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Old 10/03/09, 7:41 PM   #8701
Fatso
Glass Joe
 
Blood Elf Death Knight
 
Das Syndikat (EU)
For Frost-DW Damage Dealer (4/5 T9):

1. Mainhand = higher max dmg + Razorice, Offhand = lower/same (but high as possible) max dmg + Fallen Crusaer?
2. Sigil of Awareness > Sigil of Virulence?
3. Is it expedient to use trinkets while at the start of a fight to stack strong Debuffs and dont let them drop with Rune of Disaese?
4. 8% hit is the goal, but a little bit more isnt as bad because of spellusing?

Last edited by Fatso : 10/03/09 at 7:50 PM.

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Old 10/03/09, 8:18 PM   #8702
nostory
 
Night Elf Hunter
 
Aegwynn (EU)
hi,
after beeing inactive for about 5months i have a few questions about the mm hunter.

- hit cap is still 8% and pet does not get hit from FA?
- ArP and ArP gems and stuff only with highlvlgear and skip arcane shot then if not, agi still kicks ass
- wolf still best pet
- the Hunter DPS Analyzer shows for best glyphs as mm hunter with complete t7,5 serpent, chimera and aimed. is this true? ~ because i thought ss glyph would kick ass D;

thx so far

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Old 10/03/09, 9:08 PM   #8703
Dodadew
Glass Joe
 
Night Elf Druid
 
Skullcrusher
Hi there, im extremely new to Cat Dps in raiding, however ive collected some great gear along the way. So i decided to try it out.

So someone told me to gem ArP, i did it, i started to read and now im confused.

I dont have grim toll or that other one.
My ArP without gems was 323
now with gems (rare gems) its 459


should i have gemed Agility ?

also just confirming when you say x < 400 this is the static ArP value and not when trinket procs ?

should i re gem or work towards having another 77 ArP rating to get to 400 from gear and then leave the gems as is ?

Thank you for any help you provide.

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Old 10/03/09, 11:24 PM   #8704
Murna
Piston Honda
 
Tauren Druid
 
Kargath (EU)
Originally Posted by Dodadew View Post
also just confirming when you say x < 400 this is the static ArP value and not when trinket procs ?
Are you seriously asking that? The trinket proccs are 612 and 665 ArP.... And that is stated several times in my guide.

You can leave your gems like they are right now. It doesn't make sense to regem to agility and next week you'll get new upgrades, which will push your ArP...

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Old 10/04/09, 12:16 AM   #8705
serphice
Glass Joe
 
Night Elf Rogue
 
Eldre'Thalas
i'v been looking and i cant seem to find this simple answer.

what is the arp hard cap in 3.2.2?

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Old 10/04/09, 12:33 AM   #8706
Arbitur
Glass Joe
 
Gnome Mage
 
Daggerspine
Originally Posted by xichlongheo View Post
What should i do?
Clearly you care about min/maxing. Get Rawr.

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Old 10/04/09, 1:31 AM   #8707
Totalbodyjim
 
Orc Rogue
 
Korgath
I've been running spreadsheets until I was blue in the face, but since I don't have a full copy of Xcell, I can't use the spreadsheet fully, although it probably comes down to my incompetence. I have some general questions regarding Mace spec arpen builds.

My current live stats are:
576 armor pen with Grim Toll
4200 ap
40% crit
270 hit
13/13 expertise

No set bonuses to speak of, although I have 4/5 conq (missing shoulders) in the bank.

My question is, with Grim Toll, I'm at the soft arpen cap. At this point, is it better to stack all agi or continue socketing arpen (think I get to 750 with all gems for arpen)?

Also, for a evis only rotation, is 13/13 expertise okay, or should I put on some pieces I have that would put me at the cap but sacrifice some serious stats?

Finally, with the changes to arpen, what is the acceptable general gear level to switch to evis only from 4 piece t8 high rupture builds?

I've sat behind training dummies for hours, but I have terrible RNG luck, so the numbers are inconsistent at best.

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Old 10/04/09, 2:36 AM   #8708
HUNTRIX
Banned
 
Orc Hunter
 
Akama
For the Survival Hunter, in PvP you'd need 75 spell pen, 35 on the cloak, then 2 of 20 spell pen, so its 35+40

Then, I gemd my pvp helm with 21 agil and 3 crit strike rating,.

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Old 10/04/09, 2:46 AM   #8709
Capt_Jack
 
Night Elf Hunter
 
Silver Hand
Easy Answers

Nostory,

The actual hit cap is 8% or 263 hit rating.

Soft caps are as follows:

7% - 230 + Heroic Presence or 1/3 Focused Aim
6% - 200 + 2/3 Focused Aim or 1/3 FA AND Heroic Presence
5% - 164 + 3/3 FA or 2/3 FA AND Heroic Presence
4% - 132 + 3/3 FA AND Heroic Presence

.The fast and easy rule of thumb for ArP-based MM Specs is to wait until you are Uld 10 geared, but there are exceptions.

The wolf is the best pet for raid DPS for MM/Survival Hunters. The Devilsaur is arguably the best pet for BM.

The Glyph of Steady Shot is "bugged" for lack of a better term. It appears that you get the benefits of Glyph of Steady Shot with 5/5 in Marked for Death. I hope this helped somewhat.

Last edited by Capt_Jack : 10/04/09 at 2:47 AM. Reason: adding the name of the person I replied to

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Old 10/04/09, 2:47 AM   #8710
HUNTRIX
Banned
 
Orc Hunter
 
Akama
Currently for PvP I use a Crab, and for my PvE I use a Wolf.. nothing to fancy, I may get a Devilsaur as I heard they are good for BM PvE raids

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Old 10/04/09, 2:58 AM   #8711
HUNTRIX
Banned
 
Orc Hunter
 
Akama
Currently I use

Vipernotify
Recount
DBM
MikScrollBattleText
Quartz
Xperil
Bagnon

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Old 10/04/09, 5:10 AM   #8712
Ristaccia
Glass Joe
 
Night Elf Druid
 
Alterac Mountains
Since I haven't seen posts regarding comparison as of late, how do enchants currently stack up in end-game/near end-game ToC gear? Obviously Executioner would work if stacking for hardcap, but what are thoughts regarding Berserking/Mongoose/Massacre at this point?

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Old 10/04/09, 7:38 AM   #8713
Nubittos
Glass Joe
 
Orc Shaman
 
Ravencrest (EU)
change glyph back to stun and remove gcd on the ability would make it a really fun addition to the rotation imo. Just a thought

then we would have to care about mana again which would bring us to pve viability of improved stormstrike and other mana consumption reducing talents... I see a chance of some really fun additions to the class tbh!

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Old 10/04/09, 8:22 AM   #8714
runic
Banned
 
Orc Death Knight
 
Blackhand
Hey guys, quick story, I have been an unholy DK since the day I created him the day WOTLK came out, but with these constant changes to unholy I am just fed up with it and have finally caved in and gone blood.
I am really liking it so far. (Even tho I miss how much easier boneshield makes life for an unholy DK)Well I've had the bandit's insignia for a while now, trying to get death's choice, but now that I am blood would the banner of victory trinket from reg ToC be better than Bandit's insignia? (Yes I know mjolnir runestone and grim toll are both better but I'm looking for a quick and easy upgrade until death's choice finally drops for our guild)

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Old 10/04/09, 9:03 AM   #8715
np2k
Glass Joe
 
Troll Rogue
 
<no1>
Kazzak (EU)
Wrong

Last edited by np2k : 10/05/09 at 7:59 AM.

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Old 10/04/09, 10:08 AM   #8716
Ammerigo
 
Tauren Druid
 
Haomarush (EU)
Do i need expertise when dpsing from behind?If yes how many?

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Old 10/04/09, 10:12 AM   #8717
bloodyshaman
 
Tauren Shaman
 
Ghostlands (EU)
probably a silly question but I've spent some time already to find the answer and ended up with only speculations. Well I assume enhancement shamans should be using WF\FW on their weapons for the largest dps output. But now I'm wondering if WF\WF wouldn't be better. So?

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Old 10/04/09, 11:47 AM   #8718
Oddly
 
Dwarf Priest
 
Draka
A Healer's UI

My own UI is under constant revision, but it’s at a place right now that I really like. A few months ago I tried my hand at writing a character management guide for my guildies, entitled At The Top Of Your Game and found at:




The last section of the guide deals with a healer’s UI and talks about mine, and I thought I’d link it here in case it appeals to anyone.

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Old 10/04/09, 12:08 PM   #8719
Skullbound
Glass Joe
 
Orc Death Knight
 
Arthas
Hey thanks so much for this I used it and it increased my DPS the day I used it One question though: Is the T8.5 4p better or worse then T9.5 4p. Basically I want to know if I should actually get T 9.5 or stick to 8.5 and I'd like to know the actual DPS increase in the switch if possible. (I'm not smart enough to do the math >.<)

Thank you!

~Skull

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Old 10/04/09, 1:00 PM   #8720
Kadaq
Glass Joe
 
Kadaq's Avatar
 
Tauren Hunter
 
Magtheridon
i have been starting my rotation at hm/serpent/ steady shot then arcane/chimera/ steady/aimed, and the current glyphs i am using is Serpent Sting, Steady Shot and a questionable one, Glyph of the Hawk, since AutoShot as been my main source of damage, I am trying this new glyph to get in more shots faster steady shot cast time and also more auto shots, is this a bad glyph has anyone tested it so see if im wrong? And secondly everyone i talk to about arcane shot is confused, idk why it seems to be pretty good, besides the mana consumtion

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Old 10/04/09, 1:53 PM   #8721
CB2BiG4U
Glass Joe
 
Blood Elf Death Knight
 
Uldaman
I wanted to know what yall think would be better. This is a profile based on what is obtainable by myself. All i do is switch the belts around.
Tier 9 Gearing

Tier 9 Gearing 2
In one im well over expertise cap. But to swap to the other belt I lose 30 sum AP, 1.5% crit, but i gain 5% armor pen. Blood spec. Want some opinions. Thank you.

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Old 10/04/09, 3:13 PM   #8722
Luné
Glass Joe
 
Luné's Avatar
 
Worgen Mage
 
Drek'Thar (EU)
Hi, I am currently a Mac user and I wish I could use Rawr with it.

May I hope a Mac release ?

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Old 10/04/09, 3:19 PM   #8723
Cathiecj
Glass Joe
 
Cathiecj's Avatar
 
Night Elf Druid
 
Medivh
I will probably get an infraction for this but....

I know that Ridley is retired and doesn't post anymore, but I wonder if the person that is about to give me an infraction could update the first post with the newer information. The stuff relevant for ToC.

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Old 10/04/09, 3:40 PM   #8724
HamSlammer
Don Flamenco
 
HamSlammer's Avatar
 
Tauren Paladin
 
Emerald Dream
Originally Posted by Luné View Post
Hi, I am currently a Mac user and I wish I could use Rawr with it.

May I hope a Mac release ?
This thread is about the Retribution model in RAWR. For general topics about RAWR, go here EJ Rawr Thread or on Codeplex.

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Old 10/04/09, 3:52 PM   #8725
Auramere
Glass Joe
 
Auramere's Avatar
 
Draenei Shaman
 
Alleria
has anyone looked at the 3.3 patch? Looks like our rotation is going to get a bit more complicated.

Last edited by Auramere : 10/04/09 at 4:13 PM.

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