He sees that Blizzard will put him as a raidzone boss due to Blizzards law of everythings insanity unless he prevents the creation of wow, and as we all know wow would not have been made unless wc3 were a huge success, and by destroying these missions played in wc3 he would ruin the campaign and create a lot of dissatisfied customers.
But since we constalty twart his tries to disrupt the warcraft timeline Blizzard will after a while put him as a raidboss and we will get timeless loot, and as such we can be sure that he do not succed in his tries to stop his own demise.
Sorry I read only up to page three because thirteen are... too many... :P
I am replying to the "essential rogue" and "buffing other classes"... the question is this: is Rupture considered a bleeding effect for what concerns the other classes abilities that work on "bleeding targets"? Especially but not limited to Feral Druids (I mean: our Rupture cycles can add trigger events to those abilities that procc on Bleeding Targets).
Whats currently the best raid DPS spec for hunters?
I keep hearing that BM is the best, and while I agree that BM hunters do great burst damage, and have great sustained damage with their pets in the fray, for fights like Illidan when the pets can rarely go in, I wonder how effective they are.
I have a friend thats marksman, and has been for ages, and frequently gets top damage in the raids he goes on. Granted, he has no 25 man experience, but hes done all of karazhan and most of ZA.
According to the theorycraft, whats the best spec right now?
What i have to criticise regarding the trees is the TOTAL LACK of inspiring new abilities. a new bolt, a new ae, a new shield. more crit damage, more crits. Its simply absolutely uninteresting to see mages trees when you compare it to the wtfpwn warlock talents.
I have speced with arcane subtlety and with out it. I see no real benefit in PVE. Can someone lead me in the right direction. As far as I can tell it is just a PVP talent.
I know some will say the 40% reduction in threat is well worth the talent. As fire spec this only comes into play if you are AE. I have yet to pull aggro from a pally tank with AE without arcane subtlety.
Just fishing for answers....
It all depends on your gear. If you have the 4 piece Gronnstalker it is superior, if you use the ashtongue talisman it is vastly superior, if you have a really high raid buffed AP it gets even better (it scales at 20% of your AP, Arcane scales at 15%). Even against high armor targets.
Everyone needs to figure this out and decide for themselves. Even if arcane shot does more damage it does it at a premium, higher mana cost and another cooldown to juggle. Some specs require the extra cooldown to fill GCDs, some do not.
Note: Kinda nice dps? lets go back to reality WF works only 20% from hits.
Weapon Speeds play an important role in maximizing DPS from Windfury procs. The goal is to chain WF procs every 3 seconds, as soon as each cooldown ends. Both the OH and the MH need to be as slow as possible to achieve this(they do not need to be matched in speed, just as slow as you can get it). The idea is to reduce the number of swings made during the time that windfury is on cooldown. Since the cooldown is 3 seconds, weapons speeds are preferred to be close to that speed, generally this means 2.6 - 2.8 under current itemization. The idea is that a faster weapon would proc a WF, and then strike again within the cooldown window, which means that windfury would exit cooldown and your weapon would still be on some significant portion of its swing timer, unable to proc another WF.
And it uses same hit % than u got (28%-9%(talents)-5.6%(avarage gear ~88 Hit rate/15,77=5.6%)=13,4% miss) <--- Them r NOT special attacks they r just regular attacks so they use ur hit!
note2: 28% miss = DW melee
3xcrit +4 normal hits= avarage 3xcrit*miss%
(736,8+100,2*4)/5=227,52 (miss 736,8*0,134=98,7) 227,52-98,7=128,82
2*crit+1normal +4 normal hits= avarage
(602,7+100,2*4)/5=200,7 (miss 602,7*0,134=80,8) 200,7-80,8=119,9
1*crit+2normal +4 normal hits = avarage
(468,6+100,2*4)/5=173,9 (miss 468,6*0,134=62,8) 173,9-62,8=111,1
When I do a basic gear check, I use the website Be Imba! - the online Character Auditor for World of Warcraft. It analyzes people's gear and estimates in what tier of progression they are likely to get beneficial upgrades and in what tier they would be expected to perform well. You can also use it on your existing guildies for reference/comparison.
In our guild, folks who are obviously too low geared to meaningfully contribute without being dragged through the raid are usually immediately denied, while folks with gear scores that are similar/in range of what our current guildies are at are looked at more closely.
be.imba.hu ? You mean that site thar that dun werk?