I want to provide to anyone who's starting out my experience,I'll be honest, on our server we failed totally doing GDKP runs,I'll probably try again in the next weeks, but it just seems the mentality isn't right to do it.
I'll explain what I mean, so anyone who's starting will probably have less problems to face.
1st Issue,The playerbase.
Gdkp runs are awesome when they work because finally you are getting a "high level pug"as I like to call it.People are highly motivated to run it and to play well, because it's their gold in the pot,so you won't see many scrubs that make your raid fail.
The problem is when you got a server with a low playerbase that could run a instance well.
Example: on my server thare are only 5-6 guilds doing hard modes in a "decent way" and not even that decent by standards of other servers,most players struggle on doing toc 10/25 normal,and even those who come up doing heroic modes tend to do them with "best raid in guild",as you can imagine those players won't really join a gdkp run unless they have those qualities
1) a high lvl alt not used in guild runs
2) a lot of gold.
So basically you need a playerbase capable on doing instances, and interested on doing them not with their guild raid, this brings up the next problem
2nd Issue, The Guild
I really don't know how it works on other server, but by my experience on our server you are forbidden doing any kind of raid outside the guild.You may only bring your 2nd character to naxx/os runs,and in someguilds not even that.The guilds not having this restriction tend to suck a lot on their own, so the players you'll be getting aren't capable on doing anything.And those will make fail your raid hard sometimes.Plus they tend to have no gold whatsoever so you can't even have them dead in raid and just rack up their gold.
3rd Issue, The Gold
If you want a nice gdkp run you need people loaded with gold, people with some gold, and people with skill.Now as I said, you need players with skill willing to come to your raid, and if you server has some a few of them,and you can't convince them, you won't be able to do it well.
But that isn't the only problem, let's say you get 15 people highly skilled capable to clear the instance even with 10 dead slots.You need the other slots full of rich alts/mains willing to spend gold.
Now again, I don't know other servers, but in my experience I've found only a few people with gold(around 20k-40k at best) and they don't like to use them to get items, because they always hope "their guild will give them the items" even on alts.That could be a huge hit to your raid since not everyone really has a lot of money.
Last problem, the huge one.
Forming the raid.As you can imagine on crushridge we failed totally doing this most than all other problems suggested before.Basically you couldn't find a decent reaid leader to assemble the raid.It's been said a lot of times, but the raid leader here is the most important thing, you can't do anything without someone who REALLY knows what he's doing.He should basically know everything of the instances, the classes, the players, the gdkp system if you want to run a good run and have success.
This is how it's been my experience, I know it may sound a bit too harsh but those are real problems you'll have to solve on some servers.
take this example: at lvl 60 there was only an alliance guild doing naxx40 while the second one was still stuck at doing tries at bwl and aq40.The first ally guild obviously knew that for fouding the raids they had to come up with something efficient and they started a kind-of gdkp run.Basically the difference was that you only could get the item, the gold was staying in the guild bank.That worked for like...2-3 runs probably, not that much more.Someone got his full set at 60 and then the gdkp concept even if not in his true form died on our server.
Another guild tried at 70 but they couldn't even clear the thrashmobs of the instance, due to how much people sucked outside of those "skilled mains" so in tbc the idea was scraped again.At 80 now again 1 raid tried, but still they can't complete naxx25 and not even they can do first boss of toc 25 so as you can see, the system is awesome, but it has to fix some HUGE issues still.
I'm trying again to form up a raid under my leadership to find out a way to "fix" those problems, but I can't really see all servers doing this.You just need to have certain people with a certain mindset to make it work.
I hope this post could be useful to anyone who's starting out to identify what problems could arise even before starting the real raid.You really have to check out if you can make it work before, and after you're confident you should try it out.When it works it's awesome for sure
