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06/08/09, 7:16 PM
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#5056
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I prefer the term treasure hunting
Orc Death Knight
Mal'Ganis
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It's out later this month (?).
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Originally Posted by CheshireCat
Eh, my nostalgia goggles aren't as good as they used to be.
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06/08/09, 7:48 PM
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#5057
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Don Flamenco
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Originally Posted by Edenfall
Reason 6. Do not post unless you have something new and worthwhile to say.
Did this properly explain what I meant about unreliability in probability? Obviously, that is a new thing here.
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How are you being constructive? You're attempting to describe the game in a way that makes no decisions reasonable. Probability theory was created to make sense of randomized events. By saying that no probabilities or chance matter you're sacrificing your average DPS for the sake of your minimum. By your logic you should not use any crit since you are saying "what about the possibility that none of my spells crit".
Defining the game that way is not useful for the decisions we're making in this game with regard to gear. If you are not describing the game "in the long term", you're led to make different decisions which may maximize some strange world where you care more about always being 5th on Damage Done rather than randomly getting 1st-6th.
So yeah, not sure why you're coming to a theorycrafting forum when you're saying that probability is a make-believe concept we shouldn't trust. I humbly disagree and will rely on my numbers, thanks.
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06/08/09, 7:57 PM
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#5058
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Piston Honda
Orc Death Knight
Sargeras
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Any plans to add multi-thread support? Its agonizingly slow now 
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06/08/09, 11:13 PM
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#5059
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Tauren Warrior
Bleeding Hollow
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Originally Posted by Chenglong
1. hitcap : 263
2. exp : 6,5%
3. 41% arp (without battlestance) + grimtroll
if u are bad arms player , stay as fury
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Just curious as to if anyone else agrees with the ArP %. Not that i disagree just don't know and too cheap/lazy to get the right program for the spreadsheet
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06/08/09, 11:56 PM
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#5060
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Blood Elf Paladin
Shattered Hand
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Originally Posted by rldolph79
The main problem with plate gear is it has a TON of stamina. Each stat costs increasingly more itemization points as the numbers get higher. To put it another way... To add 1 extra stamina (or any stat) to a piece of gear that has 50 stamina costs fewer itemization points than it does to add 1 extra stamina to a piece of gear that has 150 stamina. You can see how this could lead to some leather being better.
You probably want to refrain from grossly overexaggerating your dps for a couple reasons. One, this is one of the few places where just about everyone is informed about what type of dps is actually possible in Ulduar, and we know that in your gear 7000 dps is easily doable on 2 of the 9 heroic Ulduar encounters you've completed and only really even feasible on 4 of the 9... Certainly not "always" and "most". The other reason is that randoms see posts like yours and either expect more out of the rets in their guild than is possible, or they go crying on the WoW forums that we need a nerf because they saw on EJ that rets do 7k dps easily. Neither situation is preferable.
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I checked out the WOW Wikki thing, I understand it how it works, but still cant see how Something like Chestgaurd of the Recluse would be better for Ret than something like t8.5 or Steelbreakers Embrace. The crit is nice, but at the expense of all that Str and extra AP? I feel I crit more than enough (but obviously cant ever have too much) and with BOK id sit a lot higher with all that AGI. Maybe Im just stubborn. and as far as 7k on most bosses, you get my point, XT, Auriaya, Hodir, Ignis and Kolagarn and Council are all great fights for me and I really dont have have problems averageing 7k on them. Vezaxx and Mim I cant recall, I was on Vacation when my guild finally got them down. So yeah, Most fights, ok over stated a bit, but you can get the pt. besides, Most people that say Rets are OP and bitch about the nerfs latelt Ive seen are enhance shamans, are they insane? But other than that, I like my Steelbreakers embrace, Im keeping it, It keeps me warm and fuzzy on the inside no matter what leather might say.
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06/09/09, 2:59 AM
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#5061
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Blandeyes
Human Rogue
Frostmourne
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Hey guys, I'm new to WoW and I've reached level 80 on my rogue a couple of days ago. Thing is, I'm not exactly sure where to start from here, I've been doing some heroics here and there. I want to do PvP with my rogue, where should i start off? I have very little clue on where to begin. I've read that i should be grinding Knights of the Ebon Blade and so i'm starting the chain quest.
I'm currently specc-ed into PvE Mut build and have 2 LPCs currently. I'm also unsure about the Hit Cap for poisons (ideal cap to reach?) I have currently 234 hit rating, what should i do? Also, when should I start levelling my professions? When i was asked to select only 2 professions, I got scared and didn't know what to choose, so i skipped on it.
As you can read, I think I'm clueless on where to go from here. Could any kind soul point me in the right direction?
This is my character.
The World of Warcraft Armory
edit: http://i39.tinypic.com/166iwlf.jpg
Is this a joke or is it worth to follow?
Last edited by blandeyes : 06/09/09 at 3:53 AM.
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06/09/09, 3:01 AM
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#5062
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Glass Joe
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Originally Posted by Chenglong
1. hitcap : 263
2. exp : 6,5%
3. 41% arp (without battlestance) + grimtroll
if u are bad arms player , stay as fury
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Excellent thanks for the quick reply and info!
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06/09/09, 3:19 AM
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#5063
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Banned
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Originally Posted by brutalbovine
This functionality was removed long ago. A macro cannot cast a spell based on rage/energy/mana/health. The reason the other macro works is because the part of the macro that deals with rage cancels a buff, which is not a protected function. In other words, "if rage = x, cancel this buff" will work, but "if rage = x, cast this spell" will not.
EDIT: I fail at quotes.
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Ahh ok thank you. I thought it was too good to be true.
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06/09/09, 3:29 AM
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#5064
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Donkillme
Blood Elf Warlock
Saurfang
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Good day fellow "classmates". I am currently volunteered to provide the ISB buff (5% crit chance) for boss fights, as the mage-overlord in my guild insists that it's easier for us warlocks to keep the buff than them scorching (which I have no problem with). Instead of doing the buff in the Affliction spec, I actually do the ISB buff in deep destro spec (0/13/58) by sacrifing points in Cataclysm and Demonic Power (prefer destructive reach for reduced threat) to take up Improved Shadow Bolt.
My rotation is similar to the normal deep destro one, but I'll cast shadow bolt when: 1) The ISB debuff has worn off, 2) Conflag has just been cast (i.e. Backdraft procs). My gears are mostly T8 level (226), have 4pc T8 bonus.
Basically, I hope someone is kind enough to do a simulation with this spec and rotation so that I could gauge how much dps I stand to lose by doing this (mages mentioned to me that doing scorch is like 300dps loss to them), so that I could have a basis of comparison for my own performance. Also, if anyone else has been doing the same thing (keeping ISB in destro spec) for his/her guild and can provide me with some tips on how to do it well, I'd be glad to hear some advice too. Thanks all.
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06/09/09, 5:42 AM
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#5065
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Von Kaiser
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Originally Posted by Donkillme
Good day fellow "classmates". I am currently volunteered to provide the ISB buff (5% crit chance) for boss fights, as the mage-overlord in my guild insists that it's easier for us warlocks to keep the buff than them scorching (which I have no problem with). Instead of doing the buff in the Affliction spec, I actually do the ISB buff in deep destro spec (0/13/58) by sacrifing points in Cataclysm and Demonic Power (prefer destructive reach for reduced threat) to take up Improved Shadow Bolt.
My rotation is similar to the normal deep destro one, but I'll cast shadow bolt when: 1) The ISB debuff has worn off, 2) Conflag has just been cast (i.e. Backdraft procs). My gears are mostly T8 level (226), have 4pc T8 bonus.
Basically, I hope someone is kind enough to do a simulation with this spec and rotation so that I could gauge how much dps I stand to lose by doing this (mages mentioned to me that doing scorch is like 300dps loss to them), so that I could have a basis of comparison for my own performance. Also, if anyone else has been doing the same thing (keeping ISB in destro spec) for his/her guild and can provide me with some tips on how to do it well, I'd be glad to hear some advice too. Thanks all.
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Here's your tip:
Go Affliction to provide ISB. Affliction and deep Destro are about equal in DPS, however you are giving up a whole bunch (10% mana usage meaning more time spent tapping as well as the SB cast every 30s) to provide it as Destro whereas Affliction provides it by doing the normal rotation.
Why would people bother to simulate your special snowflake spec/rotation when another one is clearly better? If you really want to find the answer you could easily download Simulationcraft and run it yourself. It even says to do this in the first post.
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06/09/09, 6:22 AM
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#5066
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Glass Joe
Dwarf Paladin
Grim Batol (EU)
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Originally Posted by ltdan
I checked out the WOW Wikki thing, I understand it how it works, but still cant see how Something like Chestgaurd of the Recluse would be better for Ret than something like t8.5 or Steelbreakers Embrace. The crit is nice, but at the expense of all that Str and extra AP? I feel I crit more than enough (but obviously cant ever have too much) and with BOK id sit a lot higher with all that AGI. Maybe Im just stubborn. and as far as 7k on most bosses, you get my point, XT, Auriaya, Hodir, Ignis and Kolagarn and Council are all great fights for me and I really dont have have problems averageing 7k on them. Vezaxx and Mim I cant recall, I was on Vacation when my guild finally got them down. So yeah, Most fights, ok over stated a bit, but you can get the pt. besides, Most people that say Rets are OP and bitch about the nerfs latelt Ive seen are enhance shamans, are they insane? But other than that, I like my Steelbreakers embrace, Im keeping it, It keeps me warm and fuzzy on the inside no matter what leather might say.
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Being stubborn, stupid and being a liar isn't gonna get you very far in life, anyway bit of silly discussion you could have looked up the reasons for some Leather pieces being better for DPS in other threads/above posts.
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06/09/09, 6:33 AM
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#5067
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Von Kaiser
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Originally Posted by Chenglong
1. hitcap : 263
2. exp : 6,5%
3. 41% arp (without battlestance) + grimtroll
if u are bad arms player , stay as fury
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are you sure? 41% ARP + 10% on battle stance seems kind of low
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06/09/09, 6:46 AM
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#5068
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Piston Honda
Undead Warrior
Blackrock (EU)
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Its 51% and with grimtoll procc 100%, so its totally fine
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06/09/09, 6:52 AM
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#5069
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Von Kaiser
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Originally Posted by Anduryondon
Its 51% and with grimtoll procc 100%, so its totally fine
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so that's 41% + battle stance? Hm. Ok thanks. I think i have too much ARP then. @ 47% w/out counting battle stance >_<
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06/09/09, 7:25 AM
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#5070
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Glass Joe
Blood Elf Paladin
Lothar (EU)
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Originally Posted by Arikah
It is purely a pvp change, since no pve spec uses it (because many mobs and all bosses are immune to it). It's a little bit of a /facepalm move, but in the long run it may be healthy (maybe it'll turn into our snare?)
Also I got around to posting on the official forums: World of Warcraft - English (NA) Forums -> Ret&Prot paladin pve+pvp balance issues . I really wish the post length there were longer, but oh well it's all split up. It'd be nice to get a response from a dev, perhaps if enough people chime in with ideas and thoughts we can get something done?
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Thanks for typing this in the US - forum.
Being not able to post there, we europeans have less to no access to the devs.
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