Hi guys,
I have been playing survival pretty heavily for a while now. My guild is progressing through Ulduar and I have accumulated some good gear and have been stacking Agility heavily. My off spec is MM which I normally only utilise when our blood DK is missing. However I quite enjoy it and would like to make a more permeant move since I am acquiring some BiS gear.
Armory profile:
The World of Warcraft Armory
I also have:
Grim Toll -
[Grim Toll]
Gloves of the Fiery Behemoth -
[Gloves of the Fiery Behemoth]
Currently I have noticed during raids that i still tend to do more dps as Survival (apart from the occasional encounter). Haviing done a little research and reading, it seems that ArP is the key to MM dps at end game. I have 285 ArP in my current gear. With the gloves it equals 330.
A few posts have indicated 500 ArP as the magic number for MM (when it really starts to out perform Surv).
The best way for me to reach that currently would be to re-gem. So my question is would it be more beneficial for me to re-gem (16 ag -> 16 ArP, 27 ag -> 27 ap) losing crit and AP but gaining ArP (up to 571 fully gem'd)? or should I hold off and try to acquire ArP through base stats on gear? Running 10 mans for the Runestone (and hopefully Dark Matter trinket one day soon) and need to get the boots (Living Scale) made.
Maybe I should already doing be doing better dps as MM and it's just my playstyle letting me down. Any advice would be appreciated. Thanks in advance.
Beaker.