Originally Posted by Kirion
That won't be "slightly too good", that will be borderline OP. Also i think it's very hard to code it that way. If blizzard will add chain heal to imp. water shield talent, 15-20 sec cd will be needed.
I like your Riptide suggestion though.
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OP, nah, to good with CH ? maybe, but thats easy to fix by increasing the mana cost of CH again some to offset the very big chance of a CH critting.
15-20sec cooldown ? lol. We're talking about 400 (430 talented) mana, with a 20 sec cooldown it's down to around 95mp5, not that much for our main mana regeneration system.
All the internal cooldown should do is make sure one CH can't trigger multiple globes, nothing more.