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Old 10/16/08, 10:36 AM   #811
mecra
Glass Joe
 
Orc Shaman
 
Frostmane
You know what made me cry yesterday? Seeing a Boomkin druid hit 3k DPS consistently and I can barely hit 2.4k sustained in full SW gear. I died a little inside yesterday.

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Old 10/16/08, 1:33 PM   #812
Shaderoth
Glass Joe
 
Undead Rogue
 
Darkspear (EU)
WOTLK

this has probbaly been said already but can you tell me perceiver level 70 best dps spec and 80 dps specs and a little reasoning why

appreciate all your hardwork vulajin and aldriana

thx

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Old 10/16/08, 7:15 PM   #813
yogogorilla
Glass Joe
 
Human Paladin
 
Jubei'Thos
I very much feel its a another knee jerk reaction with out any thuoght at all.

Glyphs i see as a major issue and the change to crusader strike glyph makes it absolutely pointless. Does anyone have mana issues any longer?

I really hope they revisit the glyph's as they are terrible compared to most other classes.

Come lvl 80, we will be back in the bottom with out a way to kill any class due to no burst and much higher HP.

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Old 10/16/08, 7:32 PM   #814
Arthaal
Don Flamenco
 
Arthaal's Avatar
 
Blood Elf Paladin
 
Deathwing
Originally Posted by yogogorilla View Post
I very much feel its a another knee jerk reaction with out any thuoght at all.

Glyphs i see as a major issue and the change to crusader strike glyph makes it absolutely pointless. Does anyone have mana issues any longer?

I really hope they revisit the glyph's as they are terrible compared to most other classes.

Come lvl 80, we will be back in the bottom with out a way to kill any class due to no burst and much higher HP.
I agree that they should revisit the glyphs in light of some of the changes... quite a number of them simply aren't appealing in the least. On a related note, DK minor glyphs are ridiculous... on the level of some of our major glyphs, which is just plain silly.

Percent modifiers R'US

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Old 10/16/08, 8:28 PM   #815
yogogorilla
Glass Joe
 
Human Paladin
 
Jubei'Thos
Originally Posted by Arthaal View Post
I agree that they should revisit the glyphs in light of some of the changes... quite a number of them simply aren't appealing in the least. On a related note, DK minor glyphs are ridiculous... on the level of some of our major glyphs, which is just plain silly.
yeah thats correct. Our Glyphs apart from a few are laughable. Glyph of Consecratoin is more appealing than the one for seal of blood or crusaderstrike. 2 extra ticks compared to the bonus of the others is quite godly in comparison!



Just so dissapointed like normal with the lack of thought and attention to things like this! Its just like our librams and set bonus.

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Old 10/16/08, 11:39 PM   #816
UncleGeorge
Glass Joe
 
Gnome Mage
 
Anvilmar
Originally Posted by Kavan View Post
Most likely you've entered a mana limited scenario or forgot to enable Replenishment/JoW.
You're right thanks lol

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Old 10/17/08, 3:27 AM   #817
mskio
Glass Joe
 
Tauren Druid
 
The Sha'tar (EU)

What's the mod that changes your font in chat/combat log?

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Old 10/17/08, 3:28 AM   #818
Kyriani
Von Kaiser
 
Human Mage
 
Argent Dawn
Originally Posted by Seonid View Post
AB itself is poor for raids and in the current state, not worth even keeping on the bar - I cast one every 2 minutes though as it's part of the CD macro and I may as well PoM something with a cast time. Basic rotation is just Barrage->AM with Mage or Molten armour dependant on how long you expect the fight to be.
Hmm thanks for the insight I'll test this out.

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Old 10/17/08, 4:09 AM   #819
Zaladin
Glass Joe
 
Zaladin's Avatar
 
Zaladin
Human Paladin
 
Non-US/EU Server (EU)
k, i was just a little bit concerned about the dps-numbers i read here. But I think it will be ok, now that u guys mentioned the not-so-big distance to the other dds in the raid. thx a lot

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Old 10/17/08, 4:26 AM   #820
ijnek
Glass Joe
 
Tiero
Night Elf Druid
 
Emerald Dream
how about now?
with the new patch up, SW:P duration is no longer 24 sec, but 18 sec and MF can refresh SW:P...
i think a more mana-efficient approach would be to cast SWP 1st, then MB and MF while MB is on cooldown...
pls pardon me if i am wrong.

has any1 got a link to how the SP talents should be with regards to the new talents?

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Old 10/17/08, 10:12 AM   #821
Rallian
Glass Joe
 
Draenei Paladin
 
Kargath
Thank you for the feedback and if I may ask what is the hit cap now? and what pieces should I replace and re-gem please feel free to armory me and provide me with this feedback...I am my guilds Shammy Class leader and need to know this information to pass down to future app'ing shaman

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Old 10/17/08, 10:46 AM   #822
cagadabr
Glass Joe
 
Undead Warlock
 
Gurubashi
felguard + ruin

Does anyone tested felguard+ruin raid build?

something like http://talent.mmo-champion.com/?warl...21500135231000



Does it is viable on a pve-raiding contest and does it is capable to manage a decent dps?

Last edited by cagadabr : 10/17/08 at 10:48 AM. Reason: grammar

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Old 10/17/08, 12:03 PM   #823
jurgan
Glass Joe
 
Tauren Hunter
 
Shadowsong (EU)
I don't know if this has been brought up.

But has anyone had any issues of when your pet becomes available, certain abilities suddenly become active again for no reason such as for my cat, when it becomes available at times, Prowl automatically kicks in and so does Cower. Even though I've previously turned it off.

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Old 10/17/08, 12:23 PM   #824
Levidian
Piston Honda
 
Tauren Hunter
 
Executus
Originally Posted by jurgan View Post
I don't know if this has been brought up.

But has anyone had any issues of when your pet becomes available, certain abilities suddenly become active again for no reason such as for my cat, when it becomes available at times, Prowl automatically kicks in and so does Cower. Even though I've previously turned it off.
Yea it's a really annoying bug. Pretty sure the devs know about it.

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Old 10/17/08, 1:50 PM   #825
Aybabtus
Banned
 
Night Elf Hunter
 
Hellfire (EU)
Wow Web Stats

Sigh

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