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Old 01/08/10, 10:19 AM   #11641
mako
Don Flamenco
 
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Blood Elf Hunter
 
<Bad>
Dragonmaw
Originally Posted by stickz6985 View Post
I currently run a MM hunter with an average item level of 244 but I don't feel like I'm put out the right amount of DPS and have been considering a switch to BM. Is it a viable end game raid spec?
No, BM is not viable. It performs significantly worse than the other two specs in terms of straight damage.

Although you may be wearing mostly 245 gear, you're 2% below the hit cap and have very low armor pen. in favor of excessive haste. Gear choices seem to be the main issue, not the MM spec.

It's called Bloodlust, not Heroism. What kind of pansy name is Heroism, anyway?
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12/13 [25] Heroic - Recruiting exceptional players.

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Old 01/08/10, 10:20 AM   #11642
Cahrin
Von Kaiser
 
Gnome Warlock
 
Medivh
Originally Posted by Rorack View Post
Sorry to be a noob and interrupt, but can anyone that are good with Simcraft "find" my Key Stats for when I chose gear. I use Pawn and therefore need the Key Stats. And since this thread hasnt got the Key Stats for end tier 9 gear, therefore i need help. In advance, thank you !
Presumably you mean scaling factors.

- Download the latest Simcraft
- Launch the GUI-based Application (the one that doesn't pop up a console window)
- Select the Import tab
- Find your character on the Armory, once the page has loaded click the "Import!" button in the lower right corner
- Under the Options tab, select the inner "Scaling" tab, check the stats you want scaling factors for
- Click "Simulate!" in the lower right hand corner

Let it run, and voila, you have your scaling factors for your current gear, spec, and glyphs.

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Old 01/08/10, 10:26 AM   #11643
Blew
 
Night Elf Rogue
 
Maelstrom
Hello,

Noob Rogue here looking for some advise on what macros I need to have.

Thanks in advance

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Old 01/08/10, 10:41 AM   #11644
Calidus
Stand back i'm going to try science!
 
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Calidus
Undead Warlock
 
No WoW Account
purefury brings up a good point. How does Simcraft actualy calculate scaling factors (I can't look at the hard code online or i would dig threw it)? I assumed it Added some significent amount of the stat(example 100), ran the simulations with the extra stat. Took the difference in dps between the simulations done before the extra stat was added and after, then divided that by whatever the significent value of the stat was(example 100). My reason for this is, Simply addoning 1 stat to a simulation and running it would not give accurate result even with a large sample size because of the RNG nature of wow(and simcraft). Or is it more complex than that?

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Old 01/08/10, 10:42 AM   #11645
Calidus
Stand back i'm going to try science!
 
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Calidus
Undead Warlock
 
No WoW Account
Scaling Factors

Delete double post pls

Last edited by Calidus : 01/08/10 at 10:43 AM. Reason: double post

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Old 01/08/10, 10:48 AM   #11646
seth7
Glass Joe
 
Troll Rogue
 
Sunstrider (EU)
On some fights, my Sinister Strike is doing more damage then my Instant Poison with this nerf. I don't really get this. Blizzard always said that pure dps classes will always do little bit more damage then hybrids, yet I see Death Knights and Paladins now taking over on dps meters. Hunters, Mages all far beyond them. I am combat, and I'm gonna check next ICC 25 man raid, to see how much this nerf costed me.

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Old 01/08/10, 10:56 AM   #11647
Calidus
Stand back i'm going to try science!
 
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Calidus
Undead Warlock
 
No WoW Account
Niblung and Fel Synergy

Does the Val'kyr get healed by Fel Synergy?

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Old 01/08/10, 10:59 AM   #11648
dedmonwakeen
Bald Bull
 
dedmonwakeen
Undead Priest
 
No WoW Account
Originally Posted by purefury View Post
if i could ask something on top of that for future.

stats scale differently, and it would be very useful information to see how much dps 1point gives and (for example) 200points would give (per each point)

im very curious to see how extra 200haste translates to dps compared to 1haste*200, especially when we can swap gear gaining 120haste or so on single item, and i feel stat value for current bis might be very 'temporary'

ill try geting simcraft too, but last time gui overwhelmed me
As Calidius surmises, you have bumped into the largest flaw in any dps simulation architecture. Formulation provides precise numbers that are more-or-less correct. Simulation provides correct numbers that are more-or-less precise.

The accuracy of simulation scale factor generate degrades in super-linear fashion with decreasing stat deltas.

The following formula is NOT truly correct:

Scale_Factor = ( DPS_StatDelta - DPS_Baseline ) / StatDelta

Multiple runs could produce DPS_StatDelta values in the range DPS_StatDelta_Min to DPS_StatDelta_Max
Similarly, DPS_Baseline is really a range from DPS_Baseline_Min to DPS_Baseline_Max.

That means Scale_Factor is also a range:

Scale_Factor_Min = ( DPS_StatDelta_Min - DPS_Baseline_Max ) / StatDelta
Scale_Factor_Max = ( DPS_StatDelta_Max - DPS_Baseline_Min ) / StatDelta

Ideally, you want Scale_Factor_Min and Scale_Factor_Max to be as close as possible. (I do not actually report these values now, but perhaps I should.)

We are squeezed between wanting to create trustworthy scale factors and the fact that DPS is not a perfectly linear graph. The closer DPS is to linear the safer it is to use large stat deltas.


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Old 01/08/10, 11:00 AM   #11649
dinesh
Piston Honda
 
Gnome Rogue
 
Dalaran
Maybe this will help you "get it": WoW Meters Online - Combatlog Replay (scroll past Putricide)

I agree that finding the top DPS numbers (which could include stacking specifically for a given toon or class) isn't the best methodology, but it's pretty clear to just about everyone that rogues substantially out-dps all other classes (including other pure dps classes) on the vast majority of current pve content.

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Old 01/08/10, 11:05 AM   #11650
Yukora
Glass Joe
 
Tauren Death Knight
 
Durotan
Does anyone know the stat weight for ranged weapon dps? I'm still trying to figure out if [Rowan's Rifle of Silver Bullets] is better than some other weapons. The dps on the weapon alone should make it notable, as it is higher than some alternatives.

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Old 01/08/10, 11:07 AM   #11651
Naganuina
Glass Joe
 
Night Elf Rogue
 
Icecrown
Originally Posted by seth7 View Post
On some fights, my Sinister Strike is doing more damage then my Instant Poison with this nerf. I don't really get this. Blizzard always said that pure dps classes will always do little bit more damage then hybrids, yet I see Death Knights and Paladins now taking over on dps meters. Hunters, Mages all far beyond them. I am combat, and I'm gonna check next ICC 25 man raid, to see how much this nerf costed me.
Being 2k dps above the next non rogue is not a "little bit more damage". I think it was pretty clear to most of us that nerfs were incoming. It's a hard nerf but it should still leave us close to the top of the charts, just not by such a insanely large margin.

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Old 01/08/10, 11:11 AM   #11652
dotJSX
 
Troll Mage
 
Maelstrom
Under Par DPS

This question is about my Arcane mage, that hopefully you guys will be able to help me with without flaming and whatnot.

I have been playing Arcane since level 1, and I have a solid understanding of it. I am a troll mage with a Gear Score of 2665 (5085 by in game addon) and I am constantly getting ragged on by my IRL friends for low DPS.

On a training dummy I hit about 3.2k unbuffed
In heroics I hit about 3.5k
10 Man 4k
25 Man 4.5k

I play the standard 56 / 3 / 12 arcane raid spec, I have 2406 SP, Crit Chance: 18.89% (25% With MA), Haste Rating: 486
and I am way above Hit Cap without even trying (464)

When I pop all my trinks, Icy Veins, and Berserk + Wndfury totem and Bloodlust, I can get my Arcane Blast To .9 (.1 below GCD) And spam that for about 20 seconds.

I was doing ToC25 last night, with several other mages in the the raid, one of which had only slightly better gear than me, but was doing about 7k DPS as opposed to my 4-5k

So my question is, what am I doing wrong? I use the standard rotation, ABx3 - MB, I have decent gear, and all my gems are +23 SP.

Can someone please explain what the problem is?

(Also, InB4 WTF PVP CLOAK?! Yeah, I know I have a Furious Gladiator cloak, I will be changing that for the 50 Frost cloak today)

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Old 01/08/10, 11:18 AM   #11653
Ronninn
Von Kaiser
 
Human Warrior
 
Kael'thas
Hey Larry, I just read your post and checked out your gear. I don't think you should worry about the ArP soft or hard cap that much until you bring your crit up, but keep trying to get that trinket for now. That will solve your ArP soft cap issues as well as give you a decent amount of crit, and don't worry about hard capping until you have a much higher level of gear, preferably Icecrown 25 gear.

The area that I feel is impacting your dps the most is your low levels of crit. You could stand to gain about 10% more crit to help proc your flurry ability more which increases your melee attack speed by 25%, as well as rolling more bleed procs. Both of these will greatly enhance your single target dps.

Last edited by Ronninn : 01/08/10 at 11:43 AM.

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Old 01/08/10, 11:20 AM   #11654
Hirgux
Von Kaiser
 
Dwarf Hunter
 
Blackhand (EU)
Perfect example why high ilvl != good player; sry.
Use MM or SV spec. Go for Throat only 1 point. Use the hit talent 2/3. Don't use agi/crit in red sockets. Use the spreadsheet. And then; play better if you think your dps is too low =)

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Old 01/08/10, 11:25 AM   #11655
catbeef
Glass Joe
 
Goblin Hunter
 
Turalyon (EU)
Originally Posted by Yukora View Post
Does anyone know the stat weight for ranged weapon dps? I'm still trying to figure out if [Rowan's Rifle of Silver Bullets] is better than some other weapons. The dps on the weapon alone should make it notable, as it is higher than some alternatives.
The weapon damage and speed make it worse than ToC10 normal mode ranged weapons, let alone the stats.

As stated above, this is a Tank weapon, do not use it.

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