So I've been having a think about what may be more effective as a talent build with the massive changes. After lurking through about 15 pages of this thread, I noticed some comments and concerns that have been similar to my own. For instance, the fact that we now have to build up a stackable debuff on a target for maximum DPS output from SoV, the concern that said debuff could be dispelled could perhaps impede our progress made on the mob. Especially since some have voiced a concern that our single target DPS has suffered. Getting our SoV stack dispelled would cause our single target DPS to suffer even more IMO.
I'll admit, I'm not as handy with the math as most of you, and this is my first post, but I've lurked around these forums for a very long time.
I've been questioning the viability of Stoicism as a talent. The extra chance to have our DoT's and such not be dispelled may not be a readily visible DPS increase, however it adds the likelihood that our DPS will be far steadier. Honestly I think at this point, we need to prioritize towards steady single target DPS, with a decent capability towards AE DPS as well.
Another part of keeping steady DPS is keeping an eye on our mana pool, and I think Glyph of CruStrike will accomplish that relatively well. With the changes to JoL, I'd honestly rather have JoW anyway, not just for myself, but also to keep the caster DPS full on mana and happy. JoW increases not only my efficiency, but the efficiency of some other classes as well.
As far as DiSac, I honestly dislike the idea of a melee class being the raid saver. I think it's rather illogical for the other raid members to be dependent on a melee DPS class to bring a severely OP raid cooldown. As Ret, I don't think that's what our job is. I appreciate that Paladins are a hybrid class and that we bring off-healing and other raid utility, however I don't think that DiSac is the right way to go. It removes a lot of the difficulty for healers, and I dislike that because I've seen a lot of healers that just SUCK, blaming ME because I didn't use DiSac, and I think being put in that position is just ridiculous, and is not the right direction for Ret DPS to go. I've always liked Divine Guardian because it provides that perfect balance of allowing me to help out raid members without being relied on to save the entire raid. You never see other melee DPS classes expected to do that, and I think that it's ridiculous to allow ULTIMATE RAID SALVATION to be expected of us.
With all of that said, here's the talent build that I worked out... I like the glyphs and I also like that it provides utility for myself, while allowing for a decent degree of raid utility.
http://talent.mmo-champion.com/?pala...&version=10026