I have question about gemming for ArPen. I have read that once you reach about 6300 AP buffed, it's worth stacking ArPen instead. But is this value with the 10% AP buff or without?
Also, is there any empirical measure of comparsion between [Banner of Victory] and [Mjolnir Runestone] yet? I don't seem to be able to find any. I take it that [Darkmoon Card: Greatness] will be superior in one trinket slot no matter what.
Cool video, props on the editing of the music & in game voice overs as it sounded really cool. The vid did help me as far as relative positioning of the adds before they are moved to the center (we were holding them tooooo far out I think, increasing the travel time to the mid)
You use 2x DS per 20 second rotation (= +630 damage)
You have RP for 2-3 DC per 20 second + ~1 DC sudden doom proccs (= +760-1520 damage)
Now i'm not sure how the talents and other modifier affect those sigils, but i don't think it's possible that Awarenes can surpass VH in any way.
Well, you are correct. I went ahead and picked up the sigil, and my dps did go up by a decent amount. In addition my recount breakdown now looks like zuubtastic's parses, so that makes me feel better about my rotation and damage.
I was perusing the EU suggestion forums and saw a blue post stating that the Totem of Quaking Earth (T9 Enhancement totem) is "working as intended."
The blue has to be retarded, because I highly doubt the totem is intended to grant 200 ap and 234 bonus healing but not bonus spell power.
The item is under budget as just 200AP. How this made it through to live is beyond me. Oh wait.... probably the same way that our Spirit Wolves are still bugged 40-60% of the time after we pop them? /end QQ
Today I finally dropped Silent Crusader and Hailstorm for Calamity's Grasp and Golem Shard sticker. However I haven't had much luck at getting a good hit trinket like Grim Toll to drop; so I now have 166 hit only.
I just equipped them, so hopefully it drops down by the time ya'll see it. I used to have 228 hit before. Anyways I know that a rogue should always have at least 200 hit rating for raiding at least. Should I then be switching out a couple of my agi gems for hit ones until I can get items with more hit or ?
I just came back to the game recently after quitting just prior to 3.1, so if I'm missing something here that has changed recently that might be why I haven't seen it.
First off all I want to say hello fellow warlocks, and I hear something about 8k dps with a warlock
in tank and spank fights (Patchwerk & Loatheb) I get max. 6k after the whole fight is done, I know
my gear isn't optimal(full ulduar) but I think 8k will be hard to get... But I see you use a other dps meter, I think
the screenshots show skada. And I use recount, I've read some more articles about the difference in
DPS displaying. What dps meter can I use best ? and is the difference that big of deal ?
Has there been any research providing a basic haste cap to aim for? With the introduction of this new BiS totem and my already almost 500 base haste rating, I'm wondering if Potion of Wild Magic would be more beneficial to use during Bloodlust, rather than a Potion of Speed?