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Old 09/13/09, 1:13 PM   #7966
Mageblast
 
Gnome Warlock
 
Kilrogg (EU)
Imcurrently doing ulduar/totc 10/25 with my guild but i realy could use some tips for dps, as my dps on trash realy sucks..

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Old 09/13/09, 1:23 PM   #7967
Inudemon
Von Kaiser
 
Inudemon's Avatar
 
Night Elf Hunter
 
Kel'Thuzad
I only have 11 expertise, but the SeP table is still saying that STR is more valuable. Should I continue socketing for STR, or try to get to the expertise cap anyways?

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Old 09/13/09, 1:32 PM   #7968
Croaker
Von Kaiser
 
Croaker's Avatar
 
Orc Warrior
 
Drak'Tharon
Originally Posted by Kiyone View Post
take your current SEP adn multiply by 0.88
That doesn't take into account the change in ArP caps, and is basically a useless suggestion.

Originally Posted by Goatsey View Post
Go to cell E86, the armor penetration rating required for 1% cell. Simply change the 1.25 at the end for 1.1.

Basically the cell reads before:
=4.69512177*((82/52)*(131/63)^((AI1-70)/10))/1.25
and after the change:
=4.69512177*((82/52)*(131/63)^((AI1-70)/10))/1.1

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Old 09/13/09, 1:38 PM   #7969
seanrich
Glass Joe
 
Gnome Mage
 
Stormrage
Originally Posted by Maje View Post
That is not what I meant, the scenario is: he casts Masive Crash, you Ice Block, he charges someone else, you run near him will you get hit even if you aren't near the wall?

Icehowl -----you--------->target
From what I understand, his charge has a "bubble" near the wall where if characters are found inside that bubble by the time he reaches the wall then he will be flagged as enraged. Otherwise you're safe. So theoretically, you could blink into him and not be affected by the charge. I have not tested this, nor do I expect anyone to, just TC-ing.

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Old 09/13/09, 2:09 PM   #7970
Juravieal
Von Kaiser
 
Troll Mage
 
Tichondrius
Originally Posted by seanrich View Post
From what I understand, his charge has a "bubble" near the wall where if characters are found inside that bubble by the time he reaches the wall then he will be flagged as enraged. Otherwise you're safe. So theoretically, you could blink into him and not be affected by the charge. I have not tested this, nor do I expect anyone to, just TC-ing.
No. If there is anyone in his trajectory that gets hit, he enrages. Even if that person isnt near the wall, or the person targetted.

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Old 09/13/09, 2:37 PM   #7971
piranhi
Glass Joe
 
piranhi's Avatar
 
Human Death Knight
 
Twisting Nether (EU)
I had a feeling Blizzard would do this.

Death Knight
Unholy

* Bone Shield: This ability now has 3 charges instead of 4. Cooldown reduced to 1 minute.



Glyphs

* Glyph of Bone Shield: This glyph now grants 1 additional charge instead of 2.

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Old 09/13/09, 2:46 PM   #7972
Lofka
 
Human Warrior
 
Mug'thol
BiS resto shaman 3.2

Anyone l have a ideas what is the "Best in slot" items for Resto Shamans in 3.2 ?

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Old 09/13/09, 4:20 PM   #7973
Betane
 
Betane's Avatar
 
Blood Elf Paladin
 
Nethersturm (EU)
hi there,

i'm asking myself if the darkmoon card: greatness is it's 4k gold worth for holy palas. I'm wearing right now
the new Talisman of Resurgence (+128 Int, 599 SP use-effect) and Soul of the Dead (+95 Crit and an +900 mana proc) and i'm not quite sure if Tears of the Vanquished (+84 Int and the 500mana proc) would be the better choice for me.
I would take DMC Greatness (or Tears otV) instead of Soul of the Dead.
please excuse that the items are not linked and perhaps my bad english ;)

armory: The World of Warcraft Armory

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Old 09/13/09, 4:23 PM   #7974
Petronella
 
Orc Warlock
 
Magtheridon (EU)
I have tried to compare Perdition with Illumination and im not sure which one that is slighty better. My result was that Illumination was much better but i think i did it all wrong. Can anyone help me telling me which staff is best?

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Old 09/13/09, 6:51 PM   #7975
chefjeff
Glass Joe
 
chefjeff's Avatar
 
Orc Warrior
 
Bleeding Hollow
Originally Posted by Inudemon View Post
I only have 11 expertise, but the SeP table is still saying that STR is more valuable. Should I continue socketing for STR, or try to get to the expertise cap anyways?
Not sure how expertise works for hunters,maby your in the wrong forum?

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Old 09/13/09, 7:15 PM   #7976
nextormento
Von Kaiser
 
Night Elf Rogue
 
Uldum (EU)
Real simple question: value of expertise for a muti rogue.
I know the answer is right on the spreadsheets, but as of my current best gear i'm sitting at 15 exp. Spreadsheets tell me the value of expertise is 1.8 while agi is 2.0 (somehow expected). The thing is I felt much more confortable with my cycle at the gear I had when exp was capped (you know: not one but two dodges when an envenom is expected because slice is about to drop for whatever reason)
Hence the question: would a experienced rogue 1 gem for exp, 2 set back form the upgrades untill the cap (or something close) can be reached, 3 go ahead and suffer the dodges (spreadsheets say my new shiny toc gear is better but lacking the exp), 4 buy the tier9 shoulder for the big chunk of exp instead of the beautifull non tier piece (didnt get to have the tier8 shoulders, so head is not an option now i think)... anything else?
thank you all for this wonderfull place

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Old 09/13/09, 7:32 PM   #7977
zixa
Banned
 
Human Paladin
 
Runetotem
Originally Posted by Zaroua View Post
You have no idea what you're talking about.

You seem to be under the impression that stacking Spell Power means removing Holy Light from the spell bar and mindlessly spamming Flash of Light all encounter long. Even with a heavy focus on Spell Power, a Paladin will still want to use Holy Light when the fight calls for more throughput but will resume using Flash once the big-bad-damage period is over. Spell Power + FoL trades a little bit of throughput (most of it through the Holy Light glyph) for a lot more consistency (not having to Plea/Judge/melee).


And the changes to Replenishment and Illumination changed the balance from crit barely being better than MP5 under optimal conditions to being worthless as a regen stat compared to the MP5 alternative. The throughput gained from crit rating has always been minimal at best: odds are you gained about 10% chance to crit with 3.1 gearing from crit rating.

And as far as being able to use "the highest ilvl piece you can get for each slot": there are 3 pieces of 258 gear that are well itemized for Int stacking Holy Paladins: T9 gloves, mail legs from faction champions and the ring. Going down to 245 gear and you get to use the crafted bracers. Outside of that you're stuck with either using 239 Ulduar loot or using badly itemized (SP/Crit/Haste or SP/Crit/MP5) but higher ilvl pieces of gear, that choice then boils down to getting more Int from the higher ilvl pieces at the cost of throughput from the well itemized Haste/MP5 Ulduar pieces.
I dont know what Im talking about lol? When you have a nearly 40k mana pool you dont need to trade crit for mp5. I can sustain a holy light spam for a number of minutes with proper use of cooldowns, consumables, and skilled cast cancelling with high spell haste. If youre stacking sp and raiding with me youre going to get every holy light sniped, and if your main heal is flash of light you are bad. And if youre not using ~20+ ilvl upgrades because you dont like how they are itemized you are missing out on a massive amount of int.

Edit-Just looked at your armory and lol @ a 21k mana pool and barely 600 haste. But nice spell power, your few heals per fight that arent overheal must hit hard and your raid must love the subpar flash of light spam when you could be dropping 25k holy light bombs that splash heal on the raid.

Last edited by zixa : 09/13/09 at 7:38 PM.

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Old 09/13/09, 8:51 PM   #7978
Conundrumm
Glass Joe
 
Gnome Rogue
 
Baelgun
I've been using [Aledar's Battlestar] and [Bloodcrush Cudgel] as mace spec since they were my highest dps weapons that matched. I've recently acquired [Steel Bladebreaker] and [Dirk of the Night Watch] and I was wondering if there is a spec (most likely mutilate I would think) where these two 1.4 speed daggers will outperform the two maces. Since their dps is significantly higher it seems that it should be likely but without the large crits of a slow weapon I came to you guys for advice.

I've also been combat specced since I began my rogue so I'm not sure of my personal ability to try mutilate out since the dps might be lower for me simply due to my lack of knowledge of how to properly play the spec so I'm hesitant to re-glyph, re-spec and all that until at least someone else says I should. Also, since it seems combat daggers is useless (you basically need a good MH fist weapon) I wanted to ask. That and spreadsheets make my head spin.

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Old 09/13/09, 9:27 PM   #7979
Josefar
Von Kaiser
 
Human Paladin
 
Twisting Nether (EU)
I was looking at the BiS lists for my warrior alt, but I can't seem to find the back or ranged weapon. Can someone post some info about Vereesa's Dexterity & Rokshalla. What I'm looking for is which stats are on it and where they drop. Thanks in advance

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Old 09/13/09, 9:46 PM   #7980
krml
 
Gnome Mage
 
Frostwolf (EU)
sorry but that is just wrong. you can have icehowl run directly through you without hitting you or enraging as long as the person targeted is one who got knocked back to the wall. i always block the first massive crash and run around nuking the boss and i have tested this out multiple times. the only time i got hit by icehowl he charged towards a rogue who had done basically the same thing as I, using killing spree and therefore standing in the middle of the arena when targeted.

in short: you ARE safe while standing in his trajectory as long as you are far enough away from the wall.

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