. I would appreciate any help or tips.
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Take a look at the Shaman: Restoration article in the TTT. It should answer most of your questions.
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06/28/09, 12:46 PM
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#5732
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Glass Joe
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Originally Posted by Beefyt
Downloading and using Landsoul's spreadsheet will answer these questions for you.
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Already got it, and it says that with my current gear ArP gemmed, I should stay ArP gemmed, I was just looking for a little clarification on whether or not having over 50% ArP w/ a GT or Mjolniir is effective.
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06/28/09, 3:09 PM
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#5733
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Human Warlock
Neptulon (EU)
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Hmm boots enchant question : minor speed or 12hit 12 crit?
There are many encounter in ulduar (especcially hard modes) where running is important.
What do u think?
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06/28/09, 3:22 PM
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#5734
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Glass Joe
Night Elf Hunter
Alonsus (EU)
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Ty mate for ur help, very appreciated
Wildness
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06/28/09, 4:08 PM
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#5735
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Glass Joe
Tauren Shaman
Zangarmarsh
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Didn't see this question in the pages I went through, because Corr. and UA crit now does that make crit more important than haste for an Affliction spec?
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06/28/09, 4:20 PM
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#5736
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Orc Death Knight
Draenor (EU)
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Battleground PVP
how about this for a battlegroud pvp spec
Talent Calculator - World of Warcraft (37/34/0)
using cast sequence of IT or CoI, PS, BS, BS, Hysteria, Deathchill, OB.
i think this is good spec as it includes great survivability and large burst damage
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06/28/09, 7:28 PM
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#5737
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Glass Joe
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Originally Posted by Prinsesa
I looked into the Algalon mail helm as well and came up with an ilevel of 219.37 - disregarding the meta socket but factoring in the colored socket via the "add-a-stat-matching-the-socket-color" method.
If the Algalon helm is 219.37 but is intended to be 239, then it's underbudget by 19.62 ilevels. Sure, we don't know how much a meta socket is worth, but if we look at other helms, we should get a pattern of how underbudget they all are, right?
Conqueror's Scourgestalker Headpiece: actual ilevel 222.79, 3.20 ilevels underbudget
Conqueror's Worldbreaker Faceguard: actual ilevel 220.25, 5.74 ilevels underbudget
Helm of the Furnace Master: actual ilevel 220.22, 5.77 ilevels underbudget
Blue Aspect Helm from Heroic Eye of Eternity: actual ilevel 216.13, 9.86 ilevels underbudget
All of these 4 helms that are intended to be ilevel 226 are all underbudget by 3-9 ilevels, much larger than the 19 of the Algalon helm, which means it's definitely lacking some stats even if we're missing the meta socket value.
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Are you trying to suggest these items might be usable and still get the He Feeds on Your Tears achievement if one watches how it is gemmed, or in this case not gemmed?
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06/28/09, 7:34 PM
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#5738
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Glass Joe
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My 2s partner is a druid, we run Warrior Druid, he skips GotEM if thats worth anything.
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06/28/09, 8:02 PM
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#5739
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Elemental Shaman gear question
I have recently acquired some tier 8 for my Ele Shaman, and i'm wondering which is better, the 4 piece tier 7 bonus or the two piece tier 7 and two piece tier 8 from a dps perspective? Any help would be appreciated.
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06/28/09, 10:18 PM
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#5740
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Blood Elf Paladin
Aggramar
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resto shaman qustion
hey guys, i just re-specced my ele shaman into a resto. Im trying to make him good in healing raids and was wondering wat would be the best stats to stack like crit strike, mana regen, intell, haste rating etc for a shaman healer. any tips or help is appreciated ty
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06/28/09, 10:30 PM
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#5741
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Human Warrior
Steamwheedle Cartel (EU)
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Hi this is all great, useful information but im wondering how old the talent build is that you put up? One of the ones from WoW Insider told me to put 5 points in restoration tree for healing wave even though im goin elemental. Your tree looks alot better but i was wondering when you had created it. I apologize if there was a time stamp but I cant find one. Thanks in advance!
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06/29/09, 1:48 AM
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#5742
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That's about right, because I was DW Unholy for a while...then ulduar came out and I was able to replace that titansteel destroyer i used to have and went back to 2h dps and my dps increase about 300...

Originally Posted by Syrellia
I'll start with some comparison & maths here to start. This is for builds 0/13/58 DW and 0/10/61 2H because they have almost the exact play style and rotation, plus their spells, diseases, gargoyle, ghoul and AoE capabilities are almost the same (we'll look at those in details later on). The idea is to use 2 of those as representative builds, then compare those builds with other builds using same weapons respectively, to see where we are compared to 2 handers.
Note: The results are calculated based on average. Because of assumptions, the results shown are only approximation.
Comparison between 2H and DW first step: Scourge Strike:
Assumption:
- Hit capped & Expertise capped.
- 7000 AP. Quite achievable raid buffed.
- DW use 2.6spd 178.8 DPS on main hand, 2H use 3.6spd 232.6 DPS (Both iLevel 232).
- Sigil of Awareness.
- Crit chance assumed to be 50%. In real life you can attain close to that rate raid buffed.
- Rotation used: (20s cycle) PS - IT - SS - BS - BS - RP - SS - SS - SS - RP - repeat: 4 SS per 20s.
- Boss resistance 5%
Formulae used:
This formula is used in courtesy of Orlgin, who did the math in the other thread. I simply recycle this formula seeing as there is no problem with it.
- Average_Damage (including crit modifier) = (Weapon_DPS * Speed + Normalized_Speed * AP / 14 + SS_Bonus + Sigil_Bonus) * 0.45 (SS modifier) * 1.2 (Outbreak) * 1.15 (Blood Presence) * 1.396 (Diseases) * 1.1 (Rage of Rivendare) * 1.1 (Black Ice) * 1.05 (Desecration) * 1.02 (Bone Shield) * 1.15 (Crit chance 50%, Vicious Strike) * 1.13 (Ebon Plaguebringer) * 1.5 (50% critical chance) * 1.06 (metagem) *0.95% (resist)
Where: Weapon_DPS = 178.8 for DW, 232.6 for 2H; Normalized_Speed = 2.4 for 1h, 3.3 for 2h; SS_Bonus = 357.188; Sigil Bonus = 189
Results
DW SS Average Damage = 4876
2H SS Average Damage = 6690
Difference = 1814 damages per SS
Because there are 4 SS per 20s rotation therefore:
DPS difference = 1814 * 4 / 20 = 363 dps
Conclusions
2H SS pulls ahead by about 363 DPS.
If DW wants to stay competitive, they have to make up this DPS loss by using their strength in: - White damages, Necrosis & BCB
- Superior scaling with certain stats (any stats which boost white damages like haste)
- Slightly higher Rune of FC uptime - but not by much due to overwriting effects.
However DW still suffers from other weaknesses: - High base miss chance with white damages.
- Due to spec, DC lose 10% damages (2 points in Morbidity).
- Loss in PS and BS damages, although they only make up for a small amount of % dps.
I will be looking at those numbers and post more analysis on DW vs. 2H. I think it's fair to analyze white damages next, since it is a large portion of DW dps, which makes DW unique.
If anyone has time please look at these maths closely to see if anything's wrong. I don't expect my math to be 100% correct. I used Excel to plug in the values to ensure the accurate results (better than using a calculator).
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06/29/09, 2:41 AM
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#5743
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Glass Joe
Human Death Knight
Thunderlord
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I have been browsing this thread for a while now and I've came to my own conclusions about how I'm gearing myself and I thought I had it right. From what I've gathered as fury, you gem Arp, Hit cap is assumed, Crit at about 35% or more and exp cap. However my recent performances in ulduar give me a slight hint I could be wrong, either that or my 'priority' is plagued. Some input would be much appreciated.
The World of Warcraft Armory is my armor for those who wish to delve farther into how I gear.
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06/29/09, 6:24 AM
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#5744
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Night Elf Rogue
Blackrock
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im not sure if this has already been answered but.
im after a mod which tracks the INTERNAL cool down timer
for--> trinkets like Grim Toll 45 seconds etc
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for--> berserker weapon internal timer
just to restate, im after a INTERNAL TIMER tracker for weapon proc / trinkets.
if u know of one or similar,
pls share as it would greatly be appreciated by not only me but alot of rogue friends / other classes.
-cheers.
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06/29/09, 6:53 AM
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#5745
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Glass Joe
Stickysock
Undead Mage
Dath'Remar
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That rawr program is bloody good, I've just upgraded most of my gear using it, Thing I am a little dodgy at is it says t7.5 is better then t8.6 is this due to the spirt from it or is there another reason.
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06/29/09, 7:05 AM
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#5746
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Human Warrior
Разувий (EU)
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In my opinion mastery and hit is slightly overrated.Iam running with 143 hit and 11/9 mastery instead of 165+ hit 26 mastery
and i feel completely ok with my rage generation and dps in raids.For example 7k dps on xt25 6500dps on kologarn25 8300dps
on hodir 6500k+ on aureya25,all these non hardmodes,and in general iam topping meters.Heroic strikes almost on everyswing
and it gives a feeling like sunwell times.Shammy feral rogue retri in my party also.
So anyone share same opinion about it?I know spreadshit telling some other stuff but in real raids i see diferent picture.
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06/29/09, 7:56 AM
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#5747
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Von Kaiser
Worgen Warrior
Ravencrest (EU)
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Hello, from what I knew, or thought I knew, as Fury, when a boss gets bellow 20% HP (Execute range), I start spamming Execute. Is that still true, or am I better using the usual cycle instead of Execute? Im also asking because I see most people here not being specced into improved Execute, which I though was really good for bosses, for the 19% HP range.
In case anyone is interested, HERE is my armory.
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06/29/09, 8:12 AM
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#5748
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Glass Joe
Human Mage
Blade's Edge (EU)
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What potions should i use in TTW/Fire spec? Speed or Wild Magic? Maybe it depends what gear i wear, and what stat i have on my char?
Thx for answer.
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06/29/09, 9:57 AM
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#5749
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Von Kaiser
Worgen Warrior
Ravencrest (EU)
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Thank you very much for the answer, I'll keep that in mind from now on.
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06/29/09, 11:11 AM
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#5750
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Von Kaiser
Blood Elf Paladin
Blackrock (EU)
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Originally Posted by Grunge
You should expose even if you're the only melee.
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e
This might seem a little off topic, but does anyone of you have an idea how to get EA shown in Event Horizon? That would be really useful for me.
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