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Old 07/08/09, 3:58 PM   #6016
arlen
Piston Honda
 
arlen's Avatar
 
Tauren Paladin
 
Sen'jin
Test rotation is working for me.

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Old 07/08/09, 4:55 PM   #6017
Pheromone
Glass Joe
 
Dwarf Death Knight
 
Kult der Verdammten
Looking for a simple answer to the exact math behind spirit and mages. How they benefit to be exact. Being more specific 62 spirit vs. 20 spell power.

Last edited by Pheromone : 07/08/09 at 5:12 PM.

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Old 07/08/09, 5:02 PM   #6018
Dch48
Von Kaiser
 
Night Elf Hunter
 
Draka
BM talent Animal Handler is being changed to grant +5/10% attack power instead of the expertise boost.

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Old 07/08/09, 5:33 PM   #6019
Hinalover
Don Flamenco
 
Hinalover's Avatar
 
Pandaren Monk
 
Kil'Jaeden
Depends on your spec and gear set. But in general, spirit helps pve mages with crit chance. If you use the Molten Armor, that spirit will convert into Crit rating. In your case:

62 Spirit * .35 (base conversion) = 21.7 Crit rating added to your base crit rating.
21.7 / 45.9 (amount of crit rating needed for 1% crit) = .47%

Now say you have the glyph of molten armor, that increases the conversion by 20%

62 Spirit * .55 (.35 base + .20 glyph) = 34.1
34.1 / 45.9 = .74%

Again it's up to you on how you treat it, but basically spirit is now useful for pve mages if you use the molten armor. In BiS Naxx gear, buffed, your looking at about 600 Spirit. In Ulduar, that increases up to 900.

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Old 07/08/09, 6:00 PM   #6020
donkeykongssj69
 
Undead Warrior
 
Frostwolf
From a Arms/Fury warrior Perspective

The point is that you don't suffer the raid DPS loss of not having the full armor debuff up while stacks are building.
You suffer raid dps for the first 4 sunders of not having full 20% armor pen.

As for the cost of maintaining Sunder Armor, taking the data from the highest arms warrior against Ignis at WMO, I got an average of 4484 damage lost per loss of Slam and application of sunder armor - this includes crits, deep wounds and the autohit delay.
Doesn't include opportunity cost of Sudden Death procs


Originally Posted by Scound
Maybe it is neccesary to clearly separate Fury from Arms here, which is not yet done. As I understand it now (from reading the other replies) Arms Warriors do not dump rage using Heroic strikes, but rather Slams?!? Are Arms or Furywarriors GCD capped or ability cooldown capped when in their cycles?

Ideally Arms is GCD locked unless they are too rage-starved to use Slam. This means that the maintenance cost isn't negligible for them.
Also, if you dont have the rage to Slam, you also don't have the rage to sunder as they both cost 15 rage.

*Slightly off topic but as for the revenge spam spec 37/0/34 tank, You can still sunder as it'll still be better for the raid

Napkin math:

ARMS:
Arms is a spec that deals damage by utilitizing every global and chosing the highest damage ability, there are no free globals. As arms you lose the opportunity cost of a SD proc ontop of the slam. I'm pretty sure, not 100% and not at home right now so I cant check, that sunder doesn't proc Sudden Death (executes).

Expected damage: 6k ap, 51% crit, betrayer of humanity. Stats I had going into Ulduar at release raid buffed/consumabled.

1382 is deep wounds

Slam=(armor reduction*((1-0.51)*2810+0.51*6407))+0.51*1382= (assuming 0 armor 5101)

Ignore execute if Sunder procs Sudden Death
Execute=(0.09*(armor reduction*((1-0.41)*3894+0.41*8879))+0.41*1382)= (assuming 0 armor 614)

FURY:
Fury uses a Cooldown system to deal damage and dumps excess rage with heroic strikes

Main differences between HS and a White hit:
-Counts as a yellow hit (no glancing and 8% hit cap)
-gets Impale crit modifier
-generates no rage, but that's why it's a rage dump
-HS has a 20% chance to proc bloodsurge (instant slam)
-no, warriors don't generate enough rage from their offhand swings to HS every attack and maintain their WW/BT rotation


Assuming 6600AP, 46% crit, 8% hit

White Autoattack

White Expected: (1-0.19)*((armor reduction*((1-0.46)*2125+0.46*4313))+0.46*1326)=(assuming 0 armor and no glancings, 2888)

HS Expected: (armor reduction*((1-0.46)*2570+0.46*5732))+0.46*1326)=(assuming 0 armor 4634)

Slam Expected: 0.2*((armor reduction*((1-0.46)*2611+0.46*5822))+0.46*1326)=(assuming 0 armor 894)

Lost my original post but this is what i managed to recover. Will fix up later.

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Old 07/08/09, 6:14 PM   #6021
alarge
Piston Honda
 
alarge's Avatar
 
Night Elf Druid
 
Vek'nilash
Originally Posted by RiceCakes View Post
Hello, first time poster, long time lurker.

Have a question regarding pet hit rating. Im way over hit cap atm, waiting for a gear swap. (288HR)

I was looking at my WWS parses for our guild and looked at my pet, who happens to have misses listed around 8% for most of the bosses.

Wow Web Stats

That should be the link for my wolf's breakdown on the report. Im very new to actually digging through wws parses, so I thought it might just be something that I'm not seeing.

It was my understanding that our pet's to hit chance was already shared. Is this not coming until next patch?

Thanks for the help and the wealth of information here.
Common misinterpretation of the WWS output. Unfortunately, the rollup summary uses the term "miss" to indicate anything that didn't hit. If you dig into the breakdown, you'll notice that these aren't truly misses. They are mostly dodges (6.5%) and parries (1.5%).

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Old 07/08/09, 6:14 PM   #6022
Rahl
Glass Joe
 
Tauren Warrior
 
Tarren Mill (EU)
Originally Posted by bchorn View Post
ArP is better for Arms warriors because Battle Stance grants a 10% ArP and the more ArP you have the better it gets for you. As such, Arms warriors gems for ArP and Fury warriors gems for strength.
Can people stop saying stuff like that please ?
USE THE SPREADSHEET if you want to know what to gem for.

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Old 07/08/09, 6:15 PM   #6023
RiceCakes
Glass Joe
 
Night Elf Hunter
 
Nathrezim
Thank you for the explanation, guess I freaked out for nothing.

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Old 07/08/09, 6:24 PM   #6024
Frchorknabe
Glass Joe
 
Troll Hunter
 
Khaz'goroth (EU)
I have a short question: I noticed that the current best MM spec lists the Serpent Sting Glyph. If I understand shot priority right, it means that CS is cast every time its CD is up, i.e. every 10 seconds, refreshing Serpent Sting which has a duration of 15 seconds. So there's a 5 seconds tolerance window - is it really necessary to increase it to 11 seconds? Since this, imho, is the only effect the Glyph has. Putting something else into it, e.g. Hawk or CS (even though I am not sure if this does not sabotage the Sting-Effect of CS) looks more appealing to me.

Opinions?

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Old 07/08/09, 6:29 PM   #6025
Girthbot
Glass Joe
 
Girthbot's Avatar
 
Orc Hunter
 
Frostmane
Originally Posted by Frchorknabe View Post
I have a short question: I noticed that the current best MM spec lists the Serpent Sting Glyph. If I understand shot priority right, it means that CS is cast every time its CD is up, i.e. every 10 seconds, refreshing Serpent Sting which has a duration of 15 seconds. So there's a 5 seconds tolerance window - is it really necessary to increase it to 11 seconds? Since this, imho, is the only effect the Glyph has. Putting something else into it, e.g. Hawk or CS (even though I am not sure if this does not sabotage the Sting-Effect of CS) looks more appealing to me.

Opinions?
I guess you don't like to read or do searches. If you did you would have already read that Serpent Sting Glyph increases the total damage done by a single serpent sting, which makes Chimera Shot do more damage.

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Old 07/08/09, 6:31 PM   #6026
dialect
 
Orc Hunter
 
Sargeras
Originally Posted by Frchorknabe View Post
I have a short question: I noticed that the current best MM spec lists the Serpent Sting Glyph. If I understand shot priority right, it means that CS is cast every time its CD is up, i.e. every 10 seconds, refreshing Serpent Sting which has a duration of 15 seconds. So there's a 5 seconds tolerance window - is it really necessary to increase it to 11 seconds? Since this, imho, is the only effect the Glyph has. Putting something else into it, e.g. Hawk or CS (even though I am not sure if this does not sabotage the Sting-Effect of CS) looks more appealing to me.

Opinions?
The whole point of the SrS glyph is to increase the secondary effect of CS.

EDIT: girthbot beat me to it!

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Old 07/08/09, 6:32 PM   #6027
Varuk
Piston Honda
 
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Draenei Paladin
 
Medivh
Originally Posted by Sepher View Post
nice guide

btw the algalon 10man trinket gives 2 stacks per heal if beacon is up. just a sidenote
That is insane. I envy you so much now.

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Old 07/08/09, 6:40 PM   #6028
funnehman
Glass Joe
 
Tauren Hunter
 
Fenris
I kind of feel like a scrub but I feel like I'm doing something wrong right now, lately I've been getting raped(i haven't done much arena lately, mostly bgs) pretty hard and won't be able to really take anyone out alone. Usually, my attack sequence goes something like (seal of blood) judge of light on my way up to them, CS, DS, maybe consecration if there's lots of people, and by then the enemies usually lost barely any health, then if all my shit's on CD I just wait and do it again. Also, should I be judging pretty much every time it's off CD?

Maybe I just misjudged how playing a pvp ret pally really is after getting raped by quite a few on my hunter.

armory link: The World of Warcraft Armory

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Old 07/08/09, 6:47 PM   #6029
Sepher
Glass Joe
 
Blood Elf Paladin
 
Azshara (EU)
no need to be sarcastic, i guess its nice to know, because there was a discussion between a shaman and a paladin where the shaman said the trinket isn't as good for a pala as it is for a shaman because the paladin cant stack it up fast enough.

(sorry if it wasnt meant that way)

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Old 07/08/09, 6:58 PM   #6030
powersofpain
Banned
 
Human Warrior
 
Eonar
Gemming help

Hey everyone, I just recently dropped enchanting to take up JC, long overdue I know.

Naturally I'm working on getting tokens to get the patterns I want but I've since picked up the +27 STR and EXP gems. I thought I had gemmed myself acurately to maximize stats while keeping EXP capped, etc. but I've had a couple of people tell me I've got gems in the wrong spots, and I just am not seeing it. Let me know if I've done something wrong since I'm just not seeing the error of my gemming. Thanks
Any advice on what I could swap around would be greatly appreciated.

here's my armory info... I linked it becuz the one showing to the left under my name is not correct, I just haven't updated this particular login to point to the new toon as the person below this post pointed out.

The World of Warcraft Armory

Last edited by powersofpain : 07/08/09 at 7:31 PM.

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