Originally Posted by frmorrison
Since the 25 Defense enchant doesn't count towards diminishing returns, do that mean a DK can have upto 565 defense (assuming Def enchant) without "losing" a lot avoidance when Def diminishes?
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Yes.
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Originally Posted by Griefknight
You do realize with this terrible logic you are saying Feral druids don't need Infected Wounds and Protection Warriors don't need Improved Thunder Clap because other classes can bring the debuff.
I've always been pro-ITT and the reason is because people seem to say you don't need ITT at all. I would like you to realize that 100s of other people read this thread weekly or daily and that they may just not be bright enough to realize you're in a situation where you never need ITT and they in fact are not in the same situation. We have already discussed in the DK FAQ, that is stickied at the top of the page, that every DK tank should be specced into ITT anyways.
Avoidance is spiky and the less amount of attacks you take means the less chance you have to take that hit and thus less spike damage. This is a reason we take SSG over SS, less avoidance but more HP for less spike damage and the ability to gem for stamina instead of defense.
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Yes, I'm saying that
you only need one or two sources of 20% slow in the raid. Just like you only need one or two sources of 20% haste in the raid and only one or two sources of +10% AP in the raid, etc.
If you'd bothered to read my post, you'd see quite plainly that I am
not saying that you don't need IIT at all. I'm saying that you can choose to not take IIT in some situations and that isn't automatically a bad choice. Also, the DK FAQ isn't saying what you think it's saying. The first quote is only talking about
offtanks, and the second one is flat-out
wrong; IIT isn't as much of a DTPS decrease as Blade Barrier is, for example, and on pure- or almost pure-physical bosses, Toughness is better still.
Re: Avoidance -- that's totally true. It's also totally irrelevant to the matter at hand. IIT does not lead to spike damage. Without IIT, bosses attack 6% faster than with it. That's a
constant increase, which, by definition,
is not spike damage. Thus, saying "but avoidance is spiky!" is a strawman. Not having an IIT-type debuff on the boss doesn't change the spikiness of the boss's damage at all, so avoidance (which would be the same with or without IIT) can be safely factored out of the equation because it applies to both cases equally.
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Originally Posted by Garithras
Except that its the small series (see the massive disparity at the beginning of the graph?) that matters -- say two consecutive strikes immediately after an unavoidable spike, or three to four normal strikes in a row. Increasing your overall avoidance mainly affects healer mana conservation.
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Again, law of large numbers. We don't optimize for the first 10% of the graph. We optimize for the final 10% of the graph. If we optimized for the first 10%, we'd be
actively avoiding avoidance stats (no pun intended).