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Old 07/01/09, 8:46 AM   #5806
amflyisraeli
 
Undead Priest
 
Ahn'Qiraj (EU)
ima shelhas zona!

thank you!

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Old 07/01/09, 8:47 AM   #5807
CALMSTORM
Glass Joe
 
Night Elf Hunter
 
Silvermoon (EU)
Originally Posted by KergeKacsa View Post
MM is not bad when moving. You got 1 more instant than SV (Arcane instead of BA), and you haven't got Sniper training.
(And lot of the fight doesn't need too much running.)

Let's see the bosses:
Ignis, Razorscale, XT, Assembly of Iron, Kologarn, Auriaya, Mimiron, Hodir, Thorim, Freya: MM
XT Hard mode: SV, if you are killing the sparks (we do with 3 hunters), MM if you on the boss (As SV, I shoot HM, BA, SrS on the boss, and ExS, Aimed, SS on the sparks)
General Vezax: SV (You can do more dmg with lower AotV-time.)
Yogg-Saron: MM (if you are on Yoggi in the last phase, if not you can choose SV too, but I didn't used to.)

MM is relatively weaker then SV if you have to shoot lot of individual adds with little HP, because there is no time to achive full serpent dmg, no time to piercing shots.
If there is a lot of adds at a time, MM is better than SV because bigger volley-dps.
With pure 1-boss dmg MM is better, even when running (one instant shoot with low-CD instead of a dot with longer CD).
Correct me if I am wrong but I was under the impression that MM do rely on SteadyShot (for the procs etc.) as well as AutoShots more then Survival . The so-called xtra instant shot is Arcane which can readily be omitted within Rotation. And more importantly Survival Hunters main damage is Explosive Shot which usually provides around 40% of All the damage. While MM dps much more homogenious. I was thinking that what really matters is the DPS % of Instants vs Timed Casts where a Survival Hunters Steady Shot damage sits somewhere around 8%-10%
Also please let me know if u can give a few "hints" or "tricks" to let me adapt MM readily

Thanks in advance

PS: I failed to inform earlier.. I am talking about Hardmodes such as XT-Freya-Thorim and Yogg where the DPS really matters. Other straight fights I simply don't find it worthwhile to switch spec for a couple hundred dps since it will be easy kill anyway.
PS2 : Also to get full benefit from MM talents it looks like I need to make sure my target has Hunters Mark on it

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Old 07/01/09, 9:19 AM   #5808
jameso7
Glass Joe
 
Gawad
Blood Elf Paladin
 
Non-US/EU Server (EU)
I havn't been able to get on the PTR myself but had a quick scroll through this thread and judging by posted screenshots seal of vengeance seems to be topping the damage meter. Just curious if wearing 2p t8.5 tanking will be viable as dps, not too good with the maths myself and can't test it out at the minute.

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Old 07/01/09, 9:21 AM   #5809
Aranoa
Glass Joe
 
Human Paladin
 
Frostmourne (EU)
Thanks for this information, I didn't know that at all. Really weird :S. So I have to switch my spot now .

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Old 07/01/09, 9:34 AM   #5810
nobodyshero
 
Blood Elf Paladin
 
Wildhammer
Crits on Ssting is gonna be OP can't wait, grinded a hunter just for 3.2, Patch notes scared me away from holy paladin,

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Old 07/01/09, 9:44 AM   #5811
Andara
Glass Joe
 
Human Warlock
 
Khaz'goroth (EU)
Hey Guys,

just wanted you to have a look at my parse, as I am not this happy with my DPS the last time.
My UI has any "required" addons like Boss Timers and Dot Timer.

First of all my

WoW Armory Link

And these are the last 2 raids I have taken part at:

World of Logs

World of Logs

Hopefully you guys can give me some hints in order to improve my DPS.

Thanks

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Old 07/01/09, 9:50 AM   #5812
calebdk
Glass Joe
 
Orc Hunter
 
Frostmane (EU)
Originally Posted by Yurichi View Post
was just wondering what the addon displaying the internal CD on trinkets is called if someone might know ?
If u read his post again he calls it Procodile.

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Old 07/01/09, 10:03 AM   #5813
Emeraldwish
Banned
 
Night Elf Druid
 
Silvermoon (EU)
sometimes people forget i think that tanking is kina a race to keep yourself alive(not one to dodge the most hits) so even if you dodge alote of hits per % the most important thing is to stay alive ,it s never a good ideea to go only focus at avoidance ....because you may have 65% dodge but if you have low armor or stamina you may get a random consecutive 3 hits that kill you while someone with 40% dodge may be still alive after the same hits because he stacks stamina too and armor(considering that you are healed)

considering diminishing returns on agility and dodge i think is very wrong to say agility/dodge are still more importent then stamina even at high avoidance

for exemple still considering agility better then stamina when you have 65% dodge i think is very wrong

also most hardest fights to tank(hardmodes) in my opinion tend to favor stamina over dodge/agility

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Old 07/01/09, 10:10 AM   #5814
Yurichi
Glass Joe
 
Orc Rogue
 
Al'Akir (EU)
Originally Posted by calebdk View Post
If u read his post again he calls it Procodile.
well the thing is i've had Procodile down but i haven't been able to work it like that so it was more like if he had wrote the wrong one >_> nvm me :< /selfslap

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Old 07/01/09, 10:10 AM   #5815
alexlaw
 
Human Death Knight
 
Khaz'goroth
I personally use blood spec for pvp because it increases survivability by a substantial amount when a healer is not present. Every 3 minutes I can pop the majority of my cooldowns and be generating so much health back that it would take 3-5 people to eventually take me down over the span of 45-60 seconds?<--fair guess using 800 resilience. I have a macro that incorporates hysteria, trinket and a full rune spam which works very well. For the 5 minutes cooldown I add in empowered rune weapon and it just cracks healers down. I run with a prot war so we can hold someone down for no less than 15 or so seconds. Also with my current build I have a vampiricblood>licheborn>(targetself)deathcoil spam, good for around 13k hp with 80 runepower for emergency situations. Also if you are able to identify the high dpser for their team early I throw mark of blood on them, so for every hit they land it heals for 1000-1500 based on around 21k.

I personally use this build - Blood PVP
Talent Calculator - World of Warcraft
There is more than likely room for improvement, also the skills aren't necessarily set to maximize dps..however, it gives you alot of utility and boosts crit % through skills. Critiques are always welcome.

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Old 07/01/09, 11:01 AM   #5816
Pinnip
Glass Joe
 
Tauren Shaman
 
Nordrassil (EU)
Here is my ui i use


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Old 07/01/09, 11:27 AM   #5817
zfate
 
Draenei Shaman
 
Emerald Dream (EU)
Curiuos about a spec.

I've seen a interesting spec. recently, and i'm wondering about it's potential. It seems a bit greedy, but hey everyone's a jerk anyway.
I'll respec and run some dummy test with it.

Spec being thus:

Talent Calculator - World of Warcraft



Not sure about the glyphs, major ones. What do you think?

Edit: i've been looking through EJ and wow-forums and heard rumor of numbers being run for this spec but can't seem to find any.

Last edited by zfate : 07/01/09 at 11:52 AM.

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Old 07/01/09, 12:10 PM   #5818
stompingbull
Glass Joe
 
Tauren Warrior
 
Moon Guard
I have a quick question. I can not for the life of me figure out why my dps is around 1k less than it should be according to landsoul's spreadsheet. I used to raid as arms (have been arms since level 1 ) but am now fury for the guild, and would love any tips you have.
Wow Web Stats
is a wws from the last run we did. was in 25 man ulduar, and this was about average for buffs and group makeup I usualy run with, my lag is around 350-400 ms. Thank you in advance for any help you guys can give.

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Old 07/01/09, 12:40 PM   #5819
stompingbull
Glass Joe
 
Tauren Warrior
 
Moon Guard
I did adjust latency and race yes. But you may have a point on the 'not a machine part'. I just wanted to make sure I was just not completely fail lol.

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Old 07/01/09, 12:46 PM   #5820
MouzArt
Glass Joe
 
Human Warlock
 
Kargath (EU)
Thanks, this helped me alot! The background is that i want to test some sets without changing the items ingame, logout, wait for armory update, etc.

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