Long time reader first time poster, big fan of Aldriana and Mavanas postings. I have a simple noob request: What are the current weights after the Arpen nerf, and where or how can i find and keep up with weights in the future?
Hey guys, sorry for the simple questions but im new to the forums and cant seem to be able to work the spreadsheet (partly because im too stupid) so here goes.
Firstly, is an arpen-proc trinket absolutely necessary for me to change to MM?
Second, what should be my passive arpen (without gemming up) before i change?
I ask these questions because i do 5k dps tops, usually 4.5k, in a 25 man and with my gear i reckon i could probably do better with MM.
About the pvp items- they just had better pve stats than the items that i replaced them with.
Thanks in advance =)
Fellow Hunters: I am curious about ArPen and how it relates to a "starting" raider.
Previously I was in mostly Naxx/Valor/Hero gear. I have started collecting the new pieces of armor from ToC as well as older pieces with ArPen on it. I feel like my DPS is not where it should be however, especially when I run the numbers on the DPS spreadsheet. My question is related to gemming, MM spec and ArPen altogether. Exactly how much ArPen is needed to start seeing marked improvement in DPS? I currently gem with +Agi and +Hit gems because I don't get enough hit from gear even with points in FA to cap.
Is it better to just gem for ArPen anyway? And just plug in the hit gaps with upgrades later on? On a heroic dummy by myself without any other buffs but TSA and Hawk I can pull ~3.3k DPS.
Your gear isn't really at the point where arpen starts to shine as is now. The correct answer is as always is to use the spreadsheet. Since haste is a pretty bad stat for us you want to go hit until capped and then stack crit and ArPen for marks, once you hit the 450-550 ArPen without gemming for it I would start looking into if full ArPen would be good for you. With 3.2.2 coming soon you'd probably need even more than that.
If I were you I'd try to get my gems/enchants sorted and go 2pts in focused aim, that would give you a ton of stats. You have 32 excess hit rating so you can drop some of your agi/hit gems for pure agi (preferrably +20 agi ones of course)
Might be a stupid question; I just finished leveling my rogue and have never been in an instance with another rogue before, but how come 2 rogues can't have deadly poison on the same target? I can't use envenom at all and its really hurting my DPS...
Edit: googling told me that if I'm using lower level DP then my stacks will be overridden (because my rogue is 79 actually). Is it really that bad?
I happen to be lucky enough to be running with a meta lock in all raids (minus 10's of course). While my DPS is fair (as in competitive in my guild) i had a few questions.
Is there a calculation now for what SP cap makes ToW less dps then Lava? I have heard 3200 (which would mean i should change), but I've also heard 4k sp. (Current casting SP /w lightweave and tow 3674. 3379 w/o lightweave).
With the impending 3.2.2, how will this change the way we look at when to switch to T9. I should be in 4 set T9 by Tuesday, but do the changes make the whole of t8 lessened? The bonus is being essentially given to us, so is it worth it to ditch 4pc faster once this change occurs?
More generally, what are our BiS trinkets looking like now-a-days. RoTD is obviously way in the lead for single trinket. But the decending order that follows is rather different. What i see is, the secondary trinket slot BiS seems to change according to fights over 6-7 minutes and those under. Is this a product of rawr calculation? should it be trusted? Seems like FoTH is the way to go (once vezax decides to drop it and all the other casters hop on it.
Very informative posts. I have switched from playing frostfire to arcane although I am specced in both. I do not have the hit yet for fire.
Arcane is an absolute blast, the burst damage is insane and mega fun. Clearcasting is awesome, sometimes it procs after 2 or 3 ABs and I just keep fishing for MB when that happens. If you time this well the mana issue will not be as pronounced.
My regular rotation is 3xAB followed by AM. I barely use ABarr since the dps per mana consumed is not efficient. If I get Clearcasting and I do not have the proc for AM then I will do another AB. Sometimes I get 2 Clearcasting in a row and I use them both for AB if no proc yet. The crits are absolutely huge.
Evocating on the last few seconds of IV is an awesome idea, thanks guys for posting that here.
On boss fights I open with all my CDs, since mirror image is up I go all out, then evocate before IV expires and then go to a regular 3xAB + AM rotation. This gives a huge initial dps output and then I keep a lower profile to conserve mana. The exceptions for this strategy would be needing the CDs for a specific time in the fight such as XT or the last phase of the Knight boss in H-ToC. I pulled 3k dps in 10 man VoA with a gear score of 2000.
ice shards and piercing ice make FFB blizzard more powerful than fire. And it's a relavent topic as the anub encounter is pretty tightly tuned AOE wise... definetly don't want two sets of adds up.
For the heroic version of this encounter, is it worth it to spec into blast wave and dragon's breath for a couple more instants? Or is it better to stick to LB and blizzard? Are any of you mages asked to CS the adds? If so, how are you dealing with the 1 second cast (if your using the strat where they are all grouped together)?
First off, I posted a question similar to this yesterday and it got deleted. Im trying to start a discussion about the increased value of [Eye of the Broodmother] with our 4pT9. I am going to pick up a [Eye of the Broodmother] to replace [Sif's Remembrance]. The 2% passive crit on Eye of the Broodmother would bring me close to 30% crit raid buffed and benefit the 4pT9. Any trees consider equipping this once they have 4pT9?