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Old 07/05/09, 5:33 PM   #5926
jorysaywut
Von Kaiser
 
Night Elf Mage
 
Windrunner
Nevermind, I fail at reading comprehension. It's on the front page of this thread.

Edit: I do fail but I'm still right.

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Old 07/05/09, 5:45 PM   #5927
alienangel
Bald Bull
 
alienangel's Avatar
 
Draenei Hunter
 
Eredar
Not displaying a visible map

Tidied up a bit recently. I found that I could fix a lot of long-time problems with my interface by not displaying my minimap - however the fading feature on SexyMap appears to be slightly buggy, in that when you tell it to fade to transparent, it only fades out the actual "map" and the UI around it, while leaving the dots of things you're tracking still visible (until you mouseover).

This is amazing!

There's almost no circumstance where I care about anything other than where and what tracked dots are, the background map doesn't actually matter. And when I really care about the map I'll use a fullscreen overlay centred on myself anyway (again with just the dots, no actual map textures), for instance when I'm mining.

Normal:



In raid:



In raid and attacking something:


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Old 07/05/09, 9:13 PM   #5928
Joab
Glass Joe
 
Human Paladin
 
Argent Dawn
I just hit 80 on my Shadown Priest and have read a lot in this thread. One thing I noticed is that it says not to use SWP until several debuffs are on the boss. This supposes that SWP uses the debuffs that are active when it is cast rather then the debuffs that are active when it ticks. Are we sure it doesn't do the latter?

~J

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Old 07/05/09, 9:23 PM   #5929
Syrellia
Von Kaiser
 
Blood Elf Death Knight
 
Auchindoun (EU)
The biggest mistake you made is to test on a dummy. Please use either the sims or provide some real-raid test instead.

Second point is, 3 points in Blood Caked Blade is better put in Subversion, given that you are using as much OB, BS as possible. It's what I found out in the sims. Since you're using 2x Slow each point in BCB gives a little bit over 0.8% dps per point, while 1 point in Subversion gives a bit over 1% dps per point (this is a special talent that favors fast weapons). The sims will show this clearly, and even though the difference in dps won't be that big, Subversion will win out because of its utility (-25% threat will help you a lot in practice).

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Old 07/05/09, 10:12 PM   #5930
Rikky
 
Blood Elf Warlock
 
Malorne
Since this is all about dps theory crafting and such I was wanting to ask if someone had ever conducted tests threat-wise/Mana wise.

Without the use of Soulshatter which build builds threat faster?
Without the use of Life Tap which Spec is more mana efficient before having to life tap?

I ask these questions because it can help in hardmodes such as general vezzax.

I always wondered if there was a certain build that could last longer without mana regen even if it's just a few thousand while mainting dps.

Please give me some tips or insight with personal experiences or testing?

Maybe we should test these factors besides dps because some fights require a differnet strategy.

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Old 07/05/09, 10:45 PM   #5931
Terrorist
 
Undead Warlock
 
Coilfang
so is there something im missing here? i have 22 dodge 20 parry 542 def 25k armro 23k hp. im frost atm. i burn the cool downs at the right times and yet i still seem to take a shit ton of dmg healer is pretty damn good, but why am i taking so much dmg :-/

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Old 07/05/09, 10:47 PM   #5932
keltzed
Glass Joe
 
Human Death Knight
 
Earthen Ring
Tarsis, could I ask you to check the links in your post? They all seem to lead to the same 0/53/18 build for me.

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Old 07/06/09, 12:29 AM   #5933
sisonpyhod
Glass Joe
 
Micca
Night Elf Hunter
 
Non-US/EU Server
Thank you for supporting Korean Amory!

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Old 07/06/09, 3:19 AM   #5934
Schepwocket
Banned
 
Gnome Mage
 
Khaz Modan
Specialized Servers

As unlikely as it is for this to happen, perhaps Blizz can make specialized servers where there is 100% Horde/Alliance interaction, where PvP is restricted to Arena and Battlegrounds. I have no idea how it would work exactly, but then again, the same goes with faction changes themselves. This method would prevent the need to switch factions, because you would be able to raid, quest, PvP, or do whatever with members of the opposite faction. This would prevent people from having to lose rep, vanity items, etc. while at the same time being able to interact with freinds who are of the opposite faction. The main problem I could forsee with this is obviously that you would end up most likely leaving friends behind on previous servers, but not all plans are flawless I suppose.

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Old 07/06/09, 3:21 AM   #5935
Schepwocket
Banned
 
Gnome Mage
 
Khaz Modan
I'm definitely going to start stocking up on titanium, and hopefully when the patch hits, I will be able to make a noticeable profit

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Old 07/06/09, 3:29 AM   #5936
Schepwocket
Banned
 
Gnome Mage
 
Khaz Modan
I generall dont have TOO terribly much trouble with almost all PvE gear, all I have is a PvP neck piece, and i still can do some serious damage, as long as i have at least a little bit of room to cast. Also, i generall dont have problems with healing classes other than priests. That penance is a bitch, and a lot of the time my CS is down, so i cant do anything about it. Other than that (and OP ret pallies), i generally can do fairly well in BGs, and usually come 1st place in HKs, KBs, and damage done.

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Old 07/06/09, 4:12 AM   #5937
Doctavice
Glass Joe
 
Undead Priest
 
Mannoroth
Thanks alot for everyones imput, your advice was put to great use katieqt37

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Old 07/06/09, 5:18 AM   #5938
tulkass
Glass Joe
 
Troll Hunter
 
<SIS>
Spinebreaker (EU)
Originally Posted by Rezdan View Post
My personal calculations show that even with the optimal spec and execution via maximising Steady Shots, ArPen does not outperform Agility in theory until around the 650 ArPen mark without an ArPen trinket. This threshold is a bit lower at 550 or so when an ArPen trinket is thrown into the mix.

Unfortunately, even at the 650 ArPen threshold you may see yourself peform lower than a full agility build due because of the following 2 points:
1) At the thresholds, ArPen and Agility are still neck and neck and differences in theoretical damage might not be as noticeable as actual RNG.
2) The Chimera, Aimed, 3x (or 4x) Steady Shot rotation might not be executed perfectly and would, therefore, underperform compared to the normal MM priority which includes Arcane Shot. Remember, you will still be shooting Arcane during times of movement when your Chimera and Aimed are on cooldown.

So Tulkass, while still under the threshold where ArPen outperforms Agility I would advise against gemming for ArPen. Even at the threshold, RNG may skew results in favor of Agility.
Big thanks for info. Since i payed 400g to regem I will test this setup anyway
Anyway with 5 stacks of sunden armor on boss it gives 62%+ armor reduction which is quite a lot...
Hope for my trinket next week...

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Old 07/06/09, 8:57 AM   #5939
Grimmnar
 
Dwarf Paladin
 
Greymane
Originally Posted by Ranjurm View Post
Most ulduar progression tanks are running with as little BV gear as possible.
Sorry, where does this comment come from? I mean your information or thought process to back such a claim? Not being an ass, just looking for facts and then why are said facts the facts. Ok fine, i run a tank in Ulduar and i have a fair amount of block gear on. I know i run higher than i should but even as a Tankadin some of the threat whores i run with it has done me really well in there. :-)

Grimm

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Old 07/06/09, 9:35 AM   #5940
darkspiritz
Glass Joe
 
Night Elf Rogue
 
Lightbringer
Alright thanks all for the suggestions etc

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