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Old 10/23/08, 7:21 AM   #876
LittleHamster
Von Kaiser
 
Night Elf Warrior
 
Alonsus (EU)
Originally Posted by Relk View Post
Through TBC I have made 832,019 gold off of Jewelcrafting / Leatherworking, all without me spending a single minute farming for my own materials. The key is, as you said, finding the people who just want to unload their stash and/or looking for quick gold. However, I am sure that the 2 hours a night I put in resetting up the 250 auctions I put up a night can also be spent farming my own ore and/or leather.
You mean you spend 2 hours a night doing auctions? Not everyone have that kind of time. I play 3-4 hours a night, and all it for raiding. 15 min in shattrath bank sorting out my flasks, food and stones, and then rush to the instance waiting for pull. I log off straight after raid time, except for those rare occasions where we do brewfest/headless horseman mount runs.

I don't whine about not being rich tho

PS. Just to add, I play very little outside of raid times.

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Old 10/23/08, 8:58 AM   #877
specter
Glass Joe
 
Human Rogue
 
Archimonde
Does KS scale with weapon damage or weapon dps?
Would it be worth it to equip a slow OH before using?

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Old 10/23/08, 12:34 PM   #878
Pnoi
 
Draenei Shaman
 
Genjuros (EU)
Originally Posted by Toots Hepcat View Post

Strategy
Rotation
There is none -- Maelstrom Weapon is just random enough that attempting a rotation will result in less DPS. Thus you can't fully macro a rotation, though you can macro the 6 point talents.

We use a priority list instead, using the most damaging talents first:

Lightning Bolt if MW is at 5 stacks
else Stormstrike if it's up
else Earth Shock if it's up
else Lava Lash if it's up
else refresh something.
i believe the rotation is easy to figure out..start wtih stormstrike,since it has 8 sec cd (talents provided) and universal
cooldowns allow steady rotation, continue wtih shock, for totem procc, continue with lava lash and rotate the same
thing by only changing between shocks..should you have a maelstrom..use lightning/chain after a stormstrike and not
whenever possible since it will also get boosted by the 4 charges of stormstrike (talents provided)

Originally Posted by Toots Hepcat View Post
Note: Lightning Bolt has a higher coefficient than Chain Lightning, and thus does more DPS when cast time is not an issue.
experience has shown otherwise..

Originally Posted by Toots Hepcat View Post
Imbues
Max DPS depends on your stats and talents; both dual windfury and windfury/Flametongue are very good. Most BC raiders will find double WF superior until they pick up 5/5 Elemental Fury (e.g. not at 70). But if you stack a lot of passive haste (like many Sunwell raiders), and/or use the 2.5s badge weapons, you may find WF/FT to be the superior imbue.
i cannot stress enough the importance of offhand ft imbue along with ft totem..enhancement has been transofrmed to
a more spell based character..at least untill expansion..along with a talent build i will later refer to, can and will produce
far greater damage based on his spells.

Originally Posted by Toots Hepcat View Post
Glyphs
Major:
Glyph of Strength of Earth -- enjoy it while it lasts
meaning?

Originally Posted by Toots Hepcat View Post
Talents
Spec however you like, so long as you have:

3/3 Elemental Devastation
3/3 Enhancing Totems (For your raid)
5/5 Flurry
3/3 Elemental Weapons
2/2 Improved Windfury Totem (For your raid)
3/3 Mental Dexterity
3/3 Weapon Mastery
3/3 Mental Quickness
Lava Lash
1/2 Improved Stormstrike
Shamanistic Rage
5/5 Maelstrom Weapon
Feral Spirit
since resto talent tree has nothing to provide for enhancement i believe its obvious
that we can finally move to the elemental talent tree that this far was not a raid build.

static shock and improved shield have been tested in raids and dps has not been boosted well enough.
i think its obvious that since enhancements,as refered before, have been transformed to a more
spell based character (than before patch), its only natural that you will want to add

5/5 Concussion (mana conservation convection will give you is a minor boost comparing to concussion
afterall we now leech mana from palas and priests ..afterall thats why we have shamanistic rage..
lava burst is not available yet..full on dps then)
3/3 Elemental Devastation (crit for melee hit when spells crit..which believe me, crit a lot)

its even the first time talent points fully fill the talents without any extra talent points wasted to useless talents

elemental tree

5/5 concussion
3/3 elemental devastation

enhancement tree

5/5 Ancestral Knowledge (more intellect more mana and more ap)
3/3 Enhancing Totems (For your raid)
5/5 Thundering Strikes
3/3 Elemental Weapons
1/1 Shamanistic Focus (huge mana conservation)
5/5 Flurry
2/2 Improved Windfury Totem (For your raid)
1/1 Spirit Weapons (threat has always been an issue to us all and now even more without salvation)
3/3 Mental Dexterity
3/3 Weapon Mastery
5/5 Unleashed Rage
1/1 Dual Wield
3/3 Dual Wield Specialization
3/3 Mental Quickness
1/1 Lava Lash
1/1 Stormstrike
2/2 Improved Stormstrike (i do not understand why only one point..just to add feral spirit? stormstrike cd decreased
to 8 seconds and more charges so most of your spells if not all will be boosted is imba!)
1/1 Shamanistic Rage
5/5 Maelstrom Weapon

Last edited by Pnoi : 10/23/08 at 1:00 PM.

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Old 10/23/08, 1:02 PM   #879
Pnoi
 
Draenei Shaman
 
Genjuros (EU)
no salvation

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Old 10/23/08, 1:44 PM   #880
Raut
Major Berserk
 
Raut's Avatar
 
Raut
Tauren Shaman
 
No WoW Account (EU)
Originally Posted by Pnoi View Post
2/2 Improved Stormstrike (i do not understand why only one point..just to add feral spirit? stormstrike cd decreased
to 8 seconds and more charges so most of your spells if not all will be boosted is imba!)
1/1 Shamanistic Rage
5/5 Maelstrom Weapon
Because it has been shown that at level 70 you can gain more DPS taking the one "free" talent and one from Imp SS and put them into Static Shock. That's why.

Baby, you can hold my balls.

10:10 < buu_> Raut: You are a hero of the internet.

Norway Offline
Old 10/23/08, 2:36 PM   #881
Pnoi
 
Draenei Shaman
 
Genjuros (EU)
shown by whom and with which way? that one talent doesn't go to static shock according to toots..it goes to feral
spirit..l2read..last but not least you are there as a hybrid class so the extra talent in stormstrike which means
more charges which boosts the rest of the casters dps..static shock without improved shields is meaningless..

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Old 10/23/08, 2:59 PM   #882
Raut
Major Berserk
 
Raut's Avatar
 
Raut
Tauren Shaman
 
No WoW Account (EU)
No, actually I will not, you little troll. Read the entire WotLK enhance thread before you come here and make unsupported accusations.

Baby, you can hold my balls.

10:10 < buu_> Raut: You are a hero of the internet.

Norway Offline
Old 10/23/08, 3:32 PM   #883
Makio
 
Night Elf Rogue
 
Frostmane
I have a Rogue question

I was looking on the forums to find the awnser to my question but i cant. I just wanted to know now that they changed the Armor penetration on gear what a good amount to have %wize on a rogue. Thanks

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Old 10/23/08, 7:20 PM   #884
trickstyle
 
Night Elf Hunter
 
Neptulon (EU)
First time posting,but im reading the forums since quite a long time.Just want to thanks Mattaos for the good job and brining this thread to us.Respect.

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Old 10/24/08, 4:28 AM   #885
Darthius
Glass Joe
 
Undead Rogue
 
Hellfire (EU)
Active and Accurate Spreadsheets

I've used both the BC and WotLK sheets from Valujin and on both sheets Mutilate comes out vastly less than Combat Swords ?, am i missing something ?

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Old 10/24/08, 6:12 AM   #886
Ichikayi
Glass Joe
 
Human Death Knight
 
Darksorrow (EU)
Hey guys.

I'm about to try out a few specs when it comes to grinding and pure dps'ing.
I find Blood slightly weird, although I'm only a 58 DK.
I'm very open for what you guys've got to say about it.

I was about to try out frost, dunno if it's gear-dependant.

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Old 10/24/08, 9:38 AM   #887
Mendrek
Glass Joe
 
Night Elf Hunter
 
Alleria (EU)
How much hit is transfered to pets?
Does anyone know numbers?

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Old 10/24/08, 11:29 AM   #888
spectures
 
Dwarf Hunter
 
Hellfire (EU)
help me out here

I need some help! Before my 2 other respecc's i used 41/20/0 in talents now im 53/8/0, i found out that i only do 900 dps max in Raids whats the prob? i dont get it?? i did some readings on wowwiki and here and cant explain whats rong is it my talent build or is it something els? plz let me know check this page for my stats etc etc


http://http://www.armory-light.com/e...ire/Spectures/

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Old 10/24/08, 12:08 PM   #889
Alopex
Glass Joe
 
Alopex's Avatar
 
Undead Warlock
 
Sen'jin
I can definitely say that soul fire hits harder than incinerate, waiting on my RL to post WWS for the fight.

Whether or not soul fire has a higher damage per cast time has yet to be seen.

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Old 10/24/08, 12:42 PM   #890
dragonrage
 
Night Elf Hunter
 
Garona
Ok I am runing a BM build currently getting on average of 1300 dps in za/kara. Roughly 750-800 dps (personal) 500-550 (pet cat). This is in a 10 man raid setting. What i wonder is are the exotic pets viable enough (devilsaur) to trump my cat damage wise when trained effectively? Honestly the stomping and shaking drives me batty as im sure it does to a lot of players. As such i have not put points into the beast mastery talent. But if it is a good enough improvement I would consider it. Problem i've been seeing is that a lot of the players that have tamed core hounds, devilsaurs etc... don't bother to milk every ounce of dps out of their pets, just have them along for the "cool" effect. And I don't want to get typecast as the annoying "huntard" with the equally annoying pet.

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Old 10/24/08, 1:04 PM   #891
dragonrage
 
Night Elf Hunter
 
Garona
tyvm /bow

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Old 10/24/08, 6:17 PM   #892
tbdbitlfan
Glass Joe
 
Night Elf Rogue
 
Blood Furnace
Here's something I worked on for a couple hours. It's got a lot of things that need changed, but any criticism would be wonderful!

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Old 10/25/08, 1:44 AM   #893
Janraea
Don Flamenco
 
Tauren Druid
 
Dunemaul
Originally Posted by mmo-champion
Skills
Holy

* Seal of Wisdom now deal [ 16% of AP + 25% of Spell Power + 1 ] holy damage when unleashed. (Down from [ 20% of AP + 32% of Spell Power + 1 ] Holy damage)
* Seal of Light now has a chance to heal for [ 15% of AP + 15% of Spell Power ]. (Down from [ 28% of AP + 28% of Spell Power ])
* Seal of Light now deals [ 16% of AP + 25% of Spell Power + 1 ] (down from [ 20% of AP + 32% of Spell Power + 1 ]) holy damage when unleashed.
* Seal of Righteousness now grants each melee attack [ 2.2% of Melee Weapon Speed * AP + 4.4% of Melee Weapon Speed * Spell Power ] additional Holy damage. (Down from [ 2.8% of Melee Weapon Speed * AP + 5.5% of Melee Weapon Speed * Spell Power ])


Protection

* Seal of Justice now deals [ 16% of AP + 25% of Spell Power + 1 ] holy damage when unleashed. (Down from [ 20% of AP + 32% of Spell Power + 1 ])


Retribution

* Judgement of Command Holy damage reduced from 56% to 45%.
* Blessing of Might (Rank 8 ) and Greater Blessing of Might (Rank 3) now increase AP by 306. (Up from 305)
* Seal of Corruption now deals [ 15% of AP + 8.8% of Spell Power ] additional holy damage over 15 seconds. (Down from [ 19.2% of AP + 9.6% of Spell Power ])
* Seal of Corruption now deals [ 14% of AP + 22% of Spell Power + 1 ] Holy damage. (Down from [ 17.5% of AP + 28% of Spell Power + 1 ])
* Seal of the Martyr now make all your melee attacks deal [ 22% of mw ] to [ 22% of MW ]. (Down from [ 28% of mw ] to [ 28% of MW ])
* Seal of the Martyr now deals [ 16% of AP + 25% of Spell Power + 36% of mw ] to [ 16% of AP + 25% of Spell Power + 36% of MW ] Holy Damage when unleashed. (Old - [ 20% of AP + 32% of Spell Power + 25% of mw ] to [ 20% of AP + 32% of Spell Power + 25% of MW ] Holy damage)
* Seal of Blood now make all your melee attacks deal [ 22% of mw ] to [ 22% of MW ]. (Down from [ 28% of mw ] to [ 28% of MW ])
* Seal of Blood now deals [ 16% of AP + 25% of Spell Power + 36% of mw ] to [ 16% of AP + 25% of Spell Power + 36% of MW ] Holy Damage when unleashed. (Old - [ 20% of AP + 32% of Spell Power + 25% of mw ] to [ 20% of AP + 32% of Spell Power + 25% of MW ] Holy damage)
* Seal of Vengeance now deals [ 15% of AP + 8.8% of Spell Power ] additional Holy damage over 15 sec. (Down from [ 19.2% of AP + 9.6% of Spell Power ])
* Seal of Vengeance now deals [ 14% of AP + 22% of Spell Power + 1 ] Holy damage. (Down from [ 17.5% of AP + 28% of Spell Power + 1 ])
* Judgement of Wisdom now restores 1% of the attacker's maximum mana. (Down from 2%)
* Judgement of Light now has a chance to heal the attacker for [ 10% of AP + 10% of Spell Power ]. (Down from [ 18% of AP + 18% of Spell Power ])


Talents
Retribution

* Divine Storm doesn't deal Holy damage anymore. Now heals up to 3 party or raid members for 25% of the damage caused. (Up from 20%)
* Righteous Vengeance changed to - When your Judgement and Divine Storm spells deal a critical strike, your target will take 8/16/24/32/40% additional damage over 8 sec.
* The Art of War now increases the damage of Judgement, Crusader Strike and Divine Storm by 5/10%. (Old - Increased critical strike damage only, by 10/20%)
* Judgement of the Wise now grants the paladin 15% of his base mana. (Down from 33%)
* Seal of Command now deals [ 16% of AP + 25% of Spell Power + 24% of mw ] to [ 16% of AP + 25% of Spell Power + 24% of MW ] Holy damage. (Down from [ 20% of AP + 32% of Spell Power + 30% of mw ] to [ 20% of AP + 32% of Spell Power + 30% of MW ])
Ouch.

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Old 10/25/08, 1:58 AM   #894
Orqa
Glass Joe
 
Orc Warlock
 
Turalyon
Does this look like a viable spec:

Talent Calculator - World of Warcraft

and would any Beta Warlocks care to test it?

Ideally in a raid environment with a moonkin, fire mage and elemantal shaman.

Fully buffed Imp should have around 30% crit. Mana feed + replenishment buffs should ensure that it never runs out of mana either.

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Old 10/25/08, 4:44 AM   #895
altair4
Banned
 
Blood Elf Paladin
 
Anachronos (EU)
...

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Old 10/25/08, 11:59 AM   #896
Foxconfessor
Von Kaiser
 
Foxconfessor's Avatar
 
Blood Elf Paladin
 
Auchindoun (EU)
Yawn, Mearis. As a long time reader and infrequent poster, every time I open up these threads lately I seem to come face to face with one of your thinly veiled trolling attempts. Many make the mistake of arguing with you and your kind under the misapprehension that a rational debate can be had. You make an inordinate amount of posts no-one cares about, because people come here to read about retribution dps theorycraft, like the title says, not priest arena whines. Stuff like this is making reading these forums more trouble than it is worth.

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Old 10/25/08, 1:59 PM   #897
anousse
Banned
 
Gnome Warlock
 
Bloodhoof (EU)
Originally Posted by hsp! View Post
To clarify, it works only for Arcane spells.
Thank you.

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Old 10/25/08, 3:40 PM   #898
Sterlin
Von Kaiser
 
Human Paladin
 
Spinebreaker
Given the NERF

Given the NERF

What can we expect in terms of DPS now. sort of a before and after picture of the nerf

thanks - Probably something like Brut would be a good example

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Old 10/25/08, 4:17 PM   #899
Ronen
Glass Joe
 
Night Elf Warrior
 
Hydraxis
Wow

Wow...thats amazing Zodd Grats...Just wondering what is your spec like? Which stance do you fight in (or stance dance) and what is your rotation?

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Old 10/25/08, 10:06 PM   #900
Vaive
Glass Joe
 
Vaive's Avatar
 
Orc Warlock
 
Mal'Ganis
I like the way Blizzard is going with the new BG's. The destructible environment will make this battleground more enjoyable and a lot more fun to play with friends.

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