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Old 08/04/09, 4:55 AM   #6726
Repaxan
Von Kaiser
 
Draenei Hunter
 
Lightbringer
Originally Posted by Famousz View Post
Heres my UI when raiding.
On the bottom right corner, what is the addon for the traps?

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Old 08/04/09, 5:06 AM   #6727
Desta77
Glass Joe
 
Night Elf Druid
 
Burning Legion (EU)
in my opinion in 3.2 we will see great comeback of Agi
5% crit for rip + idol of wroship will be better than stacking arp to get the cap

Last edited by Desta77 : 08/04/09 at 8:45 AM.

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Old 08/04/09, 5:11 AM   #6728
Enishi
Glass Joe
 
Enishi's Avatar
 
Orc Hunter
 
Fenris
Originally Posted by Jimney View Post
mine:


at first, thanks to thomashobbes, inspiring me for my untiframe design

major addons:
- Bartender 4
- ButtonFacade: Caith (custom colour)
- eePanels 2
- ForteXorcist
- Grid
- various Libs
- Satrina Buff Frames
- Stellar Unit Frames (!LOVE THEM!)
- TipTac

c&c always welcome

Is it possible for you to take a screenshot of that UI out of combat? It would be most appreciated!

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Old 08/04/09, 6:33 AM   #6729
Vaccine
wants scorpions that hovar without flapping
 
Vaccine's Avatar
 
Night Elf Druid
 
Argent Dawn (EU)
Originally Posted by Desta77 View Post
in my opinion in 3.2 we will se great comeback of Agi
5% crit for rip from + idol of wroship will be better than stacking arp to get the cap
Got any numbers on that? Last time the discussion came up about T9 I think it was shown that 2xT8 and 2xT9 would be the highest DPS configuration by about 70 dps, less the stat increases.

Originally Posted by Shadowed View Post
The best part is, not only were you late in linking it, that's an April fools topic from 6 months ago.

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Old 08/04/09, 6:49 AM   #6730
Yaelle
Von Kaiser
 
Yaelle's Avatar
 
Night Elf Druid
 
Arthas (EU)
I did some testing on the big bang in the 10 man version of the fight yesterday.
Since the spell states its physical damage, I assumed that armor would mitigate that damage, but it does not.
The other thing I noticed, was that range does affect the amount of damage.

So when standing next to algalon once the big bang occurred, I received 72k damage.
The next two times I put some distance between me and him (he in the middle, me being at the wall).
Damage was 28k and 33k with barkskin and pain suppression up (6k absorbed through PW:S which makes that easily survivable).

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Old 08/04/09, 7:43 AM   #6731
Charsx
Banned
 
Orc Shaman
 
Mal'Ganis
Yea Skrims mean just about nothing. In serious arena, you will be communicating via vent (or equivalent) and know what each other's strengths and weaknesses are. Team composition is pretty important and it can be a lot harder if you have a partner of the right class and spec. Skrims can be fun to test out different comps or learn how to do better on your own if your teammate dies early. One time I was with a warrior who died early after doing a whopping 7k damage, and I managed to beat a Priest and Paladin on my own. Now THAT was fun.

@Fetzen: It's funny, I kinda think your teams are mixed backwards. Mage/Rogue is an obvious popular choice, and Hunter/Shaman is also somewhat popular from what I read.

I play with a rogue, and despite still being pretty green, we are managing okay. This is with me as fire. You might have more fun with your fire mage and do better, if you switch your teams around.

And like you were saying, setting up common strats or "minor rules" is def a good idea. Depending on your team's composition, there usually is a better target to go after. Like when I Skrim and get a rogue as a partner who clearly has at least some arena experience, we usually seem to think along the same lines and know which target to go for. I've sometimes considered making a cheat sheet like the wrist pad note sheets QBs use in football to quickly reference in case we forget what to do against a certain comp, if we even know of a plan. My team's worst enemy right now is simply not knowing what to do against a certain team comp.

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Old 08/04/09, 8:01 AM   #6732
zelphie
Glass Joe
 
Blood Elf Death Knight
 
Magtheridon
Hmm im pretty sure all of that will be out of date after patch, which im pretty sure is being initiated onto servers right now

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Old 08/04/09, 8:06 AM   #6733
zelphie
Glass Joe
 
Blood Elf Death Knight
 
Magtheridon
this was a very useful topic ty

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Old 08/04/09, 8:10 AM   #6734
zelphie
Glass Joe
 
Blood Elf Death Knight
 
Magtheridon
perhaps a macro that will force your ghoul to attack totems in order of priority? i always knew people to use that on their locks with imps and i figure Cleansing totem should be top of the list for the dks

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Old 08/04/09, 8:47 AM   #6735
Paine
Glass Joe
 
Undead Death Knight
 
Darksorrow (EU)
As in the ARP rating for Frost pre3.2^^

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Old 08/04/09, 8:49 AM   #6736
Astavan
Banned
 
Blood Elf Death Knight
 
Vek'nilash (EU)
Can anyone help me i accidently delete my macro for my hunter on sv now i am stuck with puching too many buttons can anyone help with a good marco for SV

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Old 08/04/09, 10:06 AM   #6737
Pruka
Glass Joe
 
Draenei Death Knight
 
Malfurion
With the release of 3.2 I imagine there will be questions on most peoples minds on how to spec. I haven't really kept up with it since real life has bitten me on the backside this last month. Can anyone who has kept up with the changes make comments to help those who haven't had the time to do the research (plus answer the incoming "how do I spec posts") answer the question. Do the tanks spec the same as before? Aside from reading the DW post are the other DPS spec's that we are used to still viable?

I figure this will help prevent many topics from getting banned or deleted by mods.

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Old 08/04/09, 10:47 AM   #6738
roomer
 
Blood Elf Priest
 
Dark Iron
I'm sure that this question has been answered somewhere in the 101 pages in this thread, I'm going to go ahead and ask anyways. I've watched some pvp videos on youtube and a lot of people are using this addon, it changes the look of you're icon, partys icon, and enemys icon, I guess you its something like the health/mana (rage,runic power) icon. With the addon it shows the % of how much mana/hp you have left, and cast bars and all that good stuff. If anyone knows the name it would be a huge help, thanks.

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Old 08/04/09, 11:07 AM   #6739
gmedina
Banned
 
Dwarf Paladin
 
Gnomeregan
With the new changes to DG/DS and Divinity and seals what are you planning to spec.

I would assume the obvious 5/5/56 with 2 points in Vindication, but what are you planning to get with the remaining 5 points.

We could go divinity for more healing but since I was planning to use JoW instead of JoL now leaves me feeling meh.

We could go with intellect from holy but with the minimal amount of intellect this is also meh.

I assume there is the standard of Guardians Favor and Stoicsm but this is so meh also.

Any opinions?

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Old 08/04/09, 11:11 AM   #6740
jasonkandle
 
jasonkandle's Avatar
 
Blood Elf Death Knight
 
Tichondrius
Is there an updated talent tree after this patch update.

Or is the 51/0/20 still the uber spec?

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Old 08/04/09, 11:21 AM   #6741
fluids
Glass Joe
 
Tauren Druid
 
Lightning's Blade
Originally Posted by jimmmyjames View Post
Hi,

I really enjoy'd reading through this, ganna run off and revive my 31 druid, however i havn't played one in ages and i was just wondering how the Itemization for Balance + Resto (offspec) had changed if at all?
Could anyone help me with wat i want most and then some, should be 60-70 within the week, 70+ stats would be nice.
Try here:
http://elitistjerks.com/f73/t59457-m...dated_3_2_ptr/

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Old 08/04/09, 12:22 PM   #6742
Exiztence
Glass Joe
 
Exiztence's Avatar
 
Troll Shaman
 
Agamaggan (EU)
I am guessing you mean Unit Frames ? Xperl / Pitbull / oUF could probably help you achieve what you want.

Respect is earned , not demanded.

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Old 08/04/09, 12:22 PM   #6743
Jimney
Glass Joe
 
Human Paladin
 
Blackmoore (EU)
here it is ooc


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Old 08/04/09, 12:35 PM   #6744
nick91390
 
Human Warlock
 
Bronzebeard
thought on affliction

now that 3.2 has given 100% added bonus damage to haunt crits, and slightly nerfed fire and brimstone. will deep affliction be putting out more dps then deep destro in most raid situations?

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Old 08/04/09, 12:36 PM   #6745
arithrael
Glass Joe
 
Blood Elf Warlock
 
Maelstrom
I honestly feel that affliction will be close if not better then destro. with the new buff to glyph of life tap and pandemic, then the nerfs to destro. I think affliction might be better if not close

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Old 08/04/09, 12:53 PM   #6746
Eaos
Glass Joe
 
Eaos's Avatar
 
Blood Elf Warlock
 
Maelstrom
Originally Posted by nick91390 View Post
now that 3.2 has given 100% added bonus damage to haunt crits, and slightly nerfed fire and brimstone. will deep affliction be putting out more dps then deep destro in most raid situations?
I've been wondering this myself. I would like to see the DPS increase that these haunt crits in 3.2 do and if its a big enough increase to stay full time affliction once again. My guild's mages QQ at me because they dont want to scorch the boss anymore so they make me go affliction.

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Old 08/04/09, 2:18 PM   #6747
the SNEEP
Great Tiger
 
the SNEEP's Avatar
 
Tauren Shaman
 
Mal'Ganis
Originally Posted by Korlis View Post
Source? Or is the Sneep just Deep Throat in disguise.
Wow.com uses the same Blizzard sources as I do .

e: Should I post the patch notes here? It's ~63000 characters long but I have it already formatted into lists.

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Old 08/04/09, 2:23 PM   #6748
Namarus
Piston Honda
 
Orc Hunter
 
<BUR>
Demon Soul
Originally Posted by Argg0 View Post
(100 AP - 22 Agi) vs 80 AP

That's what I meant. You can choose to gain 100 average AP while losing 22 Agi by picking Tailoring or you can choose 80 AP (or 40 Agi/ArP/Hit) by picking any other non-engeniering/herbalism profession.
I see, that makes a lot of sense.

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Old 08/04/09, 2:23 PM   #6749
Tyjet
Von Kaiser
 
Tauren Druid
 
Twilight's Hammer (EU)
Originally Posted by gravedgr View Post
I've been unable to follow 3.2 very closely and have not had time for the PTR this time around. I was hoping to get a quick look at updates to the "standard/typical" tanking builds w/3.2 updates, but I don't see any in this thread or Suno's. Are they just not updated, or am I missing a new "reference" thread?
Precisely my thoughts! Any 3.2 tanking/dps resources and talent specs would be very much appreciated!
Perhaps even a dedicated 3.2 thread


With the Unholy Blight change, unholy tanking seems pretty pointless now. I'm guessing frost is king for AOE tanking again.
Is blood still holding up strong? (single target threat-wise)

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Old 08/04/09, 2:38 PM   #6750
dragwiz3
Glass Joe
 
dragwiz3's Avatar
 
Blood Elf Paladin
 
Zangarmarsh
What about divine gauardian. What possible reason would you need for the tank to take more damage in a raid. I dont see the reason to waste 6 points for a skill that will more than likely get me killed.

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