I tried the 0/46/15 spec out tonight in Sunwell. Did very nice dps- if I could stand still and nuke I averaged 2200-2500dps, I topped out at 2810dps on a Brut attempt. My immolate did crit 78% of the time though lol.
After some time reading this forums i whanted to share my expirience with this first week of raids with the new patch.
I did some changes to my gear regem eveyrthing to Int with the exception of 2 gems to get my meta socket bonus ended having 14k mana unbuffed and 17k Raid buffed with elixirs wich is pretty amazing y was really exited to try the new spec with my adjusted gear but i quickly got disapointed beacuse really the fights on SW beacme so easy and quick that i didnt get a chance to see if the changes where really worth it and my HPS is almost the same as before the patch but with less hast I had around 300 and after regeming my gear is at 100.
Maybe i overdid it with too much int but my guess is that im around the mana pool of a resto shaman lv 80 in blues probably (havent played the beta yet).
Secoundly i thougt that now we shamys would be abel to be healing with chain heal and thorow situational heals when needed (LHW HW or Riptide) but after checking the meter the other shammy in my raid didnt use any other spell than chain heal and he ended heling way more than what i did and with a higer HPS, dont get me wrong im not the kind of person that only see the #1 on the meters ths is specialy true in healing but still got me disapointed beacuse i relly was hoping that we wont be just spaming chain helas.
But after all its a bit early to be abel to get a tase of how our healing willbe beacuse this new talents and spells are tunned for lv 80 encunters and the 30% nerf too boss with the new increas in dps and raid buffs have made all the encounters in BC a joke and you really cant test much in them anymore.
Nota.- About the post of AA I agree that seams a usless talent i dosnt heal too much since its procing mostly from riptide that dosent heals for hige numbers so 30% of small number = small healing maybe coudl be worth it if we spam HW that i doubt it would be posible.
Quick note from a long time Lurker, first time Shaman (only 45 & 100% Enhancement), just to say thanks for answering in your Pocket Guide to 3.0 most of the questions I had about what that patch did to enhance Shaman players
I can confirm nikitabanana. I was giving 2/3/56 a try at your first Brutalus fight with the new patch. But i have a slightly different spec than you, and i was using Conflagrate all the time, using Chaos Bold as soon as it was ready, with exception if i had to cast Immolate or Conflagrate. And i tryed to keep up CoA and Corruption as much as possible without dropping Immolate, Conflagrate or Chaos Bold.
Glyph of Imp (Req. lvl. 15)- Increases the damage done by your Imp's Firebolt spell by 10%.
Glyph of Corruption (Req. lvl. 15)- You Corruption spell has a 4% chance to cause you to enter a Shadow Trance state after damaging the opponent. The Shadow Trance state reduces the casting time of your next Shadow Bolt spell by 100%
And i think the improved SB is worth the GCD. But thats just my opinion. So i managed to finish the fight with 3284 DPS, but to be honest, because of the first day raiding with that spec, i did some mistakes in that fight, causing me to dropp some DPS. I think with the experience of 1 week playing with that spec 3600 DPS on Brutalus should be possible, maybe a bit more.
Talent build: Warrior Talent Calculator
You can also use Bladestorm when you dont have enough rage (sometimes hapens) or on every CD....
tnx for the answer:> to bad u have so much talentpoints wasted imho. imp OP/imp intercept/2nd wind/iron will seems so useless with that gameplay. ofc come in handy from time to time, but still:> Can't put them anywhere else which will be usefull so I'm gunna try it tonight on KJ:> tyvm again
Just to add my thoughts to the fray as an outsider... I have an alt Warlock who I always used for fun since my main was a gimpy prot warrior.
Last night we rolled up a quick ZA group which had 2 Locks.... my alt and another full time guildie. The full time guildie prior to this patch was your typical SB spam lock and was competitive on DPS. Last night both of us were affliction and I absolutely blew the doors off him. I was amazed to learn that he really didn't understand Haunt or any other mechanics that are the bread and butter of affliction.
What this little tale illustrates is that people haven't been use to challenging rotations. We have had a whole pile of locks that have only known SB spam. There is nothing overly complex about any of the trees... I think people are just having to adjust and the natural reaction is to resist change. In the end, the difference between an "ok" and "great" player will be a smaller gap... but it will still be noticable.
Lets face it.... Blizz couldn't give Warlocks more damage. Complaining that everyone caught up seems like a playground argument.