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Old 04/16/09, 9:40 AM   #3511
Disenchant
Glass Joe
 
Gnome Warlock
 
Hellscream (EU)
So, here's my question. I can understand the concept of running the nice figures that each talent and spell gives us in the Simulation, but how can you measure talents like "Improved Drain Soul" (Aggro reduction) or "Grim Reach" (More range for spells)? Sure, when fighting Patch and everything is standing at place, those talents are useless, but how many fights are there like Patch? We have really good tanks in the guild, and yet in fights like Heigen, where tank needs to dance while I nuke from far, or fights like Sapphiron/Maly, where I can still nuke while the dragons are airborn/Vortexing and the tank can't make aggro, then those 2 talents become highly important imo... There is not even 1 single boss fight, where I can nuke from start to end without needing to use Soul Shatter or ask for BoS from a pally, and in most fights I need to move around, whether it's to chase the boss, or move from certain zones. In all those fights, aggro reduction and more range for my spells can contribute much more to my overall dmg, then the 2 points in "Demonic Power" that the winning spec of 53/0/18 is suggesting...

So sure, I'll do less DPS on Patch or a dummy, but in the majority of the boss fights, I'll do hell of a lot more dmg then the other locks, who hold back cause of aggro problems or cause of range issues (and again, those are just 2 examples that doesn't come into consideration in this Simulation).

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Old 04/16/09, 11:40 AM   #3512
sniper92
 
Human Rogue
 
Thunderhorn
Important Stats

What a great start for serious level 80's.... Looking forward to updates and future posts.

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Old 04/16/09, 1:04 PM   #3513
Sockett
Glass Joe
 
Gnome Mage
 
Cairne
Originally Posted by ash2ash View Post
I can't see your gear from your armory link. I've searched the armory and there is no LVL 80 Mage by the name of Sockett on US or EU servers. Of course, this might just be an armory bug.
I actually transferd so the armory name is isenhiemer. I use Scorchio2 and parrot for timers and to let me knwo when HS procs. Normally when those are up im spamming my FFb button , or if i have to refresh LB of scorch, of course now with the glyph i only need to cast 1 scorch. but other then that im usually spamming the button im going to do next and cast Pyro when it procs before i cast LB.

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Old 04/16/09, 1:05 PM   #3514
Sockett
Glass Joe
 
Gnome Mage
 
Cairne
Originally Posted by Buundox View Post
Use Lightweave Embroidery on your cloak. And are those your PVE boots? Armory is showing PvP boots right now. If you don't have a pair, get the [Sandals of Crimson Fury] from wyrmrest accord rep.

And also get to the hit cap.
Ya my boats are pvp, only ones i really ahve ill grabe those boots when i can
Sullen Cloth Boots i do have those but it takes away my blue gem for my meta.

Last edited by Sockett : 04/16/09 at 1:33 PM.

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Old 04/16/09, 2:26 PM   #3515
baka69
Glass Joe
 
Undead Warlock
 
Ysondre (EU)
warlock=Warlock_T8_00_41_30
level=80
talents=http://talent.mmo-champion.com/?warl...31050000000000
actions=flask,type=frost_wyrm/food,type=tender_shoveltusk_steak/spell_stone/fel_armor/summon_pet,felguard
actions+=/life_tap,glyph=1/soul_fire,decimation=1/immolate/curse_of_agony/corruption,health_percentage>=35/incinerate/life_tap
Warlock_T7_Hit_Gear.simcraft
glyph_life_tap=1
glyph_felguard=1
glyph_incinerate=1
Zak, isn't it supposed to be glyph_immolate instead of incinerate?

Edit : after tests, incinerate appears to be better, but, i don't understand... why?

Last edited by baka69 : 04/16/09 at 2:57 PM.

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Old 04/16/09, 2:52 PM   #3516
Demi9OD
Don Flamenco
 
Orc Warlock
 
Shadowmoon
Originally Posted by baka69 View Post
Zak, isn't it supposed to be glyph_immolate instead of incinerate?
No, Incinerate makes sense. 5% of 45% is more than 10% of 11%

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Old 04/16/09, 3:05 PM   #3517
baka69
Glass Joe
 
Undead Warlock
 
Ysondre (EU)
Sure, but why using glyph_immolate instead of incinerate, in destro specs, since conflag's nerf?

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Old 04/16/09, 3:18 PM   #3518
Drazzak
Glass Joe
 
Human Warlock
 
Crushridge
I know most of this thread has focused around 40/31 and building the fire/crit for the destro tree.

I have a somewhat different question - how well would a 42/29/0 build work? Including UA/Pandemic + 300% Firestone + 4 ranks of MD (obviously with Succy out).

This would provide +4% spell damage/+4% crit and the bonuses from the firestone to crit - how much would these improve the damage of UA/Corr versus just going deeper in Aff (Death's Embrace/Everlasting Aff) - or would this be a net loss?

Now that several of the DoT spells can crit does +crit gear begin to overtake +SP or not?

TIA

Last edited by Drazzak : 04/16/09 at 3:20 PM. Reason: /facepalm

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Old 04/16/09, 3:30 PM   #3519
KikYu0
Banned
 
Blood Elf Warlock
 
Ambossar (EU)
Still in Ulduar and just a small Question 0/40/31 shoud i use CoA & Corruption,
or just Corruption.. ? my Dps are that bad ;/... next try Razor.. brb

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Old 04/16/09, 3:42 PM   #3520
halabar
Banned
 
Dwarf Paladin
 
Staghelm
using this macro combo to do the main rotation. Arcane seems to fire right on time, (closer than I would do hand-weaving) and serpsting seems to regfresh right on time.

Macro 1
#showtooltip Steady Shot
/console Sound_EnableSFX 0
/cast !Auto Shot
/click BT4Button4
/castsequence reset=3/combat Arcane Shot, Steady Shot, Steady Shot
/console Sound_EnableSFX 1
/script UIErrorsFrame:Clear()

Macro 2
/castsequence reset=15/target Serpent Sting, !Auto Shot, !Auto Shot, !Auto Shot, !Auto Shot, !Auto Shot, !Auto Shot, !Auto Shot

thoughts? (the !Auto Shot is needed to get serp sting refreshed on time. it can be adjusted by adding or subracting !Auto Shot based on your haste)

going to do Kill Shot manually for now.. might try adding it to the macro, since I don't have a GCD /cast in the macro now

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Old 04/16/09, 3:45 PM   #3521
Darkstarrz
Von Kaiser
 
Orc Warlock
 
Bonechewer
I still feel 40-31 is top spec. Although simcraft stated otherwise I am still able to pull much better dps than affliction and the felgaurd hybrid spec that sim states is top besides aff with a DG. Even with the conflag nerf I still have an average conflag hit for 20k over 6 hours of raiding last night, and was easily able to keep myself at the top of the meters with the rogues and one of our hunters.

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Old 04/16/09, 4:19 PM   #3522
KillerzZZ
Glass Joe
 
Blood Elf Rogue
 
Bonechewer
With the mutilate build, would 51/18/2 be a better choice over 51/13/7? You'd be dropping relentless strikes, add 2 points into CqC and the last three into LR.

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Old 04/16/09, 4:21 PM   #3523
Grunge
Don Flamenco
 
Grunge's Avatar
 
Human Rogue
 
Kor'gall (EU)
Originally Posted by KillerzZZ View Post
With the mutilate build, would 51/18/2 be a better choice over 51/13/7? You'd be dropping relentless strikes, add 2 points into CqC and the last three into LR.
No, at least not by current estimates.

Fans glory to the Gladiators,
Gods glory to the Heroes.

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Old 04/16/09, 4:27 PM   #3524
Westify
 
Human Rogue
 
Gorgonnash
Hey, just a few quick questions i'm hoping somebody can answer

1. for the standard PVE MUT build is SR/SR better or SR/WD? heard mixed results and i can't seem to find a reason why WD would be since they changed PPM poison system

2. just curios on how the new PPM poison system works, my understanding of it now is that they normalized poisons based on 1.4weapon speed so for WP 1.4 Speed - 50.00% while 1.8 Speed - 64.29%, is there any truth to that at all? also is there now a limited amount of proc's per minute and if so do both weapons share the same amount or is it individual

3. also is there any user friendly spreadsheet or "rawr" like program available for rogues?

thanks in advance

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Old 04/16/09, 4:57 PM   #3525
Sockett
Glass Joe
 
Gnome Mage
 
Cairne
thanks for allyour guys help

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