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Old 12/03/08, 7:26 AM   #1201
Anonymousrogue
Glass Joe
 
Troll Rogue
 
Thaurissan
Please bare with my ignorance here, what is a WWS report?

And i'm using the following swords:

Mainhand: [Reaper of Dark Souls]
Off Hand: [Avool's Sword of Jin]

Edit: I googled WWS and will try set myself up on the site tonight, thanks.


Edit2: Will get a WWS up for you within 24 hours jus set it all up then

Edit4: SORRY!! Just noticed the no advice in this thread on the front page, don't know how i missed it the first time...aaiee!

Last edited by Anonymousrogue : 12/03/08 at 8:34 AM.

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Old 12/03/08, 7:35 AM   #1202
Conan
Banned
 
Night Elf Druid
 
Emerald Dream (EU)
Originally Posted by koaschten View Post
Belkin Nostromo n52


That's an awesome mouse/keyboard!

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Old 12/03/08, 10:44 AM   #1203
Auvii
Glass Joe
 
Blood Elf Warlock
 
Shadow Council
Originally Posted by Auvii View Post
This was posted over on the Healing forums for WoW. I take information with a grain of salt on that site. Can anyone confirm or deny these?


"


Rapture:
Rapture returns mana on Divine Aegis and PW:Shield based on the target's mana pool instead of my own. IE: Zero mana regained on Warrior/Rogue/DK/Druid.



Divine Aegis
This ability currently does not stack with PW:Shield as it is supposed too.


Reflective Shield
This ability currently only reflects damage if the shield is applied to myself. "
Nothing?

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Old 12/03/08, 10:59 AM   #1204
Davia
Piston Honda
 
Human Death Knight
 
Turalyon
Originally Posted by Melchior View Post
Blood Tap is actually pretty useful to refresh Bone Shield without interrupting your rotation if you hit it right after you burn both your Blood runes on a strike.
I have also been using blood tap to refresh bone shield.

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Old 12/03/08, 12:50 PM   #1205
invisibleshadey
Glass Joe
 
Night Elf Hunter
 
Demon Soul
Any of you guys have a good 1h fury build

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Old 12/03/08, 12:51 PM   #1206
invisibleshadey
Glass Joe
 
Night Elf Hunter
 
Demon Soul
Hey, I'm wondering if there is still a good 1h wep spec for fury because in my eyes the duel 2h aren't working for me.

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Old 12/03/08, 3:50 PM   #1207
Dunnik
 
Dunnik's Avatar
 
Human Warrior
 
Alleria
Hail fellow Arms Warriors,

I've been a long time lurker at this forum but have never posted before, it's good to be finally doing so.

I have some comments a question.

Regarding previous posters questions on rotation, and to echo what others have said: it's almost as if there is no rotation any longer; more...targets of opportunity. I still use my old Slam/MS/Slam etc macro but whenever Overpower or Execute procs I hop on that. Also of course I keep Rend up at all times, and Lawlstorm whenever the CD is up. That last talent has turned us into A-Class AOE Nukers now. Still getting over the fact that we gain more DPS from Battle Stance (!) than we do from zerker: I only use zerker now for aoe and perhaps Execute spam with Recklesness at or under 10% or so. Who'd have thought that one day we'd be DPSing in Battle Stance and using Rend? Sounds like advice you give to a Level 29 Warrior! But it's true just the same.

Competition wise I've been raiding with two Fury warriors in 25s, and here is another change: Arms is quite competitive vs Fury, and when Fury wins, it isn't by much. Wish I had some WWS to link but the % difference between myself and the other two Furies (both with roughly equivalent gear) was relatively negligible compared to the BC. So it's almost as if the old, tired argument of Fury vs Arms is moot; it's almost as if Fury vs Arms is more a question of style. One difference remains however: Arms is even more intensive and hands-on that it was before and keeps you on your toes more than Fury would.

My question is regarding Expertise and Overpower: Expertise lowers the chance of the target to dodge: the logical conclusion is that this will reduce Overpower opportunities. Is this a good thing or a bad thing, since Overpower accounts for a good chunk of our damage now? It's been suggested to me that the mechanic governing this is similar to rage and resilience - resilience reduces damage taken, but we get rage from damage, so logically more resiliance = less rage, but obviously that isn't the case. So how much, if any, Expertise are my brother Arms warriors intending to go with?

Arms4Life!

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Old 12/03/08, 3:52 PM   #1208
Elvinalfie
Glass Joe
 
Blood Elf Hunter
 
Azjol-Nerub
Mmmm, I must've been smoking something then 'cos I honestly don't remember seeing this new buff icon LOL!!! Guess I will pay closer attenion tonight!!!

Thank you both for your input.

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Old 12/03/08, 5:39 PM   #1209
natox
Von Kaiser
 
Worgen Rogue
 
Xavius (EU)
Originally Posted by chalon View Post
Yes, that's the best weapon combo. For the weapon with Deadly Poison, the speed doesn't matter nearly as much as the overall DPS/stats. Yes, a faster weapon results in more FA procs, but that by itself isn't enough to make Webbed Death better than Sinister Revenge for that purpose.

Furthermore, if you take into account the Mutilate 2x OH proc bug, it's actually better to go MH Sinister Revenge (DP) and OH Webbed Death (IP).
tell more about the bug plx :o

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Old 12/03/08, 5:45 PM   #1210
Echophantom
Von Kaiser
 
Undead Rogue
 
Garrosh
Originally Posted by natox View Post
tell more about the bug plx :o
It's been mentioned in other threads around here. Look around.

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Old 12/03/08, 5:46 PM   #1211
natox
Von Kaiser
 
Worgen Rogue
 
Xavius (EU)
yeah sry I just read it :<

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Old 12/03/08, 6:33 PM   #1212
Aniron
Glass Joe
 
Draenei Warrior
 
Hellfire (EU)
How much expertise do we exactly need to push dodge of the table and how much exactly to push off parry?

Ive been looking around but couldn't find clear answers.

Edit: found the answer myself, 26 for dodge and 60 for parry

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Old 12/03/08, 9:25 PM   #1213
Enyalius
Glass Joe
 
Orc Death Knight
 
Cenarion Circle
imo unholy aura allows for more deathcoils bc of the increased cooldown time of the runes not to mention more white dmg which is nothing to scoff at as it is one of our biggest dps values. Typically I throw about 2 extra dath coilds per rotation depending on procs. Am I the only one that notices that you can throw death coils more and not sit at 100rp the whole time?

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Old 12/04/08, 12:35 AM   #1214
Barricade
Glass Joe
 
Barricade's Avatar
 
Draenei Death Knight
 
Argent Dawn (EU)
I lol'd.

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Old 12/04/08, 2:38 AM   #1215
Pressured
Banned
 
Human Priest
 
Fenris
just wanted to say that... the numbers are actually solid lol....
maybe a lil heavy on haste but that's ok because.....

see the thing is that our moonkin stopped raiding. so i forgot about that being another 5% crit. in that case i'm sitting around 15% haste and 25% crit... gonna keep stacking each i guess. or should i go for int/spirit/power now?

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Old 12/04/08, 5:09 AM   #1216
Kermit
Von Kaiser
 
Tauren Druid
 
Aggramar (EU)
Originally Posted by mandala View Post
Not sure where as to put this since i cannot make new threads, but what are other Druids Keybinds? Specifically Resto druids? I have my own set, but it would be nice to see others as to maximize "finger" efficiency (no jokes please ) As well as possible UI SS.
I tried a combo that I just love - mapping Rejuv to Delete, LB to End and Swiftmend to Page Down, ie the keys above the arrowkeys. Also I mapped the same spells with target=self to the keys above that. I'm using Grid (lovely addon), and I find it very easy to keep moving around (from aoe, adds etc), marking raidmembers and stacking heals at the same time since the basic heals are always available with a finger wile using the arrowkeys. Especially good when strifing where you use mouse and arrowkeys at the same time, it's no problem spamming heals as you go. I also ofc mapped Wild Groth, Regrowth and nourish to nearby keys.

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Old 12/04/08, 5:19 AM   #1217
Adeiko
Glass Joe
 
Adeiko's Avatar
 
Tauren Druid
 
Zul'Jin (EU)
Originally Posted by mandala View Post
Not sure where as to put this since i cannot make new threads, but what are other Druids Keybinds? Specifically Resto druids? I have my own set, but it would be nice to see others as to maximize "finger" efficiency (no jokes please ) As well as possible UI SS.
Really think that a new Post would be better for Keybinds. Maybe not resto specific.

Well, here is my setup:

1 Rejuvenation a
2 Regrowth
3 Swiftmend
4 Nature Swiftness
5 Decurse
6 Abolish Poison
V War Stomp
S+4 Roots
S+5 Starfire
S+1 Trinket 1
S+º Trinket 2

º Lifebloom
R Nourish
T Wild Growth
F Healing Touch
S+E Nature's Grasp
S+2 Wrath
S+3 Sleep
S+F Faerie Fire
S+T Cyclone
G Flying Mount
S+G Ground Mount
C+G Flight Form

S+C Food
S+Space Healthstone

F1 Cat Form
F2 Bear Form
A+Q Barskin
A+E Tranquility
Y Innervate
S+V Hurricane
S+6 Moonfire
BKSP revive
M3 Focus
M4 Autowalk
M5 ventrilo

Adeiko Tauren Dr00d 80 <Dark Requiem>

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Old 12/04/08, 6:43 AM   #1218
Darktangent
Banned
 
Blood Elf Rogue
 
Emerald Dream
This question isn't very simple, but I was hoping for as simple an answer as possible. I just hit 80 on my druid, unlearned my talents, still haven't put points in resto yet. What is/are the major talent build(s) for 80 resto raiding? I've heard alot of things too, like druids not using lifebloom because it was nerfed. If not lifebloom then what DO druids use to heal? I even heard rumors of people using healing touch. Is this true?

To sum it up, I need a resto talent spec, and instructions on how to heal the best/most mana efficient way.

Last edited by Darktangent : 12/04/08 at 7:51 AM.

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Old 12/04/08, 9:08 AM   #1219
Tel
Don Flamenco
 
Draenei Shaman
 
Kazzak (EU)
Honestly, I'd say that these methods are possibly best left unsaid/unrecorded publically for the moment. People who are interested in making gold will probably find them anyway (and YMMV from server to server on what works), and all that posting them here does is drop the bottom out of them.

If you read through the original thread (god knows I read it front to back more than once) you'll notice a lot of people saying 'the profit on x has dropped now people found out about it'. You'd be amazed how swiftly info on these forums gets around via word of mouth and I know I for one would appreciate being able to actually turn a profit on some of the more inventive solutions before they become publically known.

That being said, if people are happy to run the risk of dropping the bottom out of their own profit making tools, then I know I'll certainly be following this thread to cash in on their ideas like everyone else

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Old 12/04/08, 10:07 AM   #1220
zetrac
Glass Joe
 
Undead Mage
 
Sinstralis (EU)
my bad, didn t search at the good place
many thanks

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Old 12/04/08, 12:13 PM   #1221
xylek
Glass Joe
 
xylek's Avatar
 
Undead Death Knight
 
Sentinels
Alt Frostfire spec?

I've been wondering, has anyone tested an Arcane Frostfire spec?

(Mage - Talents - Thottbot: World of Warcraft could be one that uses TotW)

I would guess that it would crit just as hard as the current "cookie cutter" spec, and it would scale better with Int. and maintain better mana regeneration. It would also have Missle Barrage, so couldn't it have good DPS compared to the other Frostfire specs? Arcane Power could lead to a very, very hard hitting burn phase when stacked with trinkets.

Last edited by xylek : 12/04/08 at 5:54 PM.

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Old 12/04/08, 12:28 PM   #1222
Wreckis
Glass Joe
 
Wreckis's Avatar
 
Blood Elf Priest
 
Turalyon
Posting specific ways to make money quickly destroy that market and kill any profit margins.

Discussing general ways to make money (like explaining how to use Auctioneer, the mechanics of the WoW economy, etc) is awesome. Let people take the information and discover the awesome deals on their server.

Posting 'Buy X because you can do this and make a ton of money' quickly makes X worthless because anybody who can read a forum can do it.

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Old 12/04/08, 12:46 PM   #1223
klüger
Piston Honda
 
Night Elf Druid
 
Ravencrest (EU)
We don't mean that you can select 10 or 25 random people and expect to succeed and thrive. The mantra is not "bring any player." The mantra is not "class is irrelevant." Instead, it means that the class (or spec) involved does not trump all other issues, which we felt was increasingly happening in BC.

We honestly heard from a lot of players (and experienced it ourselves) that a group might shelve a good rogue because bringing the shaman for WF was a better overall improvement for dps, even if the shaman was face-roller. That just sounds broken.

I think what happens is that players hear "Bring the player, not the class," and add to that "Well, I play my class flawlessly and have perfect gear," and conclude that any failure is because of the game mechanics and not their own skill or gear (and luck certainly plays a factor in any RPG too).

The intent is actually that when faced with who to invite to a 5, 10 or 25 player run that you can consider the player involved. You should never have to take a terrible priest over an excellent paladin just because the priest has some uber buff or required spell. If your guild has lots of paladin healers, then go run Naxx with them.

The emphasis on encounter design is more about execution, coordination or good old gear checks rather than "at this stage, a mage must cast Counterspell or the boss will wipe the raid."

When we are balancing numbers, we can assume that your group has +haste, +AP and +crit without you having to make sure that means a shaman, warrior and feral druid is with you.
from mmo champ

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Old 12/04/08, 2:17 PM   #1224
WNxHellRaver
Banned
 
WNHealer
Dwarf Priest
 
Non-US/EU Server (EU)
Healing Build for Leveling?

Hi Guys,

Question: Ive specced full holy, but my gear sucks atm and its really hard to get the needed amount of SP for healing in WOTLK dungeons like UK. TBC Raiding has died and there is hardly any parties doing heroics. Is there a way to spec somewhat more disc\holy to be able to heal successfully in the new dungeons?

I almost got 500SP but from what Ive heard you need at least 900 to heal in Utgarde and up >.<
And I dont feel like spending weeks to gear... as it is almost impossible now..

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Old 12/04/08, 2:41 PM   #1225
Whistles
Piston Honda
 
Gnome Rogue
 
Staghelm
Originally Posted by RPZip View Post
If you're going to get Commanding Presence, you really should get Booming Voice as well. Commanding Shout is the unique (good) Warrior buff as it easily outclasses Blood Pact, so unless you have multiple DPS Warriors in the same raid it's a large uptick for survivability, and it helps if it actually reaches more than half of it... and it helps if you only have one Paladin to boot (presumably with Kings), as Hunters usually want AP boosts as well. It's not like UW is at all a factor, given how spiky (but insanely high) TG rage generation is.
You'ew

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