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09/15/09, 11:39 PM
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#8076
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Glass Joe
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You will be better off with Calamity's Grasp and the 10 man toc dagger. The 1.4 speed and higher ilvl make it a superior OH, while the higher ilvl of CG combined with the better OH will make it easily surpass your swords.
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09/15/09, 11:44 PM
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#8077
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Bald Bull
Dwarf Rogue
Scarlet Crusade
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Originally Posted by Quinine
Hello,
The spreadsheet now indicates I should go for an Eviscerate only cycle, but I would like to know how is that modeled.
I would imagine it is some kind of 5s5eXe where the X depends of rng cp and energy generation. But, just to be sure you know...
Thanks
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Spam 5pt Eviscerates, when SnD is close to dropping use whatever CPs you currently have to refresh it. It's very simple.
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09/16/09, 12:48 AM
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#8078
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Von Kaiser
Human Death Knight
Greymane
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New PTR Build incoming. Time to spin the Wheel of Nerf!
Out of 20 spots on the wheel, we have the following:
1-3 = Change to Blood Strike's dmg modifier, random amount.
4-5 = Frost Aura has it's mitigation and/or hp bonus changed up or down by 3-5%
6 = SS gets buffed by 5% for one PTR build.
7-8 = SS gets reduced by 5% permanently.
9 = Dancing Rune Weapon has it's duration doubled, but the amount of damage it does is cut by 75%.
10 = 1 Random DK Glyph is changed to something completely different.
11-13 = The 21 point talent switches places with the 51 point talent. 11 for Blood, 12 for Frost, 13 for Unholy.
14 = Dancing Rune Weapon has it's duration cut in half, but the amount of damage it does is buffed by 25%.
15 = If Bone Shield has 4 charges, it now has 3. If it has 3, it now has 4. If Bone Shield CD is 1 min, it is now 2 min, and if it's currently 2 min, it's reduced to 1 min. Regardless of either of these, it's effective dmg mitigation is reduced by 5%.
16 = Blood of the North is now 5 talent points. I mean, 3. No, 5. Fuck it, lets just split the difference and call it 4.
17-19 = No changes this week. That you know of, muhahah!
20 = Win a Trip to Haiti!
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09/16/09, 6:12 AM
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#8079
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Glass Joe
Taaveti
Blood Elf Rogue
暗影之月
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Originally Posted by tedoubledy
-removed quote-
I was a bit curious on the discussion about weapon swapping posted before. To me the MP change definitely would allow room for you to swap out daggers (assuming you have another OH dagger equivalent to that of your current) while the DP is ticking but has anyone done any analysis on what the mutilate DPS would look like if you did not weapon switch? If blizz made the changes to bring mutilate's DPS closer to that of combat how close are we getting? I would like to think that weapon swapping is not something Blizzard had in mind when they decided to make these changes as Aldriana pointed out before.
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From what I remember the weapon swapping for mutilate was based on the old MP which gives envenom both the chance not to drop and the increased chance to apply DP, which gives a 100% chance to reapply with a single swing when it's about to drop. With the change that it no long increases the chance to apply DP, you'll need to swap the DP OH back in earlier and I'm not sure the extra damage from the OH IP would be worth the chance of DP dropping+lost of 1 swing. But then, this of course will need some confirmation.
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09/16/09, 6:21 AM
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#8080
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Glass Joe
Night Elf Hunter
Cenarius
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Current Item with Regem
Hey guys, I know that this question has probably been answered many many times, so sorry about that, but I didn't really feel like searching through pages and pages of forums to find my answer. Anyways, question: What exactly does the "Current Item with Regem" thing mean in the gear planner and/or how do I get rid of it. And no the answer is not simply putting a different gem in my gear to get a dps increase, or else my "Back" would not have a "Current Item with Regem" option and my shoulders would not get a 137.0 dps increase from a simple gem change. Also, my trinkets also have a "Current Item with Regem" dps increase... which... is odd... EXPLAIN GOGOGO!
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09/16/09, 6:49 AM
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#8081
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Glass Joe
Tauren Warrior
Draenor (EU)
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Originally Posted by jimmiejackso
I have been Arms since the middle of Ulduar, and now about to respec Fury. My question is, like Arms if you don't MR or GT is socketing Armor pen better then stacking strength for fury? Or should I be stacking all strength?
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This is something I too am wondering. And after the next patch with the percentage reduction, would it be viable at all for Fury?
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09/16/09, 7:33 AM
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#8082
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Glass Joe
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Thanks Gruntle, that helps a lot. I'm not too worried about ArP, considering that Blizz said they were going to remove it in Cataclysm, but I was having trouble following all the spread sheets and formulas for the other stats, of which it was doing little beyond giving me a headache trying to understand half of it.
Last edited by phasedrake : 09/16/09 at 8:36 AM.
Reason: minor spelling mistake
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09/16/09, 10:06 AM
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#8083
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Glass Joe
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I am considering breaking my 4 pc bonus, but without a runestone or a grim toll is going evisc specced even worth it? I have a trophy from 25 normal and I was thinking of buying the pants (for the armor pen) then use my 10 man gloves (the nonset armor pen ones) and the calamitous fate chest. Is it even worthwhile without an armor pen proc? If I buy the nonset helmet next from badges and socket all armor pen I will probably be around 500-600 passive. That doesnt seem like enough without one of the trinkets though. Any thoughts?
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09/16/09, 11:05 AM
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#8084
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Von Kaiser
Undead Rogue
Emerald Dream
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Your best bet would be to grab Aldriana's latest version and throw the gear in to see. Most of the questions can be answered there, just takes a little tweaking to configure for your gear.
From a quick glance at your gear and taking the few pieces you stated into account it would be close, but probably still not worth it. The 4/5 t8 is very powerful and like Aldriana stated previously, takes a fair amount of good off pieces to make taking it off work.
But for sake of a more exact answer grab a spreadsheet and plug them in.
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09/16/09, 11:08 AM
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#8085
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Banned
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Elemental haste cap
can anyone tell me the elem haste cap before diminishing returns
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09/16/09, 11:11 AM
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#8086
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Glass Joe
Human Death Knight
Cenarion Circle
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-removed because i am a total idiot
Last edited by bm289 : 09/16/09 at 11:39 AM.
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09/16/09, 11:20 AM
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#8087
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Banned
Human Death Knight
Zuluhed (EU)
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Originally Posted by bm289
an update or clarification from patch notes on MMO-CHAMPION.com
So, if I read this correctly, it does indeed affect the base damage of heart strike on the PRIMARY target AND the SECONDARY target as well.
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So what do you want to tell us?
HS does half damage on the second target, that's already clear. On PTR, it's already working that way.
Glyph of BS still stays no option - because it doesn't effect HS at all (and BS damage is a lot lower than 20%, even considering only singletarget).
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09/16/09, 11:31 AM
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#8088
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Glass Joe
Human Death Knight
Cenarion Circle
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-removed because i am an idiot
Last edited by bm289 : 09/16/09 at 11:39 AM.
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09/16/09, 11:37 AM
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#8089
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Don Flamenco
Draenei Death Knight
Chants Eternels (EU)
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Originally Posted by bm289
Did you even read the tooltip? it does 50% damage on the primary target and 25% on the secondary. With this in mind, would using blood strike as a single target strike be better than using heart strike on a single target since HS will now be dealing 50% weapon dmg instead of 100% weapon dmg.
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On live, Heart Strike already do 50% weapon damage Heart Strike
Like Blood strike do 40% weapon damage or Obliterate 80%.
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09/16/09, 11:38 AM
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#8090
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Glass Joe
Human Death Knight
Cenarion Circle
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Originally Posted by Afabar
On live, Heart Strike already do 50% weapon damage Heart Strike
Like Blood strike do 40% weapon damage or Obliterate 80%.
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Totally right. My bad. total idiot = me. Proceed!
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09/16/09, 12:11 PM
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#8091
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Blood Elf Rogue
Bonechewer
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envenom and t9
With the new changes to envenom and were Blizz is obviously steering us towards muti again, will mutilate go ahead of the pack again?
Also is there absolutly no way in beating 4 t8 with 2 t9 and ToC gear? I know the t8 set bonus = win but am hoping to put on my 9's asap.
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09/16/09, 1:33 PM
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#8092
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Piston Honda
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Originally Posted by sillymofo420
can anyone tell me the elem haste cap before diminishing returns
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1270 is the GCD cap, at which point the return slows until you hit 2540 (1s LB's) at which point there is virtually no return on haste.
EDIT: Assuming WoA and Moonkin/Ret
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09/16/09, 1:42 PM
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#8093
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Glass Joe
Human Warlock
Black Dragonflight
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Set bonus values
Can someone list/calculate the mean set bonus values (as DPS) for the T8 and T9 pieces for standard destro build.
I currently have both 2pc t8 (8.5head 8.0 shoulder) and 2pc T9( trophy legs and hand). I am trying to determine the benefit/loss of purchasing the vendor 245 shoulders (Pauldrons of revered mortality or even the 232 shoulders) versus waiting for more trophies (I am swimming in emblems right now and am way negative in DKP).
Thanks
Cicatric Black Dragonflight
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09/16/09, 1:46 PM
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#8094
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Banned
Orc Death Knight
Staghelm
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ok so i just started DW, and i was thinking if I should max out my hit at 27% i Believe it is. Also I just got the badges to buy my fourth piece tir9, should i buy it for the 4 piece set bonus, or buy the sigil that gives 200str? I really feel that this spec can out dps blood/unholy. Just working on my spec to max its dps.
The World of Warcraft Armory
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09/16/09, 1:52 PM
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#8095
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Von Kaiser
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Simple question,
What would be the absolute optimal spec for doing damage to say, five targets, if Prey on the Weak were useless because you were constantly at low HP, and you had to take throwing spec.
In this hypothetical situation, would 23/45/1 be the way to go? taking improved poisons and using double instant (or instant deadly?) or would the loss of killing spree cost too much to drop the 5 points in PotW?
Also what is the optimal gearing to maximize damage from fan of knives?
Bringing this situation up for the people who know how to do the math.
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09/16/09, 2:59 PM
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#8096
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Glass Joe
Blood Elf Death Knight
Kil'Jaeden
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Originally Posted by ManOfSorrow
ok so i just started DW, and i was thinking if I should max out my hit at 27% i Believe it is. Also I just got the badges to buy my fourth piece tir9, should i buy it for the 4 piece set bonus, or buy the sigil that gives 200str? I really feel that this spec can out dps blood/unholy. Just working on my spec to max its dps.
The World of Warcraft Armory
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Please read the very first page of this Thread, learn and understand it all before posting questions.
"White hits have a hit cap of 27%. The talent Nerves of cold steel reduces this by 3%. At this point, no white hits (or any attack for that matter) will miss. This cap is not reasonable to reach for any DK, and should not be attempted. However, keep in mind that gaining hit over the spell hit cap still has a dps value as it will allow more white damage, more blood caked blade procs, and more Killing machine procs." - First page
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09/16/09, 3:20 PM
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#8097
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Von Kaiser
Undead Rogue
Laughing Skull
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Am I the only one who is finding it more beneficial to spec into Vile Poisons over 3 of the 5 points in Relentless Strikes (18/51/2). I was running 15/51/5 for a while until my guildies recommended trying the Vile Poisons setup. On spreadsheet single target DPS I am losing only ~11 DPS and using my Rupture setup I am actually gaining ~2 DPS with 18/51/2.
Not to mention the added benefit you get with FoK.
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09/16/09, 3:29 PM
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#8098
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Geming for Destro
I still consider myself new to the world of locks but they are my favorite class by far. But as a Deep Destro i want to know how exactly i should gem? Im not amazing with the numbers aspect in this.
The World of Warcraft Armory
Thats the link to my wow armory. Can anyone give me a hand, I'm learning how things work and the rotation is no problem things like that i got down. Gear i understand its not that hard to get... but the geming kinda gets to me
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09/16/09, 3:31 PM
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#8099
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Geming for Destro
I still consider myself new to the world of locks but they are my favorite class by far. But as a Deep Destro i want to know how exactly i should gem? Im not amazing with the numbers aspect in this.
The World of Warcraft Armory
Thats the link to my wow armory. Can anyone give me a hand, I'm learning how things work and the rotation is no problem things like that i got down. Gear i understand its not that hard to get... but the geming kinda gets to me
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09/16/09, 3:50 PM
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#8100
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Piston Honda
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Originally Posted by nonmagical
Am I the only one who is finding it more beneficial to spec into Vile Poisons over 3 of the 5 points in Relentless Strikes (18/51/2). I was running 15/51/5 for a while until my guildies recommended trying the Vile Poisons setup. On spreadsheet single target DPS I am losing only ~11 DPS and using my Rupture setup I am actually gaining ~2 DPS with 18/51/2.
Not to mention the added benefit you get with FoK.
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No you aren't. It's one of the recommended builds in the intro post to this thread. Mileage will of course vary depending on gear so everyone relies on the spreadsheets for guidance.
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