From a Arms/Fury warrior Perspective
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The point is that you don't suffer the raid DPS loss of not having the full armor debuff up while stacks are building.
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You suffer raid dps for the first 4 sunders of not having full 20% armor pen.
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As for the cost of maintaining Sunder Armor, taking the data from the highest arms warrior against Ignis at WMO, I got an average of 4484 damage lost per loss of Slam and application of sunder armor - this includes crits, deep wounds and the autohit delay.
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Doesn't include opportunity cost of Sudden Death procs
Originally Posted by Scound
Maybe it is neccesary to clearly separate Fury from Arms here, which is not yet done. As I understand it now (from reading the other replies) Arms Warriors do not dump rage using Heroic strikes, but rather Slams?!? Are Arms or Furywarriors GCD capped or ability cooldown capped when in their cycles?
Ideally Arms is GCD locked unless they are too rage-starved to use Slam. This means that the maintenance cost isn't negligible for them.
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Also, if you dont have the rage to Slam, you also don't have the rage to sunder as they both cost 15 rage.
*Slightly off topic but as for the revenge spam spec 37/0/34 tank, You can still sunder as it'll still be better for the raid
Napkin math:
ARMS:
Arms is a spec that deals damage by utilitizing every global and chosing the highest damage ability, there are no free globals. As arms you lose the opportunity cost of a SD proc ontop of the slam. I'm pretty sure, not 100% and not at home right now so I cant check, that sunder doesn't proc Sudden Death (executes).
Expected damage: 6k ap, 51% crit, betrayer of humanity. Stats I had going into Ulduar at release raid buffed/consumabled.
1382 is deep wounds
Slam=(armor reduction*((1-0.51)*2810+0.51*6407))+0.51*1382= (assuming 0 armor 5101)
Ignore execute if Sunder procs Sudden Death
Execute=(0.09*(armor reduction*((1-0.41)*3894+0.41*8879))+0.41*1382)= (assuming 0 armor 614)
FURY:
Fury uses a Cooldown system to deal damage and dumps excess rage with heroic strikes
Main differences between HS and a White hit:
-Counts as a yellow hit (no glancing and 8% hit cap)
-gets Impale crit modifier
-generates no rage, but that's why it's a rage dump
-HS has a 20% chance to proc bloodsurge (instant slam)
-no, warriors don't generate enough rage from their offhand swings to HS every attack and maintain their WW/BT rotation
Assuming 6600AP, 46% crit, 8% hit
White Autoattack
White Expected: (1-0.19)*((armor reduction*((1-0.46)*2125+0.46*4313))+0.46*1326)=(assuming 0 armor and no glancings, 2888)
HS Expected: (armor reduction*((1-0.46)*2570+0.46*5732))+0.46*1326)=(assuming 0 armor 4634)
Slam Expected: 0.2*((armor reduction*((1-0.46)*2611+0.46*5822))+0.46*1326)=(assuming 0 armor 894)
Lost my original post but this is what i managed to recover. Will fix up later.