09/18/09, 11:21 PM
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#8161
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Glass Joe
Human Rogue
Laughing Skull
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i think blizzard could do something with damage shield in its current attire, either they can change it completely, or add to it, the latter being preferable of course.
It's such an unnoticeable amount of threat/damage, particularly on single targets(especially slow hitters, does even less on mobs that use lots of magic) that i think it could get some extra attention.
my suggestion is this: Damage Shield: "Allows the warrior to wield their shield as a weapon, dealing 20% of their BV as damage with a 2.00 attack speed"
i think this could be really effective, and its practical in many ways:
1) you get the feeling of dual-wield tanking, which we all secretly dream about at night, and we all know there have been some really feeble attempts of trying this (like deep fury specs back in TBC/vanilla)
2) the damage will allow warriors to generate BOTH rage and extra threat when NOT getting hit, the rage thing has been a big issue, and if this is implemented, blizzard would not have to tweak how much rage we get on our damage done alone (which would make things messy for arms/fury warriors who deal alot of white damage, but prot does not)
3) the damage from the shield isnt really going to make prot warriors OP in dps or anything, and the talent itself is so deep in prot, you can't really see it being abused(by other builds) in pvp anyway
4) i honestly think this effect can be ADDED to the current design of damage shield, the extra threat and dps we get from it in its current state is SO miniscule right now (a. we need to get 15points in arms for DW just so we have a shitty dot when aoe tanking like a really weak consecrate, b. we get smashed for 20,000 damage and we get to reflect 200-300 back -_-)
5) it would just feel common sensical to allow warriors to finally utilize the shield as a real weapon (shield slam is the only offensive damage tool with a shield we have, they even removed damage from shield bash a while back) so it would make sense on a Roleplaying/Lore point i suppose
6) this would also allow us to generate a little bit of rage back when spamming heroic strike/cleave
BONUS: COME ON ITS FREAKING DUAL-WIELDING. KIND OF.
p.s. theres still issues of like dual-wield hit rating penalties i haven't figured out yet, but this is just all theory
Last edited by jacktwiz : 09/18/09 at 11:43 PM.
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