Sorry if i'm being a bit dense here, but all this talk about how much hit rating we will need to stack is confusing me (part of it might be from the official WoW forums).
You need 17% spellhit to cap, correct?
-6% from talents leaves 11% spellhit
134 hit rating is 8.5%, so that leaves 2.5% spellhit
3% spellhit comes from a Shadow priest or a Moonkin, so if i'm right that means I don't really need to be gemming, enchanting or food buffing for hit rating AT ALL, unless my EP for it is higher than AP or AGI, which it wont be.
Its been mentioned numerous times throughout this topic that pets are now getting their master's hit rating. Now, most of us will be putting those points into an improved talent that used to be a noob-check (Spirit Bond).
Has anyone tested to see if hunter pets are getting hit from Focused Aim? Based on the wording (increases your chance to hit) I'd say no, but Blizzard's wording isn't always 100% accurate.
If that's the case wouldn't 1/2 Animal Handler be worthwhile to offset hit gained from Focused Aim?
Granted that's a specialized situation (a hunter needs a talent to gain hit cap and wants his pet to be at or near hit cap as well.)
I do admit, I haven't downloaded the latest spreadsheet, but there was alot of talk a few pages ago in regards to close quarter combat (fist/dagger) potentially being greater than sword spec. Has that born itself out and does combat fists still still sit behind combat swords by a 1% ??
Just curious are people experience with any fist hybrid or pure fist as it competes with sword spec, in regard to combat specs.
My plan is to initially run molten armor, with glyph of mana gem and improved scorch. If it turns out that I don't have the mana, I'll switch from mana gem to glyphed mage armor. With increased DPS and a flat 30% raid mob HP nerf, I can't imagine having major mana problems, hence my preference for molten armor to start.
I think this is a factor that is going to vary significantly from raid to raid, and I'd recommend just trying it for yourself.
I complete agree we should have an expose armor buff worth while.I have also thought about the idea of a group agro drop kinda of like a GROUP vanish so that all dps in the group can zero out there agro.
If you read the directions you would not have gotten the bug. You must force another set of iterations after your final choice then you would have gotten accurate numbers. Open Office is limited to 1000 per change.
that's exactly what I did and I still get the bug but thanks for reporting me