Originally Posted by lancelol
My guild have recently decided to make a full ICC 25 man alt roster, where they would like us to fill similiar roles (if possible)
Having been mainly tanking on my very lovely warrior alt, and having little raiding experince on it, usually playing a mage in our alt raids.
Unfortunately we desperately need the buffs I bring on a warrior*1, I play the same "class role" as melee dps and we have alot of mages. So I am hence forth required to to play on my for mentioned warrior.
So being a melee DPS I know the lay of the land, what to move from .. etc etc yadda yadda.
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This is tangential to your question, but I would like to comment on this anyway. It seems like a strange decision to restrict you to playing the same roles as you do in the main raids.
Organized alt raids are usually set up because they
a) Are fun
b) Gear up alts for when you are short Class/Archetype X in the main raid
c) Gives you more encounter practice
Restricting people to playing certain classes seems to work against all this
a) If people want to play a different role, the restriction will hamper their fun
b) The alts you gear up are almost pointless as main raid stand ins because they perform the same role as your main
c) You do get more encounter practice in your role, but you don't learn much new about other people's roles. I believe a raid where all the players understand what all the players should do will perform better in the long run than a raid where everyone just knows their own role really well
Sorry for the slight derail, but if I were you I would go back to your guild leaders and make them rethink that strange policy. If I was going to restrict alt raid classes for some reason, I would go the exact opposite direction and ask people to play something completely different from their main.