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08/06/09, 9:29 PM
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#6851
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Glass Joe
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I have been really waiting for the LB+HS changes. After minor changes and no real buffs the last few patches now, it was finally coming, something to help out on the dps, and allow me to move up as a pure dps caster over dual spec druidkin and such.. and Blizzard was going to let mages do DPS again..
oh wait.. nevermind..
maybe they will remmember mages next patch? maybe before the next expansion? Sorry, I read here almost daily and I absorb as much as I can from the braintrust that you guys are. I couldn't hope to contribute much.. but this time, I just had to comment. If this was a Death Knight bug/error.. you can rest assured it would be fixed and released the same day.. but it's a mage bug soo.. just revert it to 3.1 and call it a day.
It's just dissapointing.. once again.
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08/06/09, 10:33 PM
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#6852
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Glass Joe
Draenei Death Knight
Tichondrius
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Can we possibly see some logs? As much as I appreciate the hearsay flying around and screenshots of recount, it would help me personally if I could see WoL/WWS charts.
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08/06/09, 11:01 PM
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#6853
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Great Tiger
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Greetings DKs!
Just wanting some leveling advice (I'm fairly out of touch with the 3.2 changes for DKs as I haven't been raiding/online much in the last month).
I have a level 75 DK that I do most of my leveling with solo (read: all of my leveling). Just curious as to a spec/glyph setup that would be the most efficient. Any help would be grand, thanks.
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08/06/09, 11:31 PM
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#6854
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Von Kaiser
Gnome Death Knight
Shadow Council
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Like I said, I'm going to at least attempt to get a detailed Recount parse when I do Patchwerk-25, and I may finally get the WWS parser for this attempt. I'll also keep the gear I have now and do a Patchwerk next week as 51-20, just for the sake of comparison. I'm reasonably confident 44-27 would win, but we'll see.
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08/06/09, 11:35 PM
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#6855
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Piston Honda
Orc Death Knight
Dethecus
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Originally Posted by LokiUCLA
I have been using the 44/0/27 build for quite some time now and it's not just UB you are gaining. You also gaining a perma ghoul which is a significant amount of DPS. I often top the DPS charts in our Ulduar raids and the closest DK to me is using a 51/0/20 spec but I still beat him out on boss fights. So I wouldnt' rule out this build as it has been serving me well for the past couple months.
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I accept the wrath of Kaubel et al. for backseat moderating here, but this train seems to be headed way, way off the tracks.
If you want to propose people seriously consider a variant build like 44/0/27 then give us something to go on. Your anecdotal evidence doesn't get us anywhere. Show some theory behind your choices, show some numbers, run it through Kahorie's sim. Show some logs, a comparison of your DPS as 44/0/27 and 51/0/20 would be a good example. The 51/0/20 DK in your guild doesn't have the gear that you do, and his gemming is terrible. Saying that you beat him every time doesn't tell us anything at all, at best it tells us he's terrible b/c 51/0/20 should be beating 44/0/27.
@the post with full color glossy head shots of your ghoul, your 3k DPS on content from 2 patches ago tells us absolutely nothing. At most I learned that the DPS required to kill sarth in 25 man is really, really low. When your DPS is less then half of what the current 51/0/20 DKs are putting out, showing us a screenshot of your recount is not going to change anyone's mind. Your wasting forum space, and this discussion is pointless. If someone can make an honest effort, and do some real analysis that shows 44/0/27 is a serious contender I'm sure myself and others here would try it out. The tools are available on these forums, but you can't sit back and wait for other people to do your work for you.
Further more it's been shown that 51/0/20 really starts to pull away as a superior spec when you start getting really good gear. It scales incredibly well with high strength and armor pen, and is performing its best at the highest level of content. Frankly, 44/0/27 might be the best spec in heroic gear working through Naxx 10, but we don't care. This thread is not about leveling your DK, or succeeding on old content, it is about maximizing Blood DPS at the highest level of raiding. So no, we are not interested in seeing a WWS report from Sartherion or Patchwerk, show that your spec can handle content at least through the end of Ulduar.
On topic, I am working on updating the OP, information that has been updated for 3.2 I have put the titles in red.
Last edited by Soilantgreen64 : 08/06/09 at 11:45 PM.
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08/07/09, 2:25 AM
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#6856
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Orc Death Knight
Proudmoore
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Blood Spec (51/0/20) + UH Presence = AMAZING
Blood spec ( 51/0/20) and UH presence
This is my “problem”, everything i ever read says to use blood presence with my blood spec that i got from here, but i would like som1 with 25 ulduar gear to try this out. I do 4k+ on heroic bosses with blood spec and in UH presence, and if i try blood presence, i usually only do 3k+, i understand heroics are shorter fights than raids so you have to consider the burst factor with unholy, that is why i just did 5 minute test on target dummy. My result was blood starting kind of low and rising to a steady 2600 dps, my UH presence (blood spec) started pretty high, around 3k dps and dropped slowly to a steady 27-2800 dps….. so i can not find out why to do blood presence. Maybe i’m doing something wrong, but when i do almost 5k dps in heroics on bosses without ever gearing from any 10 or 25 mans, i think i’m doing something right. so maybe blood spec, UH presence is the new thing, i don’t know, som1 test it out for me and let me know your results, same rotation pretty much… so help me out if i'm doing something wrong, but it works amazing for me, just gets me cause everywhere says use Blood presence, but i do more in short or long fights with uh presence, so i would like people doing 25 ulduar to try it out on a boss that they know what they do in blood presence and try it this time in unholy presence, or at least on a test dummy and see if they have same results i do
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08/07/09, 2:27 AM
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#6857
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Glass Joe
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Update the armpen numbers please. 15.395 \ 1% armpen
Grim softcap 927 armpen rating
runestone is 874 armpen rating
just thought i would help out
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08/07/09, 3:24 AM
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#6858
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Glass Joe
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yay, they reversed the living bomb causing hot streak and now mage dps is crap
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08/07/09, 3:43 AM
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#6859
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Glass Joe
Gnome Death Knight
Mal'Ganis (EU)
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is anywhere in this thread a updated version of the original post for 3.2?
i mean, listed in a chart for every race and talent spec.
if not, it would be nice if someone could
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08/07/09, 4:32 AM
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#6860
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Piston Honda
Night Elf Druid
Sylvanas (EU)
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I must have missed something, was there ArPen change in 3.2? Or are the numbers in this post wrong? According to Combat ratings post, only dodge parry and resilience changed in 3.2.
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08/07/09, 4:39 AM
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#6861
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Von Kaiser
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Originally Posted by Farahota
Update the armpen numbers please. 15.395 \ 1% armpen
Grim softcap 927 armpen rating
runestone is 874 armpen rating
just thought i would help out
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Nothing should've changed for ArP in 3.2 unless there was some kind of stealth change. Going by my paper dummy I show 534 ArP giving 43.36% ArP and with Runestone and Rhino food up I have 100% ArP.
Last edited by spiritryu : 08/07/09 at 4:48 AM.
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08/07/09, 5:34 AM
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#6862
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Troll Rogue
Twisting Nether
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The changes to poison proc's based on weapon speed piqued my curiosity so I decided to swap the relentless strikes 5/5 out of my combat spec for Improved Poisons 5/5, but is giving up the extra energy generated by RS worth the significant boost to proc'ing IP and Deadly.
With envenom up and running my proc's are pretty much going off without a doubt, Im just not sure if the dps is better and RS gives extra energy so I find it hard to put a dps value on it.
This is my first post, be gentle?
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08/07/09, 5:54 AM
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#6863
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Banned
Dwarf Hunter
Earthen Ring
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What do you think about the new tier set bonus. I think it is not so great than others. 3 secs rake, yeah! If I compare for example with DKs bonus: 2er Bloodstrike and Heartstrike have a chance to grant 180 strength and 4er blood plague and frost fever can crit, which is really nice, because they got buffed (+1300 dmg a tick) and compare with your 4er 5% crit on rip and ferious bite, i think it's also not better. Every class got 5% crit in 4er boni, why DKs not?
Last edited by Batlecruiser : 08/07/09 at 6:00 AM.
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08/07/09, 5:59 AM
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#6864
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Glass Joe
Tauren Druid
Khaz Modan (EU)
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Originally Posted by Kittay
Anyone have any more info on a good way to heal this fight now since the cc nerf? What were other guilds doing to help with the changes?
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same !
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08/07/09, 6:05 AM
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#6865
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Glass Joe
Human Mage
The Venture Co (EU)
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Originally Posted by Maje
Ah well, that was somewhat expected, were they to ask me which I prefered LB being used on multiple targets or the DOT proccing HS I would have made the same choice as they did.
It allows us to do something we couldn't before and makes us very good on multi mob fights, we will be lagging a bit behind on patchwerk type fights.
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If you like a dots on multiple targets then go to play lock. We would rather have LB ticks to proc HS.
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08/07/09, 8:00 AM
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#6866
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Glass Joe
Human Mage
Emerald Dream (EU)
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Just to piggyback on the suggestion i've seen a couple of times now:
Make unglyphed LB as glyphed is now (multi target, crits on dot ticks). Then glyph of LB allows dot ticks to proc HS but removes multi target ability. Off the top of my head can't see any major flaws but may be missing something.
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08/07/09, 8:34 AM
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#6867
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Glass Joe
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hmm i might put cleave in my rotation then, if it really makes up for the dps loss from heroic strike
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08/07/09, 8:36 AM
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#6868
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Glass Joe
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So I really don't belong here because my math skills are failure, but has anyone ran the numbers of the new mage set bonuses vs. the warlock set bonuses? It seems from a cursory glance that giving us more crit is a horrible diminishing return compared to the set bonuses locks recieve. (Not to mention making combustion even less desirable than it was, assuming that's possible.)
Last edited by membranoid : 08/07/09 at 8:42 AM.
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08/07/09, 9:35 AM
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#6869
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Bald Bull
Tauren Druid
Lightbringer
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I assume you're talking about Banner of Victory. According to Rawr, this is below Grim Toll, Mjolnir Runestone, Comet's Trail, Dark Matter, and the 2 Death trinkets from ToC raids.
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08/07/09, 9:39 AM
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#6870
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Bald Bull
Tauren Druid
Lightbringer
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Originally Posted by Farahota
Your armpen numbers could use an update.
15.19 / 1% armpen
1 armpen / .065%
let me know if my numbers are wrong please, this will be my 1st time posting number.
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Woah there, please do some fact checking before misleading people like this. It's the first post of the Combat Ratings thread that is incorrect, not this thread.
What you're posting are old Armor Pen numbers that got changed a while ago. From Patch 3.1.2: "Armor Penetration Rating: All classes now receive 25% more benefit from Armor Penetration Rating."
The current, and accurate ArP conversion is 12.32 ArP = 1%
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08/07/09, 9:52 AM
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#6871
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Piston Honda
Blood Elf Paladin
Emeriss (EU)
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Originally Posted by Khaosknight
Essentially yes, If you are In blood presence you are already starved for GCD's, if you ARE going to use a GCD outside of Rune usage and frost strike, it had better be a crit. If you are in unholy presence then you can pretty much pop anything you want to whenever you want to and still have time to spare.
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Ahh ofcourse, I used to drop a blood strike to do so actually since it hit fairly weak, but my experience is based on months of being 2H Frost and this does not apply to DW Frost. I'll have to change my strike priorities.
@Foxx thanks for the answer as well makes perfect sense now 
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08/07/09, 9:59 AM
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#6872
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Bald Bull
Tauren Druid
Lightbringer
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Relax, there was no ArP change this patch, Farahota is just going off of the incorrect data in the Combat Ratings first page. The only people that don't go for 1232 as the ArP cap are warriors in battle stance, and/or warriors and rogues with mace spec.
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08/07/09, 10:07 AM
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#6873
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Glass Joe
Human Paladin
The Sha'tar (EU)
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Sorry to bother but; does anyone have a 3.2 analysis for threat stats? I wonder if its worth to get expertise items; especially shoulder piece of tier 9. With new SoV expertise should benefit us more then it used to i guess.
edit: typo
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08/07/09, 11:11 AM
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#6874
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Glass Joe
Troll Rogue
Azjol-Nerub (EU)
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Originally Posted by Skipper240
CLCBPT is a fantastic, lightweight addon for tracking BoL/SS/JotW/FolH.
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Thanks mate, it looks nice and simple 
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08/07/09, 11:24 AM
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#6875
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Glass Joe
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Going off the date rating buster gave me. When some one linked grim toll, it said 39.75%. pre 3.2 rating buster gave 49ish%
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