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09/24/09, 5:41 PM
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#8426
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Glass Joe
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Thank you!
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09/24/09, 6:13 PM
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#8427
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Glass Joe
Blood Elf Death Knight
Altar of Storms
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I'll try that, thanks 
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09/24/09, 6:57 PM
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#8428
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Glass Joe
Blood Elf Death Knight
Altar of Storms
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Fair enough, I don't really play much as unholy since I have to bring IIT to the raid, but I got the idea that people were having their ghouls die on occasion *shrug*.
Guess I shouldn't make assumptions.
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09/24/09, 7:04 PM
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#8429
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Banned
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Originally Posted by Kaubel
How about you stupid shits stop beating the ArP horse and find something else to discuss. Most of you make me almost miss the days where all you did was cry about how you always got dicked on weapons.
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As useful and constructive as this post is, I'm going to go ahead and ignore it.
Anyway, can someone clarify what GC is talking about here:
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Originally Posted by GhostCrawler
The nerf to armor pen in 3.2.2 is intentional. Compared to the recent buff where we increased the value of armor rating to 125%, this nerf would take it back down to 110%.
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What exactly is the "value of armor rating?"
Also, I'm thinking of regemming a few things to hit the 735 arp rating softcap (before my [Mjolnir Runestone] proc) and I'm wondering . . . is hitting 100% necessary if the boss is guaranteed to be sundered and faerie fired?
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09/24/09, 7:23 PM
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#8430
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Glass Joe
Blood Elf Death Knight
Blackhand
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mmmmmmmmk, thank you. and stupid question, but icy touch goes off of spell hit right? i could have sworn it did, but ive read all over the place and couldnt find an answer. normally i wouldnt care but the past few days ive gotten some misses on it and its got me wondering xD
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09/24/09, 7:35 PM
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#8431
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Troll Shaman
The Venture Co (EU)
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Enchant Weapon - Mongoose (used at T9 gear levels)
can someone please explain to me "Enchant Weapon - Mongoose (used at T9 gear levels)", what are the benifits?
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09/24/09, 7:43 PM
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#8432
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Glass Joe
Gnome Mage
Trollbane (EU)
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A few simple questions, but answers, I can't find them anywhere.
Got merlin's robe today, and with the massive amount of haste on it i'm now at 680(20,74%) haste. Rawr said I better socket it with sp/crit, the orange gem at least.
Is there a hastecap for mages?
Is crit more valueable than haste in my situation? I think i got enough spellpower by now.
Suggestions would be nice.
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09/24/09, 8:03 PM
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#8433
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ok correct me if im wrong but the T9 set bonuses for rogues kinda suck. i have two 245 pieces of T9 but i don't think i am ready to lose rupture crits and i am thinking the rupture crits are better than having that one extra piece of 245 gear
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09/24/09, 8:22 PM
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#8434
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Banned
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"this isn't a heroic kill but im not sure how much that would make a difference"
lol relax
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09/24/09, 9:19 PM
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#8435
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King Hippo
Troll Rogue
Blackrock (EU)
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Originally Posted by Ataxus
Arcane Explosion on 12 penguins at once near the Tournament = no Clearcast proc
Could there be less obvious mechanic at play here than 10% chance per mob?
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I haven't noticed that behaviour either and certainly went OOM spamming Arcane Explosion against Auriaya's adds with 5/5 Clearcasting.
Edit: Even though I didn't notice it in my raid today, I could definitely notice it going through stockades. I guess I can confirm Clearcasting proccing per target,
@The discussion about an Anub spec:
Personally I'm using 2/3 Precision and 3/3 Ice Shards on my Mage. According to Rawr my Blizzard DPS with that Arcane spec is slightly higher than that of FFB so I don't have a FFB spec any more.
In optimal gear dropping a point of Precision is also only a mere 15 DPS (~0.14%) loss.
@Fax directly:
You mentioned Flamestrike. Do you actually use Flamestrike in the Anub encounter?
Personally I've never seen Anub and all 4 adds in range for a Flamestrike so I'd just directly Blizzard (because a 5 targets Blizzard should do higher DPS than a 3 targets Flamestrike).
Do you have any special way of tanking Anub and the adds?
Last edited by Hidden : 09/24/09 at 9:47 PM.
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09/24/09, 9:30 PM
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#8436
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Tauren Death Knight
Thaurissan
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Okay so i'm hit cap, expertise cap, 47.63% ArP, and 4.4k ap. Now should i be gemming ArP or Str? From the previous posts it sounds like Str will bascially be best for me.
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09/24/09, 9:51 PM
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#8437
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B-B-BLOODBATH
Regen
Troll Druid
No WoW Account
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Sunder and Faerie Fire have nothing to do with Armor Penetration in terms of your personal cap. Also prepare for the wrath of Kaubel.
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09/24/09, 10:02 PM
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#8438
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Blood Elf Death Knight
Onyxia
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i have some question
is T9-4P bonus really work on this patch ?
i have test with dummy yesterday about 200 tick but no crit
if it work how many crit percent ?
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09/24/09, 10:50 PM
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#8439
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Glass Joe
Orc Death Knight
Aszune (EU)
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i am having the same issue over 1300 ticks during boss figths and 0 crits i have 2x245 and 2x232 dunno if that could be the reason of the bug but i cant see how that is plausible, i have read people reporting that their 4xset is indeed working but not for me though.
*** re-equiped the items and it is indeed criting now, very odd, they even show up on recount now
Last edited by arraba : 09/24/09 at 11:07 PM.
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09/24/09, 10:55 PM
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#8440
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King Hippo
Draenei Death Knight
Dragonblight
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It's working for me. Right now, and every fight since the patch. I have 2x245 and 2x232, so I can confirm that isn't it.
Not sure what else to say =S. Try unequipping/re-equipping?
As to the question of what crit chance it works off, melee seems to be it, based on testing and raid parses.
Last edited by Consider : 09/24/09 at 11:01 PM.
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09/24/09, 11:24 PM
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#8441
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Orc Warrior
Steamwheedle Cartel (EU)
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Heya!
I'm wondering how Nightmare Tear works to activate the meta gem: does it count as a gem color for the socket it is in? or can it count for 2 colors at once? Most of the posts I've been reading have stated that Nightmare tear only counts as the color of the socket it is in, i.e. if placed in a blue socket, would count as a blue gem.
However, I've seen a ret paladin who has stacked only red Str gems and one Nightmare tear in his gear, yet his meta which requires 1 red, 1 blue and 1 yellow, is activated.
link to his armory:
The World of Warcraft Armory
it appears he placed the nightmare tear in a yellow socket.. and yet he has no blue gems, so if the assumption was right, his meta would not be activated. But the meta is indeed activated.. so does the nightmare tear count as both a yellow and blue gem? or have I missed out something here?
Cheers!
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09/24/09, 11:42 PM
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#8442
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Glass Joe
Orc Death Knight
Duskwood
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http://www.worldoflogs.com/reports/rt-tgOV5Y3lFIMspcYO/details/67/?s=2117&e=2436
4piece t9 with (3) pieces of 245 and (1) 232 piece of badge gear with diseases confirmed to crit.
4piece was a huge dps increase for me and I wish that I could find a good no 4piece vs. 4piece comparison in our logs to share.
edit: wrong link
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09/25/09, 1:04 AM
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#8443
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Banned
Human Death Knight
Arathor
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Originally Posted by NeuroMedivh
Again, I'm not quite sure I follow. You say SS is a little bit "ahead" of BS. You are quite correct in that, but one SS is approximately the same as 2xBS in nearly all sims. Since they are "the same", there's no point in spending 3 talent points converting 2xBS into 1xSS, you could put those 3 points somewhere else and get more DPS.
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I noticed that SS is 5% ahead of 2xBS on damage and also have 5% more critical rating. And about the GoSS I still not sure if is just because you can do more SSs on your rotation or if it have some synergy like if don’t have to refresh the diseases with PS and IT we get a second on runes cd but for sure we have at least less 6s on that rotation by doing like 8xSS , 5-6xDC and 4xBS in about 30s with just one IT and one PS.
Last edited by Leg : 09/25/09 at 1:14 AM.
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09/25/09, 1:21 AM
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#8444
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Banned
Human Death Knight
Arathor
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The new Bone Shield is far worst then previous that’s right by the way I got a so much awesome 30s rotation now that I just have to remember to pop it when the CD ends. We have to be accustomed with this, another thing to keep an eye when it is near to the end.
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09/25/09, 3:11 AM
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#8445
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Glass Joe
Goblin Death Knight
Nathrezim
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I would love to see a updated front page by Vespasian including the newest, highest dps rotation and glyphs, now that Flame Shock is in the mix.
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09/25/09, 3:44 AM
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#8446
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Banned
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Aura mastery
Is it possible for us to pick up Aura mastery without loosing dps?
Ye i know that we loose some raid survability, but we are low on Holy paladins, and really need it for Heroic Twins.
Seen some ppl commenting about this earlier, but to me it seems that the only thing we will loose picking it up, is raid survability.
Going for something like this Talent Calculator - World of Warcraft
+ 2 points more in BoM or something 
Last edited by snakzz : 09/25/09 at 3:50 AM.
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09/25/09, 4:57 AM
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#8447
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Piston Honda
Orc Death Knight
Stormreaver (EU)
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We know that the first 4 abilities used will be some order of Dark Twin Pact, Light Twin Pact, Dark Vortex, and Light Vortex. However, is there any mechanic preventing the 4th and 5th special abilities from being identical? Can anyone remember a time where the same ability was used twice in a row?
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09/25/09, 5:59 AM
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#8448
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Great Tiger
Duilliath
Night Elf Druid
No WoW Account (EU)
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Originally Posted by khel
We know that the first 4 abilities used will be some order of Dark Twin Pact, Light Twin Pact, Dark Vortex, and Light Vortex. However, is there any mechanic preventing the 4th and 5th special abilities from being identical? Can anyone remember a time where the same ability was used twice in a row?
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From anecdotal evidence, there isn't. I've seen the same ability used two times in a row a few times.
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Ignorance can be solved with a book. Stupidity requires a shotgun and a shovel.
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09/25/09, 6:09 AM
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#8449
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Von Kaiser
Human Rogue
Frostmane (EU)
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Originally Posted by khel
We know that the first 4 abilities used will be some order of Dark Twin Pact, Light Twin Pact, Dark Vortex, and Light Vortex. However, is there any mechanic preventing the 4th and 5th special abilities from being identical? Can anyone remember a time where the same ability was used twice in a row?
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Yes, it happened to us once. I remember it because it cost us our first 10 HM twins kill. We were dpsing light twin and ignoring dark twin pact. The 4th and 5th abilities were dark pact. This was before the 3.2.2 patch.
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09/25/09, 6:22 AM
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#8450
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Undead Rogue
Dunemaul (EU)
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Hi. i m not sure some1 answered that question before. Is 4 piece of t8.5 better than 3p t9 + 1p t9.25(shoulder). [3 conquest , 1 triumph ]
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