Elitist Jerks
Register
Blogs
Forums


Go Back   Elitist Jerks » The Dung Heap » The Dung Heap

 
 
LinkBack Thread Tools
Old 08/25/09, 3:56 PM   #7366
iamdrunk
Glass Joe
 
Dwarf Hunter
 
Detheroc
Well, I have the badges to buy the cheap t9 Shoulders and gloves, but the spreadsheet indicates that the 45 badge shoulders would be a bigger upgrade(in terms of dps) over the 2 t9. That is odd seeing as I already have Mantle of fiery vengeance.

Offline
Old 08/25/09, 4:03 PM   #7367
Mogadee
Von Kaiser
 
Draenei Shaman
 
Azgalor
Originally Posted by dragondude View Post
I have done a few sims using enhsimgui and want to make sure i am using it right. i have totem of electricfying wind is out dpsing totem of quaking earth? can someone verify this pls?
Correct. The elemental totem is currently better than Quaking Earth as QE procs 200 AP and (iirc) 234 Healing Spell Power. And since healing power is useless to Enh Shams, the 200 haste from EW is much better.

Which can be found here : Elitist Jerks - Enhancement 3.2 Changes

Last edited by Mogadee : 08/25/09 at 4:10 PM.

Offline
Old 08/25/09, 4:12 PM   #7368
sykoticc
Glass Joe
 
Undead Rogue
 
Shattered Hand
I have a quick question about Hack n slash OH enchant, is accuracy still stronger than berserking? And is the dps difference so minimal that it's non trivial?

Offline
Old 08/25/09, 4:54 PM   #7369
Anti-MG
 
Night Elf Hunter
 
Mal'Ganis
Authorization

Applying for authorization to Hunter forums.

Offline
Old 08/25/09, 5:59 PM   #7370
Berserk
Banned
 
Night Elf Warrior
 
Blade's Edge (EU)
Originally Posted by jimmiejackso View Post
If you're a arms warrior and you're under expertise cap. Do you think we should gem for expertise till we get cap? and if you're not capped in expertise will u dps drop alot?

Im guessing your guild carried you through all those gear upgrades...

Offline
Old 08/25/09, 6:57 PM   #7371
dtiease
Glass Joe
 
Troll Rogue
 
Gundrak
Ok I have tried to look up the ansewer to this and have not had much luck I understand that wound poison is the best MH combat choice. What I am looking for is a brief explination of why. Thank you for your help

Offline
Old 08/25/09, 7:03 PM   #7372
wolfman1265
Glass Joe
 
Orc Shaman
 
Alleria
Originally Posted by Spectras View Post
I think [Fetish of Volatile Power] is being undervalued especially when it comes to simming. While flametongue and lava lash do not proc it, Wind Shear does, this allows us to get in a few extra stacks. In practice, I was able to get it to the full 8 stacks with at least 10 seconds remaining a significant percentage of the time.


The trinket you are talking about only gives a max of 456 haste. It is probably closer to 300-350 haste if you average out the time it takes to get eight stacks. Anyways, many of us do sim pretty well on haste. If haste has an EP value of two and attack power is equal to one, then that trinket would be equal to 600-700 attack power. Many trinkets with attack power procs go beyond 600-700 attack power.Hopefully that puts some perspective on that for you

Last edited by wolfman1265 : 08/25/09 at 7:34 PM.

Offline
Old 08/25/09, 8:31 PM   #7373
Cvarto
Glass Joe
 
Undead Warlock
 
Proudmoore
Zakalwe, I just was looking at your armory, and it would appear you're only using two dragon's eye gems (in your staff) but missing a third gem. I'm not trying to be rude; if you had an oversight, I'm just trying to point it out.

Offline
Old 08/25/09, 9:54 PM   #7374
KevinGT
 
Human Warrior
 
Dendren
DPS Rotation

Hello


I have been working on my warrior for quite some time now and very well equipped with gear. But i have a problem i just can seem to find anything that will help me with rotations that are successful if anybody is able to help that would be great

Offline
Old 08/25/09, 9:54 PM   #7375
b0wchicab0w0w
Glass Joe
 
Dwarf Paladin
 
Runetotem
This does seem to happen everytime beacon is cast, I just hope Blizzard doesn't notice it.

Offline
Old 08/25/09, 10:05 PM   #7376
Cvarto
Glass Joe
 
Undead Warlock
 
Proudmoore
sorry

Offline
Old 08/25/09, 10:13 PM   #7377
Gediablo
Piston Honda
 
Gediablo's Avatar
 
Human Mage
 
Ravencrest (EU)
Since arcane is under review at the moment I'll give my view of what I think the spec is lacking at the moment here. Apart from 5 man content I find this spec very inferior to fire in basically all PvE content at the moment, and I even got better gear gathered for Arcane than Fire at the moment. I feel forced to play fire these days in raids to not feel like a joke.

Overall I think the suggested change got an overall problem of going against everything that currently has been the trademark of the tree - burst and mobility. Fire is in my eyes currently far more mobile than arcane and the recent PTR changes just enforce this. I have no hope for the burst of arcane to be improved - they reduced that due to PvP for a reason, and I honestly can't see that being reversed. It just leaves arcane in a void, where it has no distinct trademark or niché.


The biggest problem for arcane in my eyes, however, is still the crit-multiplyer being so low. Blizzard clearly seem to head in the direction of all caster dps needing the same gear fairly equal, as it makes balancing drops and special encounters a lot easier. Also - there is just 1 mage set pr tier, and they haven't spoken of any desire to change that. In my eyes they should increase the crit-multiplier of arcane to the same level as frost, and then balance the spells around that, since in this way gear upgrades doesn't turn arcane into a joke compared to fire. Lower base damage and higher crit damage doesn't make the burst in PvP higher due to resilience - and frost is still superior to arcane in PvP anyway at the moment.


Another big thing on my arcane wishlist is to make this spec (and this spec only) double or triple the effects from Conjured items, or at least the water. I'm 100% for Arcane having to focus on mana management, just as warlocks have to manage shards. But in speed pulling raids or 5 man instances missing several packs, just because you are sitting and drinking isn't a fun mecanic at all. In boss fights I have far less mana issues than on trash to be honest, and only due to the poor quality of water.


Regarding Arcane Barrage. Having a 51 pointer, which isn't strong in any situation isn't fun. I think everyone can agree that the strength of ABar just isn't where it is supposed to be yet as a 51 pointer. It should be one of the trademarks of the tree - not just improved fireblast. In the process it shouldn't make AM obsolete, however.

I think the simplest way to make ABar worth casting is giving it the 5% crit debuff. Alternatively give that debuff to AM and make ABar better dps. On a sidenote I really think the fire, frost and destro debuff should have the same debuff name and being able to refresh each other - would be better design if the players can help each other keeping the debuff up rather than pushing them off. The current design assuming similar PvE damage (which isn't there at the moment, I know. I'm talking long term design) speaks against having e.g. a fire and a frostmage in same raid compared to having 2 of the same spec. This is very unlike most classes where a diversity in specs usually is prefered. The current design of seperate debuff name for same effect is bad and promotes everyone raiding with the same spec of whatever is strongest at the moment.

A potential more "fun" way to improve ABar is to make ABar a kind of Multishot - like for every AB stack you got it apart from the damage adds another ABar in a cone in front of you. Arcane is currently really hopeless compared to fire in fights with a few possible simultanious target (like Kologarn and most humanoid trash just to name a few). Ranged AoE of arcane is rather weak these days, so it wouldn't be overpowered in my eyes. It would still leave ABar kind of situational, however.

Offline
Old 08/25/09, 10:19 PM   #7378
Formalpig
Glass Joe
 
Formalpig's Avatar
 
Troll Mage
 
Ghostlands (EU)
Gediablo,

A lot of fair points, however you don't take PvP into account.

Burst doesn't sit well with Blizzard. Mana from food? Never.

I do agree that increasing the crit multiplier will help - with the amounts of resilience that people are getting after the resilience change, it will not hurt PvP terribly.

About AoE, my idea is that Blizzard should boost single target Arcane damage somehow (Change Arcane Barrage Glyph to something like Glyph of Ice Lance) and leave Fire to be the superior AoE choice.

Gleeful,

Must have missed that. A bad solution, in my opinion, Glyph might work better.

Last edited by Formalpig : 08/25/09 at 10:20 PM. Reason: new reply

Offline
Old 08/25/09, 10:29 PM   #7379
Kaveli
Von Kaiser
 
Kaveli's Avatar
 
Orc Death Knight
 
Area 52
Originally Posted by Konata View Post

The OH with ToT is usually delayed which leads to delayed combat text and procs for Rime, RI, FC.
I always wondered why my Rimes seemed to come out of no where. That makes sense thank you for clarification of why that happens.

Offline
Old 08/25/09, 11:45 PM   #7380
thasmodius
Banned
 
Night Elf Rogue
 
Cairne
plz help i'm in despair

i can't seem to get my rogues dps up past 1100 i really need the help with knowing what to look for in my talent trees to up dps i've tried everything and every webpage just loweras my dps

Offline
 

Go Back   Elitist Jerks » The Dung Heap » The Dung Heap

Thread Tools

« For Jazdia | - »